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[Release]SoyDEV II (CLOSED - See lzylzy)
Now that the my original account is banned, I'll release this under this account so I have ease of editing.
----------------------------------------------------------------------------------------------------------------------------------
This is the REAL Continued part of SoyDEV, not Lucky's twisted one in the Dev section (sorry Lucky xP)
So let's see how long this thread will last, shall we?
CURRENT TEAM:(not much of a team lol)
Assembla ID ------------ RageZone ID
lzylzy ------------------------lzylzy
RECRUTING!
http://forum.ragezone.com/f427/relea...coders-557137/
SVN: http://my-svn.assembla.com/svn/soydevii/gms/
TRAC: http://my-trac.assembla.com/soydevii/timeline
XMLs: Use the search button. =D
Features
Code:
-Custom Commands Can Be Turned On Or Off
-AriantPQ working (almost sure)
-CarnivalPQ working (not really sure)
-KPQ working; thanks to Sparks
-Chatcolor can be changed to regular, blue, yellow, or green via mysql or !chatcolor <color>
-GM Level System: 0 = Regular; 1 = GM; 2 = SuperGM; 3 = Admin
-All Intern and Donator Commands have been moved to GM Commands
-Hired Merchants (glitchy, may not work); credits to Xotic Source
-Player Shops (glitchy, may not work); partial credit to cobait and DestinyMS Source
-REAL Duey; thanks to MrMysterious
-Checks chat length
See FAQ For More Info.
COMMAND LIST IS IN THE REPACK.
May be added here later.
Have Fun.
OTHER:
SoyDEV (Original)
SoyDEV
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Re: [Release]SoyDEV II (MAIN THREAD)
SoyDEV II Update Log
Code:
SoyDEV UPDATES
----------------
Revision 1
-Custom Commands, took away non-GMS commands
-AutoMSG Updated
-NPCs updated, replaced with GMS-like features
-Kin is hairstylist for both Males and Females
-NIMAKin is skill maxer for ANY GM level
-Mad Bunny no longer Skill Maxer, like GMS script
-Hide is no longer a default GM skill
-AutoRegister turned off by default
Revision 2
-Added @mail commands
-Ariant PQ Portal files and Event Files Updated From HurricaneMS source
Revision 3
-Ariant PQ NPC files updated from HurricaneMS source
Revisions 4 - 13
-Clean-Ups
Revisions 14 - 20
-Fixed stuff
-Added commands
Revisions 21 - 23
-Fixed Auto Rollback - Credits : bassoe
-Cancels Beholder when dead - Credits : supiangel
-Added Treasure Boxes - Credits : EC15
-Updated UPDATE_CHAR_BOX header - Credits : EC15
-Auto Ban Crap
Revisions 24 - 27
-Updated most NPCs
-Fixed most NPCs, if not all
Revision 28
-Added Linux compatible server launchers
Revision 29
-Fixed "wowpoints table not found" error
Revision 30
-Fixed src Linux server launchers
Revision 49
-Fixed Linux launchers now correctly
-Added beginning of 3rd job advancement quest
Revision 51
-Tiny little clean up
-Rename your compiled project to soydev
Revision 58 - 59
-Custom commands can now be turned on or off; thanks to Moogra for helping.
-DISREGARD THAT I SUCK COCK changed; see TRAC for more info.
Revision 60-62
-Modify a few npc to GMS like
-Buddy list changed
-Command Clean up
Revision 63
-Henesys pq edited+changed
-Updated "Updates.txt"
Revision 65 ~ 66
-Fixed generalchathandler
-Made door to another dimension (part of 3rd job advancement)
-Added the gMS-like Dark Lord Credits: Bavilo
Revision 67
-Removed shopmesorate
-Cleaned up world.prop
Revision 68
-Disabled AriantPQ since it is bugged
-Improved README
-Disabled automessage on default since they are not gMS-like
Revision 70
-Made regular cabs more gMS-like
Revision 71
-Added 3rd job to the To-Do list, started on the 3rd job advancer NPCs in El Nath
Revision 72
-Reverted unnecessary changes
-Fixed APQ. Should work now.
