[Release] [SA:MP] [Client] SA:MP 0.2.2 R3 Client [BETA]
The SA:MP 0.2.2 R3 Client was released on the SA:MP IRC channel, so I've hunted it down and found the link! Remember, this is a public BETA so if you discover any bugs, then report it here.
Click here to download
It's basically the same installation method as with SA:MP 0.2.2 R2. Just install the client files into the location of your game (which should be C:\Program Files\Rockstar Games\GTA San Andreas) and you're ready!
The R3 Client is compatible with SA:MP 0.2.2 R2 Servers, so don't worry ^_^
Re: [Client][Rel] SA:MP 0.2.2 R3 Client [BETA]
Hmm so whats the excact difference in playing then?
Re: [Client][Rel] SA:MP 0.2.2 R3 Client [BETA]
Nice release Laz, thanks.
Re: [Client][Rel] SA:MP 0.2.2 R3 Client [BETA]
Re: [Client][Rel] SA:MP 0.2.2 R3 Client [BETA]
Fixes currently imported in to the 0.2.2 R3 release. 0.2.2 R3 is compatible with all 0.2.2 servers.
0.2.2 R3 is currently in testing and release is expected soon.
- Removed all SAC code. This fixes a security vulnerability mentioned earlier.
- Fixed problem with clipboard text not copying externally.
- Fixed time/fog/lighting flickering when the passing of time is disabled.
- Fixed some vehicle audio problems (silent cars/planes/boats/helis).
- Fixed texture lag/streaming popups when many models were loaded.
- Frame limiter fixed to 40 fps if enabled.
- Vehicle model limits increased to 127 (although not recommended to exceed 70 for backward capability).
- Readded procedural plants/rocks.
- Fixed some car mod shop crashes.
- Alternate siren for police vehicles is now synced.
- TextDraw code is completely rewritten. It now works in interiors and will disable with the HUD.
- Crashes caused by DestroyVehicle are fixed.
- Some extra smoothing/lag compensation code is added to the client. This is currently still in testing and will perform better with other R3 clients.
The current testing version of 0.2.2 R3 is Testing 1
If you would like to help test 0.2.2 R3, please join #sa-mp on irc.gamesurge.net. Please report all crashes that occur using the crash reporting dialog. Feedback will be taken in this Thread or, if you want you can make a new topic about it.
A 0.2.2 R3 server is currently in private testing also. This fixes a problem with the 0.2.2 R2 server where more players than slots are reported by the query system. It also fixes a problem with SetVehicleToRespawn.
Here is the updated stuff
Re: [Client][Rel] SA:MP 0.2.2 R3 Client [BETA]
Is it stable to use? I hope so. (^_^) But thanks for releasing.
Re: [Client][Rel] SA:MP 0.2.2 R3 Client [BETA]
It is stable, but it is just incredibly buggy. I don't get how the client's problems affect the actual server...
Re: [Client][Rel] SA:MP 0.2.2 R3 Client [BETA]
Re: [Client][Rel] SA:MP 0.2.2 R3 Client [BETA]
Ok, I've fixed the link. They must've fixed some bugs and re-uploaded the client files.
Re: [Client][Rel] SA:MP 0.2.2 R3 Client [BETA]
Whats the differnts to 0.2.2 R2 and 0.2.2 R3 ?
Re: [Client][Rel] SA:MP 0.2.2 R3 Client [BETA]
0.2.2 R3 has had major security issues fixed after the client source was released by a former SA:MP Developer.
Re: [Client][Rel] SA:MP 0.2.2 R3 Client [BETA]
We All <3 You Laz-Low!
Lawl
Re: [Client][Rel] SA:MP 0.2.2 R3 Client [BETA]
Re: [Client][Rel] SA:MP 0.2.2 R3 Client [BETA]
Hey 1 post in the section xD
Thanks lazlaz ^^
Re: [Client][Rel] SA:MP 0.2.2 R3 Client [BETA]
Just remember, this is the old BETA client. The full one can be found here