hello ragezone friends, I speak to you by i need eliminating to reset of my server and change the limits on the levels of 220 to 450, someone would give me the way to change this? thank you very much:thumbup1:
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hello ragezone friends, I speak to you by i need eliminating to reset of my server and change the limits on the levels of 220 to 450, someone would give me the way to change this? thank you very much:thumbup1:
It would help if we knew which reset system you were using as there are 2.
i am use the files reset of Chacina / Terzo
delete Jobs... :S
delete Reset colum
delete ClassReset colums
here a original cabal_sp_newchar
about change max lvl, hehe good luck...Code:CREATE PROCEDURE [dbo].[cabal_sp_newchar] (@charname varchar(16), @characteridx int, @style int, @stylemast int)
AS
begin
SET NOCOUNT ON
if( exists ( select * from cabal_badwoard where badword=@charname ) ) select convert(int,0x04)
else if( exists ( select * from cabal_character_table where Name=@charname ) ) select convert(int,0x03)
else if( exists ( select * from cabal_character_table where characteridx=@characteridx ) ) select convert(int,0x02)
else if( @stylemast < 0x01 or @stylemast > 0x06 ) select convert(int,0x02)
else
begin
-----------------------------------------------------------------------------------------------
declare @RegTime dateTime, @userNum int, @serverIdx int, @result int
set @userNum = @characterIdx/8
set @serverIdx = dbo.getServerIdx()
set @RegTime = getDate()
set @result = convert(int, 0xA0) + @stylemast
------------------------------------------------------------------------------------------------
select charTable.*, etcTable.equipmentData, etcTable.inventoryData, etcTable.skillData,
etcTable.quickSlotData, etcTable.questData, etcTable.questFlagsData
into #tempTable
from ACCOUNT.dbo.cabal_newCharData_table as charTable,
ACCOUNT.dbo.cabal_newEtcData_table as etcTable,
( select top 1 charDataIdx, etcDataIdx from ACCOUNT.dbo.cabal_newFlagData_table
where channel = @serverIdx) as flagTable
where flagTable.etcDataIdx = etcTable.dataIdx and flagTable.charDataIdx = charTable.dataIdx
and charTable.classType = etcTable.classType and charTable.classType = @stylemast
IF( NOT EXISTS ( select * from #tempTable))
BEGIN
select convert(int, 0x01)
drop table #tempTable
return
END
-----------------------------------------------------------------------------------------------
-- 캐릭터 카운트 증가
EXEC ACCOUNT.dbo.cabal_sp_update_character_count @userNum, @serverIdx, 1
--캐릭터 생성
insert into cabal_character_table( CharacterIdx, Name, LEV, [EXP], [STR], DEX, [INT], PNT, Rank, Alz,
WorldIdx, [Position], Style, HP, MP, SP, SwdPNT, MagPNT, RankEXP, Flags, WarpBField, MapsBField, Reputation, Reserved1 )
select @characteridx, @charname, LEV, [EXP], [STR], [DEX], [INT], [PNT], Rank, Alz,
WorldIdx, Position, @style, HP, MP, SP, SwdPNT, MagPNT, RankEXP, Flags, WarpBField, MapsBField, Reputation, Reserved1
from #TempTable
begin tran
insert into cabal_equipment_table (characterIdx, data) select @characteridx, equipmentData from #TempTable
insert into cabal_inventory_table (characterIdx, data) select @characteridx, inventoryData from #TempTable
insert into cabal_skilllist_table (characterIdx, data) select @characteridx, skillData from #TempTable
insert into cabal_quickslot_table (characterIdx, data) select @characteridx, quickSlotData from #TempTable
insert into cabal_questdata_table (characterIdx, data, flags) select @characteridx, questData, questFlagsData from #TempTable
commit tran
----------------------------------------------------------------------------------------------
-- 리턴값 0xA1 ~ 0xA6
drop table #tempTable
select convert(int, @result)
-----------------------------------------------------------------------------------------------
end
SET NOCOUNT OFF
end
GO