Revision 73-74
-Updated updates.txt
-No more updates
Revison 75
-Fix something in Kerning pq.js
Revision 76-78
-a completed Linux Launchers
-Fix CS save bugs
Revision 79
-Update Updates.txt
Revision 80 ~ 82
-Made world.properties more GMS-like
-Made a gachapon more friendly
-Updated Updates.txt
Revision 83 ~ 84
-Updated FAQ.txt
Revision 85
-Fixed gmshop.sql
Revision 86
-??
Revision 87
-Almost every Gachapon changed from "cardboard tickets" to "Gachapon Tickets"(This is 100% MSEA-like which should be about GMS-like,Correct me if I'm wrong)
Revision 89
-Fixed Compile Error
-Changed PacketProcessor.java
-Added soydev.jar in dist folder.
Revision 92 - 115
-Relocating Files
Revision 116
-Chat color can be changed via command
-Hired Merchants should work
-CommandProcessor Clean-Up
-Final Revision
SoyDEV II UPDATES
-------------------
Revision 1
- Initial Commit
- CPQ Added
- GeneralChatHandler Clean-Up
Revision 2
-Made @callgm only broadcast to GMs
Revision 3
-Clean-Up
Revision 4
-CRITICAL UPDATE; fixed commands not working
Revision 5
-Changed GMPolice Packets
-Rings First Person; credits to ThePack II
-Buying rings from Cash Shop;credits to AzN-WoNd3R5
Revision 6
-Editted Character Creation
Revision 7
-Added LudibriumPQ Bonus Stage
Revision 8
-Modify a few to GMS-like, see TRAC for file differences
Revision 9 (4.7.09)
-Rolled back revision 6
-Compiled all SQLs into one SQL
-Fixed SQLs
-Removed Karma + WowPoints
-Removed Donator Points
-Added AFK-Timer, but not in use yet
-Removed "Pro Commands" (or have I? xP That will be for you to find out.)
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Re: [Release]SoyDEV II (MAIN THREAD)
How come I don't like this?
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
MSDartz
How come I don't like this?
I dunno?
-post2short-
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
MSDartz
How come I don't like this?
Cause this is shit. Look at the last thread where i posted.
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Re: [Release]SoyDEV II (MAIN THREAD)
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
kokrong
alliance working ?
brain wrking?!?!!?!?11!!!?11?!?1!/1!/1?1!?1
Nope.
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Re: [Release]SoyDEV II (MAIN THREAD)
Sigh, I'm too lazy to throw flames at you, have fun lol.
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
kokrong
alliance working ?
Quote:
Originally Posted by
MSDartz
brain wrking?!?!!?!?11!!!?11?!?1!/1!/1?1!?1
Nope.
Quote:
Originally Posted by
iamSTEVE
Sigh, I'm too lazy to throw flames at you, have fun lol.
LOL. Made my day.
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
iamSTEVE
Sigh, I'm too lazy to throw flames at you, have fun lol.
I've been waiting to say this, but I personally love your sig. The quote from B12 saying "stfu faggots" makes me laugh crazy in real life. I remember that thread, lol. Good times...
On Topic: Have fun and good luck!
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
*Mario*
I've been waiting to say this, but I personally love your sig. The quote from B12 saying "stfu faggots" makes me laugh crazy in real life. I remember that thread, lol. Good times...
On Topic: Have fun and good luck!
Thanks...?
Quote:
Originally Posted by
iamSTEVE
Sigh, I'm too lazy to throw flames at you, have fun lol.
Hope that wasn't directed at me. :P
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
kokrong
alliance working ?
so i heard you extended Failure and implemented Cock
Good luck on this thread. I can help out with this coding too.
See my 12 class release with 6 failures, 1 success, 2 interfaces, etc.
