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Add monster in the server
http://img263.imageshack.us/img263/8...1606060nc7.jpg
http://img401.imageshack.us/img401/4...1606180oj6.jpg
http://img157.imageshack.us/img157/3...1606420si8.jpg
Work:
You can kill the monster
The monser drop items
You can config respawn
Add monster in all maps
NoWork:
Put monster in the city
All credit for me (darkxl)
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Re: Add monster in the server
good
now explain D:
I want to add big jack for this month xD
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Re: Add monster in the server
In \etc\cabal\Data\Data_World\*-mmap.txt by the sounds of it. Simply add new lines for you new mobs using the old lines as templates.
Nice job darkxl!
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Re: Add monster in the server
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and the drops are in mob by default :s?
Damn i was trying this a long time xD
and drops are maps drop not mob drop... I tested with Cabal lantern,,, no candy drop T,T
7 761 14 103 11 11 18000000 1 <null> <null> <null> 0 0 0 0 0 0
8 0 761 1009 999 1.0 1 0 0 0
9 0 761 1010 999 1.0 1 0 0 0
10 0 761 1011 1 1.0 1 0 0 0
11 0 761 1012 0 1.0 1 0 0 0
still not droping shit same drop of nipperlig
lal =(
ok i coninue with my research
theres drop of cabal langturn in map 1
ok
i set it same like any boss drop,,, ann example is faello drop( 704)
but still droping same drop as any common mob in bloddy ice
[MobsDrop] TerrainIdx SpeciesIdx ItemKind ItemOpt DropRate MinLv MaxDropCnt OptPoolIdx DurationIdx
8 0 761 1009 999 24 1 0 0 0
9 0 761 1010 999 24 1 0 0 0
10 0 761 1011 1 24 1 0 0 0
11 0 761 1012 0 24 1 0 0 0
324 0 704 1 0 20 1 0 0 0
325 0 704 112 0 4.417771944 1 0 12 0
326 0 704 112 536870940 4.417771944 1 0 0 0
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Re: Add monster in the server
this is what im looking for... to summon those lantern monster. i am able to summon a nipperlug
but when i attack it it dc me.
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Re: Add monster in the server
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Re: Add monster in the server
wow this is great, ow man you are a thief in this you are so good you always suprise us CONGRATULATIONS, my respect for sir darkxl. Let me do i want to see it work on my own server
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1 Attachment(s)
Re: Add monster in the server
See this cabal-my mod cabal-my.tk :p:
Attachment 61267
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Re: Add monster in the server
u can place mobs etc, but u cant edit the mob drop T.T
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Re: Add monster in the server
Quote:
Originally Posted by
Chobito
u can place mobs etc, but u cant edit the mob drop T.T
Sure You can edit, it's simple. For example You'd like to make an event hmm, maybe halloween(yes it's coming to us 2 weeks left :P). You'd like to add weak Lantern(big one) so You should add following line to /etc/cabal/data/data_world/world1-nmap.scp :
Code:
216 761 79 108 11 11 18000000 1 <null> <null> <null> 0 0 0 0 0 0
However You should look at enters You press after added line, sometimes it can make server not to run.
With this Lantern will respawn in 12 hours after its death :)
Ok but what about drops u asked. Edit /etc/cabal/data/data_world/world1-terrain.scp, Your [MobsDrop] Should look like this:
Code:
[MobsDrop] TerrainIdx SpeciesIdx ItemKind ItemOpt DropRate MinLv MaxDropCnt OptPoolIdx DurationIdx
0 0 177 543 163 .32400000000000000 35 0 0 0
1 0 658 1 0 14.00000000000000000 85 0 0 0
2 0 658 2 0 16.00000000000000000 85 0 0 0
3 0 658 9 0 14.00000000000000000 85 0 0 0
4 0 658 10 0 14.00000000000000000 85 0 0 0
5 0 658 579 1 14.00000000000000000 85 0 0 0
6 0 658 580 1 14.00000000000000000 85 0 0 0
7 0 658 581 1 14.00000000000000000 85 0 0 0
8 0 761 1011 1 80.0000000000000000 1 0 0 0
9 0 761 1012 0 50.0000000000000000 1 0 0 0
Now they'll drop Gift Tickets and Trick ones. Option of Trick tickets mean numer how many will drop(this time it's set to 1).
You can edit every kind of items, howev er if You'd like to add 100 possibilities of drop, it'll probably go down(in my server it has gone :P).
So the main problem You can have is to add poperly SpeciesIdx and maybe follow numbers of items.
Elfrind
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Re: Add monster in the server
Quote:
Originally Posted by
elfrind
Sure You can edit, it's simple. For example You'd like to make an event hmm, maybe halloween(yes it's coming to us 2 weeks left :P). You'd like to add weak Lantern(big one) so You should add following line to /etc/cabal/data/data_world/world1-nmap.scp :
Code:
216 761 79 108 11 11 18000000 1 <null> <null> <null> 0 0 0 0 0 0
However You should look at enters You press after added line, sometimes it can make server not to run.
