[Dev] LaLore - Open Source
LaLore is a private server for the game La Tale. I've gone open source in the hopes that the source will progress faster, or to help others with their own servers.
Features (O = working, p = in progress, x = no progress, O/P = almost completely works):
Quote:
O - MySQL connections
O - Encrypting/Decrypting packets
O - Logging in
O - Server select (I'd like to make this dynamic... but for now it's okay)
O - Channel select (Read above)
O - Character list
O - Character creation
O - Character deletion
O/P - Logging to channel server
X - Movement
X - Potion use
X - Skill stuff
X - Monsters
SVN:
http://svn.assembla.com/svn/lalore
Trac:
http://trac.assembla.com/lalore/timeline
Here's the link to the client Roamer released: http://forum.ragezone.com/f521/release-client-509084/
Re: [Dev] LaLore - Open Source
Bleh you released it lol.
Re: [Dev] LaLore - Open Source
huh nice
iam starting a new emu project so i wont be able to help you with decrypting the files / being in your team :(
btw i have looked in your source and it gots alot of mistakes
headers are wrong, there is no channel server and some more
you got my source look in loginserver how i handled the headers feel free to copy all whats in just give me credits in the end :o
good luck =]
Re: [Dev] LaLore - Open Source
nice! and good luck with your server. if u need any help pm me i dont know much but am willing to learn and help dev this server.
Re: [Dev] LaLore - Open Source
WOW! Traitor you getting far pretty fast, i'm just glad that someone had the guts to actually release the source for others to start working on it maybe soon there will be a private server out. Anyways just wanted to say good luck with your server. Can't wait to try it out. I hope i can be a beta tester for you.
Re: [Dev] LaLore - Open Source
Quote:
Originally Posted by
EvilMortal
huh nice
iam starting a new emu project so i wont be able to help you with decrypting the files / being in your team :(
btw i have looked in your source and it gots alot of mistakes
headers are wrong, there is no channel server and some more
you got my source look in loginserver how i handled the headers feel free to copy all whats in just give me credits in the end :o
good luck =]
I handle headers differently then you, they are in there. There's also a channel server, I just haven't started it.
And good luck with your emu.
Re: [Dev] LaLore - Open Source
i meant the real header are 20000012, 107, 20000107 and not 0x46 like you are doing
try getting the value of the first 4 bytes of the packet (after the length bytes)
Re: [Dev] LaLore - Open Source
Good Job Traitor. You could get done before everyone else but keep working hard.
Re: [Dev] LaLore - Open Source
ill pick up this project.. see what i can dish out...
Re: [Dev] LaLore - Open Source
You've sparked my interests, i'll see what i can fix.
Re: [Dev] LaLore - Open Source
yes, feel free to take this and create your own source (Please respect the license!), or add additions/fixes to the source.
Re: [Dev] LaLore - Open Source
well im not using any of this source all i cared about was the decryption routines and encryption routines... (very simple)... packets are very simple to use...
Re: [Dev] LaLore - Open Source
sha1 encryption for creating accounts?
Re: [Dev] LaLore - Open Source
Quote:
Originally Posted by
candyman3333
sha1 encryption for creating accounts?
sha512