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Re: [Release]SoyDEV II (MAIN THREAD)
Lol silv3r,you disable the MapleAlliance.java file?
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2 Attachment(s)
Re: [Release]SoyDEV II (MAIN THREAD)
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Re: [Release]SoyDEV II (MAIN THREAD)
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
lzylzy
Lol silv3r,you disable the MapleAlliance.java file?
All you did was add the two files?
You can't compile, since those functions haven't been declared, and I doubt newbs would know how to put them in.
@nikex - PacketProcessing Error. I'll look into it LATER.
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
xSilv3rbullet
All you did was add the two files?
You can't compile, since those functions haven't been declared, and I doubt newbs would know how to put them in.
@nikex - PacketProcessing Error. I'll look into it LATER.
Who the hell added the GuildAlliance shit? They never even added the full part!
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
magelight
Who the hell added the GuildAlliance shit? They never even added the full part!
Failure. Guild Alliances owns. It's not 'shit'.
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Re: [Release]SoyDEV II (MAIN THREAD)
Yes it is.
Guild Alliances aren't 100% yet.
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Re: [Release]SoyDEV II (MAIN THREAD)
ChickenMS has it working. I just couldn't add extra guilds. Its still not 'shit'.
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
BloodAngel13
ChickenMS has it working. I just couldn't add extra guilds. Its still not 'shit'.
Xotic has more than ChickenMS then.
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Re: [Release]SoyDEV II (MAIN THREAD)
fix the latest revision, you wont be able to compile because of this
PHP Code:
symbol : variable success
location: class net.sf.odinms.client.AutoRegister
if (AutoRegister.success != false) {
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Re: [Release]SoyDEV II (MAIN THREAD)
Until we fix it, you're going to have to actually USE your brain.
If you don't have one, here's one.
http://www.ipmc.cnrs.fr/~duprat/neur...ges/brain2.jpg
*purposely waits months to do the fix*
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Re: [Release]SoyDEV II (MAIN THREAD)
fine i'll commit the fix :O
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Re: [Release]SoyDEV II (MAIN THREAD)
How much times there will be a SoyFail?
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Re: [Release]SoyDEV II (MAIN THREAD)
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
lmaoXitsXqtard
when i die :O
Oh noes D=
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Re: [Release]SoyDEV II (MAIN THREAD)
I never said I added full alliance,I just added part of it.I dislike people using repack and never edit stuff.Now that's fail.As long as a noob called kokrong exist,I'll never release the full Alliance
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Re: [Release]SoyDEV II (MAIN THREAD)
Hmm when buying stuff from the Cash Shop you do not get your item... Is it because I need to run more SQLs. Though I can only see one SQL from your SoyDEV II Revision 11 which i got off SVN...
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
lzylzy
I never said I added full alliance,I just added part of it.I dislike people using repack and never edit stuff.Now that's fail.As long as a noob called kokrong exist,I'll never release the full Alliance
Heh, Agreed. In my other thread, I only released 75% of it for a reason.
And Silver told me not to lol.
Theres mroe then 1 noob faggot here. At least 50 in my opinion.
Don't worry, Mario, your in it.
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Re: [Release]SoyDEV II (MAIN THREAD)
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Re: [Release]SoyDEV II (MAIN THREAD)
ni repack can u guys add @str, @dex, @luk, @int
and @cody
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Re: [Release]SoyDEV II (MAIN THREAD)
DO NOT PM ME ABOUT THE REPACK.
If I wanted to, I'd make only my friends and contacts available to PM me.
Guess I'll start gathering my friends!
(So don't be surprised if you receive a buddy request from me)
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Re: [Release]SoyDEV II (MAIN THREAD)
lol give me a friend request rofl.
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
lzylzy
I never said I added full alliance,I just added part of it.I dislike people using repack and never edit stuff.Now that's fail.As long as a noob called kokrong exist,I'll never release the full Alliance
ROFL, like it's on Xotic and you did not make it.
