[Release]SoyDEV II (CLOSED - See lzylzy)
Now that the my original account is banned, I'll release this under this account so I have ease of editing.
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This is the REAL Continued part of SoyDEV, not Lucky's twisted one in the Dev section (sorry Lucky xP)
So let's see how long this thread will last, shall we?
CURRENT TEAM:(not much of a team lol)
Assembla ID ------------ RageZone ID
lzylzy ------------------------lzylzy
RECRUTING!
http://forum.ragezone.com/f427/relea...coders-557137/
SVN: http://my-svn.assembla.com/svn/soydevii/gms/
TRAC: http://my-trac.assembla.com/soydevii/timeline
XMLs: Use the search button. =D
Features
Code:
-Custom Commands Can Be Turned On Or Off
-AriantPQ working (almost sure)
-CarnivalPQ working (not really sure)
-KPQ working; thanks to Sparks
-Chatcolor can be changed to regular, blue, yellow, or green via mysql or !chatcolor <color>
-GM Level System: 0 = Regular; 1 = GM; 2 = SuperGM; 3 = Admin
-All Intern and Donator Commands have been moved to GM Commands
-Hired Merchants (glitchy, may not work); credits to Xotic Source
-Player Shops (glitchy, may not work); partial credit to cobait and DestinyMS Source
-REAL Duey; thanks to MrMysterious
-Checks chat length
See FAQ For More Info.
COMMAND LIST IS IN THE REPACK.
May be added here later.
Have Fun.
OTHER:
SoyDEV (Original)
SoyDEV
Re: [Release]SoyDEV II (MAIN THREAD)
SoyDEV II Update Log
Code:
SoyDEV UPDATES
----------------
Revision 1
-Custom Commands, took away non-GMS commands
-AutoMSG Updated
-NPCs updated, replaced with GMS-like features
-Kin is hairstylist for both Males and Females
-NIMAKin is skill maxer for ANY GM level
-Mad Bunny no longer Skill Maxer, like GMS script
-Hide is no longer a default GM skill
-AutoRegister turned off by default
Revision 2
-Added @mail commands
-Ariant PQ Portal files and Event Files Updated From HurricaneMS source
Revision 3
-Ariant PQ NPC files updated from HurricaneMS source
Revisions 4 - 13
-Clean-Ups
Revisions 14 - 20
-Fixed stuff
-Added commands
Revisions 21 - 23
-Fixed Auto Rollback - Credits : bassoe
-Cancels Beholder when dead - Credits : supiangel
-Added Treasure Boxes - Credits : EC15
-Updated UPDATE_CHAR_BOX header - Credits : EC15
-Auto Ban Crap
Revisions 24 - 27
-Updated most NPCs
-Fixed most NPCs, if not all
Revision 28
-Added Linux compatible server launchers
Revision 29
-Fixed "wowpoints table not found" error
Revision 30
-Fixed src Linux server launchers
Revision 49
-Fixed Linux launchers now correctly
-Added beginning of 3rd job advancement quest
Revision 51
-Tiny little clean up
-Rename your compiled project to soydev
Revision 58 - 59
-Custom commands can now be turned on or off; thanks to Moogra for helping.
-DISREGARD THAT I SUCK COCK changed; see TRAC for more info.
Revision 60-62
-Modify a few npc to GMS like
-Buddy list changed
-Command Clean up
Revision 63
-Henesys pq edited+changed
-Updated "Updates.txt"
Revision 65 ~ 66
-Fixed generalchathandler
-Made door to another dimension (part of 3rd job advancement)
-Added the gMS-like Dark Lord Credits: Bavilo
Revision 67
-Removed shopmesorate
-Cleaned up world.prop
Revision 68
-Disabled AriantPQ since it is bugged
-Improved README
-Disabled automessage on default since they are not gMS-like
Revision 70
-Made regular cabs more gMS-like
Revision 71
-Added 3rd job to the To-Do list, started on the 3rd job advancer NPCs in El Nath
Revision 72
-Reverted unnecessary changes
-Fixed APQ. Should work now.