With this Lantern will respawn in 12 hours after its death :)
Ok but what about drops u asked. Edit /etc/cabal/data/data_world/world1-terrain.scp, Your [MobsDrop] Should look like this:
Code:
[MobsDrop] TerrainIdx SpeciesIdx ItemKind ItemOpt DropRate MinLv MaxDropCnt OptPoolIdx DurationIdx
0 0 177 543 163 .32400000000000000 35 0 0 0
1 0 658 1 0 14.00000000000000000 85 0 0 0
2 0 658 2 0 16.00000000000000000 85 0 0 0
3 0 658 9 0 14.00000000000000000 85 0 0 0
4 0 658 10 0 14.00000000000000000 85 0 0 0
5 0 658 579 1 14.00000000000000000 85 0 0 0
6 0 658 580 1 14.00000000000000000 85 0 0 0
7 0 658 581 1 14.00000000000000000 85 0 0 0
8 0 761 1011 1 80.0000000000000000 1 0 0 0
9 0 761 1012 0 50.0000000000000000 1 0 0 0
Now they'll drop Gift Tickets and Trick ones. Option of Trick tickets mean numer how many will drop(this time it's set to 1).
You can edit every kind of items, howev er if You'd like to add 100 possibilities of drop, it'll probably go down(in my server it has gone :P).
So the main problem You can have is to add poperly SpeciesIdx and maybe follow numbers of items.
Elfrind
yes i know
I did that
this was my mobs drop
Code:
[MobsDrop] TerrainIdx SpeciesIdx ItemKind ItemOpt DropRate MinLv MaxDropCnt OptPoolIdx DurationIdx
8 0 761 1009 999 24 1 0 0 0
9 0 761 1010 999 24 1 0 0 0
10 0 761 1011 1 24 1 0 0 0
11 0 761 1012 0 24 1 0 0 0
but ingame there was same drop that normal map in blody ice not setted drop
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Re: Add monster in the server
Your problem is that u have 8, 9, 10, 11(if i'm not wrong) it should be 0,1, 2, 3 as i have noticed before.
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Re: Add monster in the server
Quote:
Originally Posted by
elfrind
Your problem is that u have 8, 9, 10, 11(if i'm not wrong) it should be 0,1, 2, 3 as i have noticed before.
I have them
i just posted 761 there
imagine there are the others =)
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Re: Add monster in the server
tnx i can use ds december ;))
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Re: Add monster in the server
Congratz, thanks, and thanks chumpy and darkxx
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Re: Add monster in the server
That dont work for me . Can you explain it for me?
Like a little guide ? Cyphers posts are deleted
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Re: Add monster in the server
when you will release new monster's fileS?
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Re: Add monster in the server
how to gold bug in ran onine?
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Re: Add monster in the server
Quote:
Originally Posted by
hackalin
when you will release new monster's fileS?
If i find any i will release them. If i don't i won't. Can't give what i don't have :P
Quote:
Originally Posted by
ma0
how to gold bug in ran onine?
... I have no idea, ran online sucks. You are in the cabal section dude.
[83 hit WI stun combo to ran online section]
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Re: Add monster in the server
how to make it ???? do you have a guide for newbie
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Re: Add monster in the server
xD just read chumpy`s post in this thread!
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Re: Add monster in the server
anybody i want ask you all ...
how tu give mob out 1 hours or 2 hours ......after kill
Thanks.
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Re: Add monster in the server
i plan want to put only channel pk ...example channel 4 only
how to give my mob already out at channel 4 only not all channel...
Thanks.
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Re: Add monster in the server
This is not easy to do unless you understand the server files pretty well. You need a different world?-mmap.scp file for your spawns and you need to use a different common.ini for each worldsvr to load the different config.
Look at my hardcore channels release as it shouws how to use different mmap configs for each worldsvr.
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Re: Add monster in the server
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Re: Add monster in the server
but how do I know and choose which boss I will add? have some id? where can I find?
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Re: Add monster in the server
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Re: Add monster in the server
you can find the realname of monsters non-named on the list of cypher in other clients...
the new update have arround 200 new mobs without spawn ingame...
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Re: Add monster in the server
Quote:
Originally Posted by
cypher
is monster1 same as speciesidx 1?
having a hard time adding a mob
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Re: Add monster in the server
Quote:
Originally Posted by
ZiiZii
speciesidx = monster iD
fuck u stupid
yeah2 doesnt seem to be working, monster ID for krasio giant Mirage Island boss
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Re: Add monster in the server
They are different speciesidx you get from cabal_msg.enc, monster id you get from mobs.scp (monster id or mobid can have repeated mobs, speciesidx doesn't have repeated mobs but may have repeated mob names that refer to different monsters). @ZiiZii
monster1 is speciesidx 1, lord