Yep got the skills/options window working properly and the flame blade weapon thingie on the Mir3Europe client.
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Yep got the skills/options window working properly and the flame blade weapon thingie on the Mir3Europe client.
nice one got there in the end :)
on mine when i put dagger or iron sword on or mace and hit i vanish,mabey is just bad database settings
ive not actually tried that yet, ill give it a try and update this post with my results.
edit - ok i have this problems with my server too, it happens with most weapons with me though, (great axe, bronze axe, dragonslayer etc) i dont know why it does this but i know it has something to do with the weapons wil's when i replaced M-Weapon1.wil/wix through to 5 with the chinese versions it fixed things like the dagger/princesword etc but great axe/dragonslayer/mace still have this bug. I really dont know what it is but its definitly a wil problem.
edit2 - ok iv'e worked out that any weapon with a shape number lower than 30 can have this problem. which means that the files M-Weapon1/WM-Weapon1 and M-Weapon2/WM-Weapon2 are not fully compatible with the server files we have. the rest of the Weapon wil's are fine. All weapons with shape numbers higher than 30 do not have this problem which means fortunatly we only have the first and second of the weapon wil's to deal with.
Also here is a list of all the shape numbers and what they are
well, it is pretty nice. The question is that pic seems from official server. or I misunderstood that? euromir server is offcial server? please answer. Thanks.
priv server not official
wooden sword works fine on mine and thats below 30 so dunno worth keep lookin into it tho. with the new Mir3GP.exe some of the weps work like mace ect ><Quote:
Originally Posted by Andeh
yeah i said some, not all. wooden sword works for me too
Put in 1.4 M-Hum/WM-Hum and wepaons stop flashing or char disapearing.
Maybe as a solution for now - re do the new armour into a 1.4 files replacing the base dress (cos thats what Euromir3 have done i think) using Kaori Editor - i tested it ages agao and also thought it was the wepaons but turns out it was not. As for the new blade, I choose the insert the blade into the spot where the dagger was as looking through the files i'm sure it replaces the tigerfork position...
shame we cant get hold of this eu exe but the peeps that have it are not releasing it atm :( sadddd .its why it takes so long to get things done, silly really but thats greed 4 u
indeed. but someone will relelase it eventually. as for the invisable mobs, i think its because those mobs are actually removed from the wil's I havnt checked so I dont know but I know that Yob doesnt work and WoomaFighter doesnt work. not sure what others dont work, im at work atm so one of you might wanna check for the Yob in the euro client to see if its there or not. if not then theres your answer why its invisable.
Lol they dont have the EU client - they have the same thing i posted the links for (3G 1.45), it was not till i had spoken at length about the bugs it all became clear....Sooner rather than later the chinese will crack the item problem (wrong stats) on the client (both Euromir3 client and latest Interface one have this problem) and it will be shoved out by me once i have a working copy - dont worry yourself overly much about the client at this stage of the game, the 732KB client allows flaming sword, all boxes to work etc.Quote:
Originally Posted by kev
To recap in what we are trying to achive then:
* New armour - if really required, wil be be remade using Kaori Editor thus stops flashing
* New Sword - Just replace the Dagger for the new sword - job done
* Glow on armour - this is just eye candy - so not ultra important tbh
* Red horse - Red horse works fine - comes out black when recalled but thats minor issue for now
* Mon 21 - there is 7 spaces free - 7 mobs in mon 21 - if you really want to see the new mobs - easy to remake the files - not that anybody knows the stats or attacks or where to place them yet - not even wemade do they?
* 3 rows on options - This is a nice features but editing config.ini does the same job, cumbersome i know but it works..
* Font size for map names - Bichon is Bichon, think we all know the names by now - does it matter that you cannot have Bichon-Provence and so forth - does not really bother me to be honest.
The prety much sums up the client side, give it a few weeks and better clients will come out - the chinese dont have to sit there translating all the npcs so they can use there time instead to get a client working, add new npcs and quests and so forth...