I got all my files encrypted with a new extension and my Gunz.exe can read it but I get a buffer overrun at loading mesh.
I don't know how to fix this so I'm asking here.
Thanks in advance!
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I got all my files encrypted with a new extension and my Gunz.exe can read it but I get a buffer overrun at loading mesh.
I don't know how to fix this so I'm asking here.
Thanks in advance!
ELU error. Post your mlog.txt
Here's my mlog.
My runnable is kinda old with a respawn glitch lol, but I only use it for testing.
Code:GUNZ 1,0,0,290 launched. build (Rotana Edition Jun07)
Log time (02/19/09 02:43:38)
Skip XTrapPatch
CPU ID = AuthenticAMD ( family = 1039 , model = 3 , stepping = 2 ) @ 2004 MHz
Display Device = NVIDIA GeForce 8600 GT ( vendor=10de device=402 subsys=8811462 revision=a1 )
Display Driver Version = 6.14.0011.8120
Windows = 5.1 Build 2600 , Service Pack 3 (1047020KB) : Windows xp..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- FAIL
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
Serialkey error : 202
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 369.000000
Shader Compile Errormain : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primair geluidsstuurprogramma): Hardware Mixing Supported
1(SoundMAX HD Audio O): Hardware Mixing Supported
[[[getMaxChannel32]]]]
LoadWave: Error loading file
-------------------> Sound Engine Create : 1.953000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 1.265000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.290000
start InitInterface option
Number of Display mode : 23
Number of Display mode : 23
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.291000
Screen effect manager create success.
Effect manager create success.
Client create success.
game interface create success.
-------------------> GameInterface Create : 2.807000
Load character.xml success,
-------------------> Character Loading : 2.412000
-------------------> WeaponMesh Loading : 6.329000
Load weapon.xml success.
-------------------> Worlditem Loading : 0.054000
Bump
Are you sure that is the complete mlog?
It should include a crash report.
I dont have that.
All I have is that...
My .A247 extension was the problem I think.
not complete log
Mustn't there be a Gunz.dmp ?!
And, Mesh loading is models, you must have missed something there, as adding a item incorrect or so.
No, my exe was trying to read a extension wich was .A247 but it simple cant.
The mlog was everything I had, Lambda made it for me for the previous A247 Gunz so I dont know what he did.
It works fine now.
Thanks for the help though.