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[Release] !Slime command - Spawns EXP Slimes
Code:
} else if (splitted[0].equals("!slime")) {
MapleMonster mob0 = MapleLifeFactory.getMonster(9400551);
c.getPlayer().getMap().spawnMonsterOnGroudBelow(mob0, c.getPlayer().getPosition());
c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.serverNotice(0, "[Event] EXP slimes!"));
I will not be responding to anymore flamers. They are just big fat asses with no life. If you dont like it dont post
This is a very simple script that just spawns 1 EXP slime.
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Re: [Release] !Slime command - Spawns EXP Slimes
who cares if this release isn't really "pro" or "godly", at least hes releasing something....
this release is prollay better then some of the flamers in this thread could release.
thread cleaned, at least 90% of the posts were all of topic.....
please stay on topic.
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Re: [Release] !Slime command - Spawns EXP Slimes
You should probably also make other commands that spawn a larger number, like "!slime2" spawning 5, and "!slime3" spawning 10 etc.
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Re: [Release] !Slime command - Spawns EXP Slimes
!spawn 9400551
!spawn FTW
atleast add it up to 10?
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Re: [Release] !Slime command - Spawns EXP Slimes
Dude, EXP Slime is 9400203 O__o;;
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Re: [Release] !Slime command - Spawns EXP Slimes
It's not1 exp slime, it's the same exp. You didn't edited anything there related to exp.
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Re: [Release] !Slime command - Spawns EXP Slimes
You can just do !spawn <id> <amount> O_o
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Re: [Release] !Slime command - Spawns EXP Slimes
That's what i was trying to say :P:
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Re: [Release] !Slime command - Spawns EXP Slimes
Nice and simple release. :)
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Re: [Release] !Slime command - Spawns EXP Slimes
Quote:
Originally Posted by
CarterFTWWW
You can just do !spawn <id> <amount> O_o
It's been blocked by default and some idiots don't know how to remove it :)
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Re: [Release] !Slime command - Spawns EXP Slimes
Anyone knows where we have to add the command code?
Thanks :x
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Re: [Release] !Slime command - Spawns EXP Slimes
Somewhere in your CommandProccessor file.
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Re: [Release] !Slime command - Spawns EXP Slimes
to shu6o :
src/net/sf/odinms/client/messages/CommandProcessor.java
for SineMS
src/net/sf/odinms/client/messages/GMCommands.java
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Re: [Release] !Slime command - Spawns EXP Slimes
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Re: [Release] !Slime command - Spawns EXP Slimes
what a waste of bandwith.. while RZ have problem of connectivity, his space is being waste with this
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Re: [Release] !Slime command - Spawns EXP Slimes
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Re: [Release] !Slime command - Spawns EXP Slimes
Quote:
Originally Posted by
MrMysterious
:blushing:
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Re: [Release] !Slime command - Spawns EXP Slimes
is there also a script for more monster out of a command?:blink:
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Re: [Release] !Slime command - Spawns EXP Slimes
Code:
} else if (splitted[0].equals("!slime")) {
for (ChannelServer world : ChannelServer.getAllInstances()) {
for (MapleCharacter chr : world.getPlayerStorage().getAllCharacters()) {
MapleMonster mob0 = MapleLifeFactory.getMonster(9400551);
chr.getMap().spawnMonsterOnGroudBelow(mob0, chr.getPosition());
}
}
Fking bumper
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Re: [Release] !Slime command - Spawns EXP Slimes
Stop reviving dead threads.
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Re: [Release] !Slime command - Spawns EXP Slimes
Quote:
Originally Posted by
martijn4655
is there also a script for more monster out of a command?:blink:
Looking at the 2 bumped threads you made , ima be friendly o-o .
Firstly look at the thread date. Its in 2008?
Bump : You make an old thread rise up to the top in the release section
RELEASES : MapleStory - MapleStory Releases at RaGEZONE.com
If you need help , you can post it in the help section.
By bumping this thread , you can flames and etc. Bumping is not allowed in ragezone. It annoys people who want to find the latest releases and have to look over to the next page because of you .
Someone should so put a rule when registering.
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Re: [Release] !Slime command - Spawns EXP Slimes
Quote:
Originally Posted by
kevintjuh93
Code:
} else if (splitted[0].equals("!slime")) {
for (ChannelServer world : ChannelServer.getAllInstances()) {
for (MapleCharacter chr : world.getPlayerStorage().getAllCharacters()) {
MapleMonster mob0 = MapleLifeFactory.getMonster(9400551);
chr.getMap().spawnMonsterOnGroudBelow(mob0, chr.getPosition());
}
}
Fking bumper
Code:
} else if (splitted[0].equals("!slime")) {
for (ChannelServer world : ChannelServer.getAllInstances()) {
for (MapleCharacter chr : world.getPlayerStorage().getAllCharacters()) {
if (chr.getSkinColor().equals(MapleSkinColor.BLACK) || chr.getSkinColor().equals(MapleSkinColor.DARK)) {
MapleMonster mob0 = MapleLifeFactory.getMonster(9400551);
chr.getMap().spawnMonsterOnGroudBelow(mob0, chr.getPosition());
}
}
}
this.
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Re: [Release] !Slime command - Spawns EXP Slimes
Quote:
Originally Posted by
Carrino
Code:
} else if (splitted[0].equals("!slime")) {
for (ChannelServer world : ChannelServer.getAllInstances()) {
for (MapleCharacter chr : world.getPlayerStorage().getAllCharacters()) {
if (chr.getSkinColor().equals(MapleSkinColor.BLACK) || chr.getSkinColor().equals(MapleSkinColor.DARK)) {
MapleMonster mob0 = MapleLifeFactory.getMonster(9400551);
chr.getMap().spawnMonsterOnGroudBelow(mob0, chr.getPosition());
}
}
}
this.
Uhm fail, this is good for players. So they you forgot '!'.
if (!chr.getSkinColor().equals(MapleSkinColor.BLACK) || !chr.getSkinColor().equals(MapleSkinColor.DARK)) {
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Re: [Release] !Slime command - Spawns EXP Slimes
Quote:
Originally Posted by
kevintjuh93
Uhm fail, this is good for players. So they you forgot '!'.
if (!chr.getSkinColor().equals(MapleSkinColor.BLACK) || !chr.getSkinColor().equals(MapleSkinColor.DARK)) {
nice, disadvantage to black/dark people
Sorry, I only care about checking whether they are black or not
oh ya add in this
Code:
} else {
player.setHp(0);
}
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Re: [Release] !Slime command - Spawns EXP Slimes