Revision 73-74
-Updated updates.txt
-No more updates
Revison 75
-Fix something in Kerning pq.js
Revision 76-78
-a completed Linux Launchers
-Fix CS save bugs
Revision 79
-Update Updates.txt
Revision 80 ~ 82
-Made world.properties more GMS-like
-Made a gachapon more friendly
-Updated Updates.txt
Revision 83 ~ 84
-Updated FAQ.txt
Revision 85
-Fixed gmshop.sql
Revision 86
-??
Revision 87
-Almost every Gachapon changed from "cardboard tickets" to "Gachapon Tickets"(This is 100% MSEA-like which should be about GMS-like,Correct me if I'm wrong)
Revision 89
-Fixed Compile Error
-Changed PacketProcessor.java
-Added soydev.jar in dist folder.
Revision 92 - 115
-Relocating Files
Revision 116
-Chat color can be changed via command
-Hired Merchants should work
-CommandProcessor Clean-Up
-Final Revision
SoyDEV II UPDATES
-------------------
Revision 1
- Initial Commit
- CPQ Added
- GeneralChatHandler Clean-Up
Revision 2
-Made @callgm only broadcast to GMs
Revision 3
-Clean-Up
Revision 4
-CRITICAL UPDATE; fixed commands not working
Revision 5
-Changed GMPolice Packets
-Rings First Person; credits to ThePack II
-Buying rings from Cash Shop;credits to AzN-WoNd3R5
Revision 6
-Editted Character Creation
Revision 7
-Added LudibriumPQ Bonus Stage
Revision 8
-Modify a few to GMS-like, see TRAC for file differences
Revision 9 (4.7.09)
-Rolled back revision 6
-Compiled all SQLs into one SQL
-Fixed SQLs
-Removed Karma + WowPoints
-Removed Donator Points
-Added AFK-Timer, but not in use yet
-Removed "Pro Commands" (or have I? xP That will be for you to find out.)
Re: [Release]SoyDEV II (MAIN THREAD)
How come I don't like this?
Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
MSDartz
How come I don't like this?
I dunno?
-post2short-
Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
MSDartz
How come I don't like this?
Cause this is shit. Look at the last thread where i posted.
Re: [Release]SoyDEV II (MAIN THREAD)
Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
kokrong
alliance working ?
brain wrking?!?!!?!?11!!!?11?!?1!/1!/1?1!?1
Nope.
Re: [Release]SoyDEV II (MAIN THREAD)
Sigh, I'm too lazy to throw flames at you, have fun lol.
Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
kokrong
alliance working ?
Quote:
Originally Posted by
MSDartz
brain wrking?!?!!?!?11!!!?11?!?1!/1!/1?1!?1
Nope.
Quote:
Originally Posted by
iamSTEVE
Sigh, I'm too lazy to throw flames at you, have fun lol.
LOL. Made my day.
Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
iamSTEVE
Sigh, I'm too lazy to throw flames at you, have fun lol.
I've been waiting to say this, but I personally love your sig. The quote from B12 saying "stfu faggots" makes me laugh crazy in real life. I remember that thread, lol. Good times...
On Topic: Have fun and good luck!
Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
*Mario*
I've been waiting to say this, but I personally love your sig. The quote from B12 saying "stfu faggots" makes me laugh crazy in real life. I remember that thread, lol. Good times...
On Topic: Have fun and good luck!
Thanks...?
Quote:
Originally Posted by
iamSTEVE
Sigh, I'm too lazy to throw flames at you, have fun lol.
Hope that wasn't directed at me. :P
Re: [Release]SoyDEV II (MAIN THREAD)
Quote:
Originally Posted by
kokrong
alliance working ?
so i heard you extended Failure and implemented Cock
Good luck on this thread. I can help out with this coding too.
See my 12 class release with 6 failures, 1 success, 2 interfaces, etc.
Re: [Release]SoyDEV II (MAIN THREAD)
Lol silv3r,you disable the MapleAlliance.java file?
2 Attachment(s)
Re: [Release]SoyDEV II (MAIN THREAD)
Re: [Release]SoyDEV II (MAIN THREAD)