Let me break it down for you:
- KCM( Kal Client Map ), holds info about textures, shape of the map, and some other info
- OPL ( Object Position List ), holds info about where Objects are positioned, what their rotation is, what their scale is etc...
- KSM( Kal Server Map ), holds info about the rights that Mobs / Players have in which area...
Their is only one tool that creates KSMs I believe, and that is mine... anyway I'll create a KSM that is blank... this means mob are able to spawn everywhere...
right,, so anwsers to your other questions:
Is their a converter from KCM to KSM?
well not directly a converter, but their are 2 (private) tools (my tool: KWE, and vanDit's tool: KSU) that can create a KSM based on KCM info...A little showoff down here
http://img228.imageshack.us/img228/8...ightmm8.th.png
What do i have to do with OPLs and KCMs?
-OPLs and KCMs have to be in your client's data/maps folder
-Add the maps to your config file ( config.pk => macro.dat? )
What do i have to do with the KCMs?
-Rename my clean KSM to your KCM's name
-Place them in your server's /map folder
-Add them to initmap.txt
I hope I just solved all your questions!
Gz reb3lzrr