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
gmsinister
lol give me a friend request rofl.
m'k. Sent
@X-Tasis:
Spam much?
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Re: [Release]SoyDEV II (MAIN THREAD)
I'm going to regret it, but
AutoRegister fixed.
EDIT: Oh woops, double post. :D
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Re: [Release]SoyDEV II (MAIN THREAD)
@X-Tasis
Xotic never had full alliance,none public server did.Only a few people who is smart have the full.
And I made that file myself.
The owner of StoryOfLove is so show off that they have full,IN THEIR DREAMS
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Re: [Release]SoyDEV II (MAIN THREAD)
but guild alliance is working right ?
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Re: [Release]SoyDEV II (MAIN THREAD)
No,shut up you stupid kokrong,I'll never make it working.
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Re: [Release]SoyDEV II (MAIN THREAD)
I don't believe that you made it lzy...
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Re: [Release]SoyDEV II (MAIN THREAD)
A Error
Code:
2009/4/10 下午 11:57:19 net.sf.odinms.client.MapleCharacter saveToDB
嚴重的: <xxxxxxxxd (cid: 30001)> (Account: admin) [charsave] Error saving char
acter data
com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: You have an error in
your SQL syntax; check the manual that corresponds to your MySQL server version
for the right syntax to use near 'WHERE id = 30001' at line 1
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at com.mysql.jdbc.Util.handleNewInstance(Util.java:406)
at com.mysql.jdbc.Util.getInstance(Util.java:381)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1030)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:956)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3491)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3423)
at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1936)
at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2060)
at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2542)
at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.ja
va:1734)
at com.mysql.jdbc.PreparedStatement.executeUpdate(PreparedStatement.java
:2019)
at com.mysql.jdbc.PreparedStatement.executeUpdate(PreparedStatement.java
:1937)
at com.mysql.jdbc.PreparedStatement.executeUpdate(PreparedStatement.java
:1922)
at net.sf.odinms.client.MapleCharacter.saveToDB(MapleCharacter.java:1279
)
at net.sf.odinms.net.channel.handler.PlayerUpdateHandler.handlePacket(Pl
ayerUpdateHandler.java:18)
at net.sf.odinms.net.MapleServerHandler.messageReceived(MapleServerHandl
er.java:107)
at org.apache.mina.common.support.AbstractIoFilterChain$TailFilter.messa
geReceived(AbstractIoFilterChain.java:570)
at org.apache.mina.common.support.AbstractIoFilterChain.callNextMessageR
eceived(AbstractIoFilterChain.java:299)
at org.apache.mina.common.support.AbstractIoFilterChain.access$1100(Abst
ractIoFilterChain.java:53)
at org.apache.mina.common.support.AbstractIoFilterChain$EntryImpl$1.mess
ageReceived(AbstractIoFilterChain.java:648)
at org.apache.mina.filter.codec.support.SimpleProtocolDecoderOutput.flus
h(SimpleProtocolDecoderOutput.java:58)
at org.apache.mina.filter.codec.ProtocolCodecFilter.messageReceived(Prot
ocolCodecFilter.java:180)
at org.apache.mina.common.support.AbstractIoFilterChain.callNextMessageR
eceived(AbstractIoFilterChain.java:299)
at org.apache.mina.common.support.AbstractIoFilterChain.access$1100(Abst
ractIoFilterChain.java:53)
at org.apache.mina.common.support.AbstractIoFilterChain$EntryImpl$1.mess
ageReceived(AbstractIoFilterChain.java:648)
at org.apache.mina.filter.executor.ExecutorFilter.processEvent(ExecutorF
ilter.java:220)
at org.apache.mina.filter.executor.ExecutorFilter$ProcessEventsRunnable.
run(ExecutorFilter.java:264)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at org.apache.mina.util.NamePreservingRunnable.run(NamePreservingRunnabl
e.java:51)
at java.lang.Thread.run(Unknown Source)
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Re: [Release]SoyDEV II (MAIN THREAD)
Al right, I'll be fixing that now.
