Anyone Know hw to make the quest Monster Swords Do damage ...there ranged weapons do damage but not there swords ..THanks for your help
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Anyone Know hw to make the quest Monster Swords Do damage ...there ranged weapons do damage but not there swords ..THanks for your help
1st i dont know wt u r try to do.
If u asking how to edit quest monster dmg then go 2 the npc.xml then choose the npc der whom u want to edit dmg.
1se choosed then choose the attk type u want 2 edit "ranged or meelee" i supposed here u choosed meele der is a id of there meele item copy it and now close it without any change.
Then open zitem using notepad and and use search and paste tat id and press search and edit it..
If i am wrong anywhere plz advise and srry 4 my bad english.
You need to put the npc weapons into the zitem.
Where can i find the stuff i need to put in the zitem.xml?
i guess no answer RAWR!!!!!! :P
should alrdy be there, usually the last items...
1. go to npc.xml
2. look for the part with the weapons
3. go to zitem.xml and browse for the item id
4. copypaste the whole part and give a new id
5. edit weapon
6. replace item id in npc.xml with the new zitem.xml-id
7.add files to system.mrs and matchserver folder
8. test it
9. done
10. there is not 10. .....
Cough COugh There are no weapons ID's in the zitem.xml matter of fact there is no weapons for quest monsters
In npc.xml u will se something like this:
(this is basic goblin)
the red thing is, what u needQuote:
<NPC id="11"
name="STR:NPC_NAME_11"
desc="STR:NPC_DESC_11"
meshname="goblin"
scale="1.0 1.0 1.0"
grade="regular"
max_hp="30"
max_ap="50"
int="4"
agility="4"
view_angle="15"
dc="5"
offensetype="1"
dyingtime="5">
<COLLISION radius="30" height="110" />
<ATTACK type="melee" range="150" weaponitem_id="300011" />
<SPEED default="300" />
<DROP table="G11EH" />
</NPC>
go to zitem.xml and press ctrl+f search for the weaponitem_id (in this case 300011)
u will see something like this:
(it might look different, but same content)
most of the stuff is useless, like the sf, fr etc. thingsQuote:
<ITEM id="300011"
name="STR:ZITEM_NAME_300011"
mesh_name=""
totalpoint="0"
type="melee"
res_sex="a"
res_level="0"
slot="melee"
weapon="dagger"
weight="0"
bt_price="0"
delay="0"
damage="20"
range="160"
ctrl_ability="0"
magazine="0"
reloadtime="0"
slug_output="false"
gadget_id="0"
hp="0"
ap="0"
maxwt="0"
sf="0"
fr="0"
cr="0"
pr="0"
lr="0"
image_id="0"
bullet_image_id="0"
magazine_image_id="0"
desc="STR:ZITEM_DESC_300011"
snd_fire="blade_swing"
angle="30" />
if you got a new npc, copy paste the whole thing from <ITEM to /> and give a unique item id. then edit what u need and replace the new id with the old(only if you need a new item for a new npc)
if they still don't do damage, try changing the angle (zitem.xml) or the range (npc.xml)
Next time before flaming switch on your brain. feel free to ask any questions ;)
well ..i got the red part ...
ust dont have the zitems
is there a way you can upload all the quest weapons ....for zitem.xml
No problem, mate
add this at the bottom of your zitem.xml (in front of the </XML>)Quote:
<ITEM id="300021" name="STR:ZITEM_NAME_300021" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="15" range="165" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300021" snd_fire="blade_swing" angle="45" />
<ITEM id="300022" name="STR:ZITEM_NAME_300022" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="20" range="135" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300022" angle="45" />
<ITEM id="300023" name="STR:ZITEM_NAME_300023" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="30" range="260" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300023" snd_fire="blade_swing" angle="30" />
<ITEM id="300024" name="STR:ZITEM_NAME_300024" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="40" range="400" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300024" snd_fire="blade_swing" angle="30" />
<ITEM id="300025" name="STR:ZITEM_NAME_300025" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="40" range="620" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300025" snd_fire="blade_swing" angle="30" />
<ITEM id="300026" name="STR:ZITEM_NAME_300026" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="50" range="450" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300026" snd_fire="blade_swing" angle="45" />
<ITEM id="300031" name="STR:ZITEM_NAME_300031" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="15" range="190" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300031" snd_fire="blade_swing" angle="60" />
<ITEM id="300032" name="STR:ZITEM_NAME_300032" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="20" range="130" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300032" snd_fire="blade_swing" angle="45" />
<ITEM id="300033" name="STR:ZITEM_NAME_300033" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="30" range="370" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300033" snd_fire="blade_swing" angle="45" />
<ITEM id="300034" name="STR:ZITEM_NAME_300034" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="40" range="450" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300034" snd_fire="blade_swing" angle="45" />
<ITEM id="300035" name="STR:ZITEM_NAME_300035" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="30" range="190" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300035" snd_fire="blade_swing" angle="45" />
<ITEM id="300036" name="STR:ZITEM_NAME_300036" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="15" range="130" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300036" snd_fire="blade_swing" angle="45" />
<ITEM id="300037" name="STR:ZITEM_NAME_300037" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="50" range="700" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300037" snd_fire="blade_swing" angle="30" />
<ITEM id="300039" name="STR:ZITEM_NAME_300039" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="30" range="370" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300039" snd_fire="blade_swing" angle="120" />
<ITEM id="400019" name="STR:ZITEM_NAME_300000" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="0" bt_price="0" delay="0" damage="25" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300000" snd_fire="blade_swing" angle="30" />
<ITEM id="300000" name="STR:ZITEM_NAME_300000" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="0" bt_price="0" delay="0" damage="30" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300000" snd_fire="blade_swing" angle="30" />
<ITEM id="300011" name="STR:ZITEM_NAME_300011" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="0" bt_price="0" delay="0" damage="20" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300011" snd_fire="blade_swing" angle="30" />
<ITEM id="300031" name="STR:ZITEM_NAME_300031" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="15" range="190" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300031" snd_fire="blade_swing" angle="60" />
<ITEM id="300011" name="STR:ZITEM_NAME_300011" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="0" bt_price="0" delay="0" damage="20" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300011" snd_fire="blade_swing" angle="30" />
<ITEM id="300012" name="STR:ZITEM_NAME_300012" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="0" bt_price="0" delay="0" damage="15" range="120" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300012" snd_fire="blade_swing" angle="45" />
<ITEM id="300013" name="STR:ZITEM_NAME_300013" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="20" range="140" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300013" snd_fire="blade_swing" angle="45" />
<ITEM id="300014" name="STR:ZITEM_NAME_300014" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="30" range="240" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300014" snd_fire="blade_swing" angle="60" />
<ITEM id="300015" name="STR:ZITEM_NAME_300015" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="30" range="300" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300015" snd_fire="blade_swing" angle="30" />
<ITEM id="300016" name="STR:ZITEM_NAME_300016" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="50" range="550" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300016" snd_fire="blade_swing" angle="40" />
WHOOOOO Thanks man i will test