how to setup so you start as lvl 70?
and i don't want to have a quest who gives the exp for it.
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how to setup so you start as lvl 70?
and i don't want to have a quest who gives the exp for it.
If you download the newer OpenAscent...it has an option in ascent-extras.conf of the starting level
and with Apple's Ascent v4 :P?
You can't...
Learn C++
Well, actually you can :P Edit ascent-world.conf
search starting level or such like that and change it to 70
well not shure if u can edit that in conf files but u can mod the core :P
here is the code should look some thing like this i guess:P
Player.cpp
ppl start at 70 61TP and 1000 goldCode://THIS IS NEEDED
SetUInt32Value(UNIT_FIELD_BASE_HEALTH, info->health);
SetUInt32Value(UNIT_FIELD_BASE_MANA, info->mana );
SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, info->factiontemplate );
SetUInt32Value(UNIT_FIELD_LEVEL, 70 );
SetUInt32Value(PLAYER_CHARACTER_POINTS1,61 );
SetUInt32Value(PLAYER_FIELD_COINAGE, 10000000);-this is for gold :)
SetUInt32Value(UNIT_FIELD_HEALTH, 5000);
just replace this code find in players.cpp //THIS IS NEEDED!
where to find player.cpp?
Lol voltex. I think he downloaded the core from my topic ;) So he doesn't have the noncompiled files of that version. and i think he doesnt even know what compiling is. So :P Mostly he can't do that :P
if you use ArcEmu go in ascent-optional.cfg
<Optional StartingLevel = "1" <- here put 70
LevelCap = "70"
GenLevelCap = "70">
you don't need to know c++ to make that now it's included in cfg in ArcEmu
should work worked fine for me tested it on every ascent out there... hmmm it can be that in conf files needs to be added the code is correct
in you Ascent-Optional folder it says level cap and start level change the 1 to 70
what if i start at 70? ;) and i want it back to lvl 1 ;)
atm i haveCode:StartingLevel = "1"
LevelCap = "70"
GenLevelCap = "70"
ArcEmu ftl...