EDIT: I fixed it, but I'm not going to commit until I get more material.
To fix it, go to MapleCharacter > saveToDB(boolean update) and change the "marriagequest=?, WHERE" to "marriagequest = ? WHERE"
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Re: [Release]SoyDEV II (MAIN THREAD)
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
lzylzy
@X-Tasis
Xotic never had full alliance,none public server did.Only a few people who is smart have the full.
And I made that file myself.
The owner of StoryOfLove is so show off that they have full,IN THEIR DREAMS
Oh so you have full? What was missing?
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
x830506
Yeah! I finally fix it!
Your welcome?
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
xSilv3rbullet
I don't believe that you made it lzy...
Why not? He just did
private int allianceId;
allianceId = rs.getInt("allianceId");
why is that hard?
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Re: [Release]SoyDEV II (MAIN THREAD)
moogra does soydev have guild alliance working ?
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Re: [Release]SoyDEV II (MAIN THREAD)
MOOGIE!!
Accept my buddy invite pL0x. :D
Or I will find you and kill you. :P
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Re: [Release]SoyDEV II (MAIN THREAD)
this repack have roll back :S if i dc and connect again is rool back :S:/:
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Re: [Release]SoyDEV II (MAIN THREAD)
is alliance working now ?
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
kokrong
is alliance working now ?
gtfo you dont deserve alliance
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
lmaoXitsXqtard
gtfo you dont deserve alliance
Agreed.
Everyone can thank krokong since we're not going to release alliances anymore.
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
xSilv3rbullet
Agreed.
Everyone can thank krokong since we're not going to release alliances anymore.
krokong says that on every repack.
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
All right.
SoyDEV is looking for a NEW leader of this source.
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
lols . kokrong , if u duno how to get guild alliances working . just get the thread add it step by step .
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
is alliance working now ?
-
Re: [Release]SoyDEV II (CLOSED - See lceCold)
Quote:
Originally Posted by
Matzah
is alliance working now ?
LOL
Was that meant to be a joke?
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
Hey, don't tell them to see me!
I'm quitting too, remember?
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
@kokrong: stopp posting the same shit in every thread...
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
is alliance working now ?
PS. xiaorage fails.
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
Quote:
Originally Posted by
PinkGatsby
is alliance working now ?
PS. xiaorage fails.
is alliance working now ?
-
Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
magelight
Who the hell added the GuildAlliance shit? They never even added the full part!
Just like you didn't leech and copy paste the full part anyway
I'm sorry, this fails because magelight is on the team
http://my-trac.assembla.com/soydevii/changeset/7 <- biggest fucking failure of a commit I've seen in my life; 1. it won't work, how do I know, because I made it and there's other stuff you need to add? and 2. gj on ripping the credits, now can you do something more complicated than removing comments?
Quote:
Originally Posted by
magelight
Heh, Agreed. In my other thread, I only released 75% of it for a reason.
And Silver told me not to lol.
Theres mroe then 1 noob faggot here. At least 50 in my opinion.
Don't worry, Mario, your in it.
Yeah, you only 'released' 75% of it because you suck at ripping, you suck at copy pasting, you suck at javascript and java and you suck at life and everything
If Mario's a noob faggot then... I'm not even going to go into what you are, it'd fill up the whole fucking page
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
Lol I told him to only release about 75% so newbs wouldn't really get it. O.O
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
Why didn't he bring it up earlier as his defense, lol
So newbs won't get it? Well... then nobody will use it, as people who know what they're doing will just take a look at the sources which have it and take it from there, they don't need parts of it on fagzone and when they go to add the rest they forget what they've added and haven't added - not to mention the topic starter is a fag
owait it's fagzone, there's fags everywhere
Here, I'l strike you up a deal - kick magefag from the svn, invite me and I might add some stuff since Private Server development is getting fucked up in the ass right now with all the good devs leaving and assholes like magefag who think they're so pro because they know 'npc & event' scripting which they dont, as you can see from http://my-trac.assembla.com/soydevii/changeset/7
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
Quote:
Originally Posted by
xSilv3rbullet
Lol I told him to only release about 75% so newbs wouldn't really get it. O.O
is alliance working now ?
