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Boss Bugs
Hello, I've run into a problem with a few of my monsters. There are a few monsters that when I spawn them with GM commands, they continue to spawn through the set spawns in that map even though they aren't in the field files on the server. This has been tested a number of times and always the same problem. They are monsters such as Babel, Death Knight, Rasha etc.
Thats not the only thing thats wrong with them, when you kill them, things appear in your inventory everytime. For example, everytime I kill a Death Knight, "Cosmos" the orb appears in my inventory, I don't pick it up or anything.
Does anyone have any solutions for this? I'm 99% sure it has nothing to do with the monster file because I've checked them several times and I can't find anything wrong with them. I've also compared them to working monster files and theres no differences except for the effects, size, stats, drops etc.
Any help would be greatly appreciated.
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Re: Boss Bugs
Sounds like an Event, try to disable all events on your server and spawn again.
You can even start events for like 30min or 15min, maybe the monsters spawn like 30min, and the spawn turns to normal.
but im not sure about it. =)
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Re: Boss Bugs
Thanks for the suggestion, but that wasn't it. I disabled all events then ran the server, but the problem persists.
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Re: Boss Bugs
Sorry for double posting, but I thought I'd add this, these are the bugged monsters and what appears in your inventory after you kill them:
Death Knight: Cosmos
Valento: Cosmos
Rasha: Salamander Beads
Babel: Salamander Beads
All of these monsters except for Valento continue spawning from spawns in that map after being spawned through GM commands until the server is restarted.
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Re: Boss Bugs
post ur hotuk, and the field file.
It happend everymap? or only in a single map.
And check if there isnt double monster files, Babel should have something in his file cuz when u kill him a babel horn will appear in ur inventory automatically, maybe that line is in ur other files, btw post that monster files just to be shure.
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Re: Boss Bugs
The spawning occurs in every map if I spawn one of the monsters there. Also, I just found out that the following monsters have the same item problem:
Blizzard Giant: Dragon Shield
Turtle Cannon: Relic Gauntlets
Chaos Cara: Relic Gauntlets
Hotuk:
Code:
//Server IP and Name
//Hotuk.ini assembled by Superman666 aka Ryder
//Credits to Sik and Crackaddict also for me using his post on RFT for some of these command line
//*GAME_GUARD
*MODE SERVER
*SERVER_CODE ******
//*VERSION 3096
*SERVER_AUTOPLAY
//*NOTICE_URL
*GAME_SERVER ************************************************
//*AREA_SERVER ***********************************************
*LOGIN_SERVER_IP ******************
*SYSTEM_IP ************
*ENABLE_CLAN
*CLAN_SERVER ******************************
//*TT_DATA_SERVER
//*SERVER_LINK_IP
//Server Settings
*MAX_USERS 40
//*CRAZY_PACKET
*ENABLE_PARTYITEM
*PERMIT_MONEY 1000000000
*PERMIT_EXP 1000000000
*ENABLE_SERVER_EXP 100000000
*ENABLE_PK 1
*PK_FIELD 26
//*DISABLE_THROWITEM
//*START_FIELD 3
//*DISABLE_QUEST
//*DISABLE_DEC_SKILLPOINT
*SERVER_RECORD_MEM
//*CLIENT_CHECK_FUNC 1
*BLOCK_LEVEL 1
//*DISCONNECT_ITEM_ERROR
*CHECK_POTION_COUNT 10000
*CLIENT_CHECK_PROCESS_TIME 30
//*CLIENT_PROCESS_TIME_OUT
*ENABLE_CLAN
*RECORD_JOBCHANGER
//*TEST_SERVER
//Event's
*EVENT_EXPUP 250
*EVENT_POTION 3
*EVENT_BITMASK 32
*EVENT_BLESSCASTLE
//*EVENT_SUMMER_CHICKEN
//*EVENT_SANTAGOBLIN
//*EVENT_GHOST
//*EVENT_MOLLYWOLF
//*EVENT_MORIFSHELTOM
//*EVENT_WHITEDAY
//*EVENT_VALENTINEDAY
//*EVENT_NINEFOX
//*EVENT_BABELHORN
//*EVENT_PUZZLE
//*EVENT_BIRTHDAY
//*EVENT_STARPOINT
*EVENT_CRISTAL
*EVENT_CHILD
*EVENT_DAMAGEOFF
*EVENT_HARDCORE
//*EVENT_MANDOO
//Server Protection 127.0.0.1
*CONNECT_CLIENT_CODE -869703011
*CL_PROTECT
//*DISCONNECT_CLIENT_BADCODE
//*CLSAFE_CODE 100
//*DISCONNECT_CLSAFE_CODE
//Database Backup DIR
*BACKUP_FOLDER_NAME "c:\databasebackup"
*BACKUP_PATH "c:\databasebackup"
// [ Admin Stuff ]
[CODE]Babel:
*
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Re: Boss Bugs
i didnt find any rare thing, the only line that is different is:
*
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Re: Boss Bugs
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Re: Boss Bugs
Hate to double post again, but it seems the problems getting worse. Before, Incubus Summoners were completely fine, but now they're adding a Fury Axe to your inventory everytime you kill them. There's a bit of a pattern to all of these items, they're all 119 or 120. By that I mean, for example, WA120 and OM120.
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Re: Boss Bugs
Are they in what the monster drops. In your monster files do you have those item codes?
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Re: Boss Bugs
Got it! It was because there were too many drops inside the monster files. I narrowed it down to the perfect solution. If you have anymore than 240 possible drops for one monster, it will add an item to your inventory.
Thanks to everyone that tried to help.