Re: [DEV] Open FlyFF in C#
Looking forward to it. I first started learning C# and moved on to C++ and noticed that C# is definately easier to code in.
Re: [DEV] Open FlyFF in C#
I think its a good idea to push a C# project, because it enables beginners in the area of programming to develop code for an open source server, without worring to much about technical details. (I know the hasle of writing realy good C/C++ code) About the java server, I think its enough to intorduce a C# project, to switch from Java to C# is no big step. (some differents in syntax and a different runtime library, but majority is very similar)
Re: [DEV] Open FlyFF in C#
Ohh I dont know C++ then there is another C# what is better I'm already confused what to use
Re: [DEV] Open FlyFF in C#
C# is easier to use, c++ is more efficient. i think
Re: [DEV] Open FlyFF in C#
Might do a java server later? Then i'll wait! I've read and compared books of Java, C++ and C# and I recognized Java as a wonderfull and easy as hell language and I do feel much better coding in it than with C++ and/or C# . I hope you're still up to make login/char/ in Java, I would be more than delighted to increase my coding skills, specially Java. :P
Re: [DEV] Open FlyFF in C#
ok figured out now so server verification error doesnt come it you connect then disconnect (dont get to server lsit screen) thats where im up to so far btw nice release =D
Re: [DEV] Open FlyFF in C#
thank Man :) Respect thanks to you i started learn c++ and now c#
yesterday i learn the basics and its very simple i think 1 2 month of learning c# i will start to make my own server files
Re: [DEV] Open FlyFF in C#
Wonder if i should carry on with the DragonFlyff Source or Develop this source
Re: [DEV] Open FlyFF in C#
Can't download, the download doesn't response.
Re: [DEV] Open FlyFF in C#
Re: [DEV] Open FlyFF in C#
azntrung if you are fluent enoguh in c++ i would carry on developing on the dragon flyff source it is a lot more complete than this (this needs lots of work on the world/map server) unlike dragon flyff source which has a lot more to build upon
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Re: [DEV] Open FlyFF in C#
If you're continuing your C# servers, then you should try my newest tool.
It converts C++ header fille definitions into C# constants.
Comes very handy when you need to use flyff header files with C#.
First, you enter the file name of the header file you want to convert, for example, defineAttribute.h
Then, you enter whatever your project's namespace is called, for example, FlyffWorld, and the name of the new class you will be creating, for example, Attributes.
Now you will be asked to enter prefix for the variables, for example, DST_ (to get attributes only)
Lastly, the name/path of the new file that will be created.
After conversion is done, you should open the new file with C# IDE and rewrite the last brace to redesign the file and make it readable.
Edit: fixed a small flaw which crashed the program when trying to convert with no filter set (should be possible now)
Re: [DEV] Open FlyFF in C#
I thought I would give a little insight as to some new changes in the C# development. I have been studying a lot of C# servers and I am going to rewrite the files to better suit the program. The original code is there but I think it may be a little outdated or unable to handle high traffic. Therefore a rewrite is in order. This will make it easier to develop and contribute in a way that everyone can understand as best as I can.
Re: [DEV] Open FlyFF in C#
niceone glaphan you seem to be becoming somewhat of a coder king =P