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
xQuasar, magelight left. O_o
Can I make you leader of SoyDEV (the repack), since I also quit Maple DEV?
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
Wtf? Leeching and calling it ur own? Someone needs to put you in ur place..
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
wtfux?
Read carefully next time.
Someone needs to put you in your place...
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
=|
Damn, if magelight already left then it's no fun
Sorry, no thanks
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
Awww...
SoyDEV II is now led by lmaoXitsXqtard.
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
Quote:
Originally Posted by
xSilv3rbullet
Awww...
SoyDEV II is now led by lmaoXitsXqtard.
wtf?? why i dont wanna lead it
-
Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
xQuasar
Just like you didn't leech and copy paste the full part anyway
I'm sorry, this fails because magelight is on the team
http://my-trac.assembla.com/soydevii/changeset/7 <- biggest fucking failure of a commit I've seen in my life; 1. it won't work, how do I know, because I made it and there's other stuff you need to add? and 2. gj on ripping the credits, now can you do something more complicated than removing comments?
Yeah, you only 'released' 75% of it because you suck at ripping, you suck at copy pasting, you suck at javascript and java and you suck at life and everything
If Mario's a noob faggot then... I'm not even going to go into what you are, it'd fill up the whole fucking page
The bold is a bunch of fucking lies... WEll, not really, but that's not why he released 75% of it.
He couldn't find the rest.
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
Why not?
I quit maple dev, and I don't want this to die.
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
Quote:
Originally Posted by
xSilv3rbullet
Why not?
I quit maple dev, and I don't want this to die.
cuz leading something is not my thing.
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
idc, soydev ii is yours now. :P
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
Quote:
Originally Posted by
xSilv3rbullet
idc, soydev ii is yours now. :P
alright then, i'll just leave it dead then :P
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
Quote:
Originally Posted by
lmaoXitsXqtard
alright then, i'll just leave it dead then :P
Wait, accept my invite.
I accidentally kicked you out when I was trying to kick Lucky out. (how did he get into the team? lol)
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
hahahahaha lzylzy is the owner of Soydev now LOL
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Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
MSDartz
The bold is a bunch of fucking lies... WEll, not really, but that's not why he released 75% of it.
He couldn't find the rest.
LOL. GG xDD.
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
Quote:
Originally Posted by
lmaoXitsXqtard
alright then, i'll just leave it dead then :P
Just let it die -.-
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Re: [Release]SoyDEV II (CLOSED - See lzylzy)
Yes this shouldnt be alive lol.
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Re: [Release]SoyDEV II (CLOSED - See lceCold)
Quote:
Originally Posted by
PinkGatsby
is alliance working now ?
PS. xiaorage fails.
thanks . u fails too . ballest creatures
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Re: [Release]SoyDEV II (CLOSED - See lzylzy)
WTH?
why would I be the owner?
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Re: [Release]SoyDEV II (CLOSED - See lzylzy)
Because your the only one on the team now?
@gmsinister: At least it survived longer than ObliviousRepack. O.O
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Re: [Release]SoyDEV II (CLOSED - See lzylzy)
LOL
Don't remind me of Oblivious...
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Re: [Release]SoyDEV II (CLOSED - See lzylzy)
man i have alot of problem when i log other ppl cant!
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Re: [Release]SoyDEV II (CLOSED - See lzylzy)
OMFG lzylzy) NOT ANSWERING
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Re: [Release]SoyDEV II (CLOSED - See lzylzy)
Feel like reviving this. :P
I'm just surprised that the SVN is still there.
lzylzy is STILL on the team. :O
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Re: [Release]SoyDEV II (CLOSED - See lzylzy)