Game crashes at Loading etc.
I encrypted all my files and the encryption is in the runnable but it crashes when its almost done loading.
If anyone knows how to fix it, please leave a reply.
Code:
XTRAP Start
fail to open XTrapTest.txt
XTRAP End
GUNZ 1,0,0,290 launched. build (Dec 8 2008 14:19:14)
Log time (06/27/09 22:26:58)
CPU ID = AuthenticAMD ( family = 1039 , model = 3 , stepping = 2 ) @ 1982 MHz
Display Device = NVIDIA GeForce 8600 GT ( vendor=10de device=402 subsys=8811462 revision=a1 )
Display Driver Version = 6.14.0011.8585
Windows = 5.1 Build 2600 , Service Pack 3 (1047020KB) : Windows xp..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
Serialkey error : 202
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 437.000000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primair geluidsstuurprogramma): Hardware Mixing Supported
1(SoundMAX HD Audio O): Hardware Mixing Supported
[[[getMaxChannel32]]]]
LoadWave: Error loading file
-------------------> Sound Engine Create : 0.898000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 1.163000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.298000
start InitInterface option
Number of Display mode : 29
Number of Display mode : 29
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.188000
Screen effect manager create success.
Effect manager create success.
Client create success.
game interface create success.
-------------------> GameInterface Create : 32.546002
Load character.xml success,
-------------------> Character Loading : 2.381000
Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
destroy client.
PeerInfoList Released
clear looks end.
Widget map clear end.
desctroy cursor system end.
clear IDL resource end.
Final interface end.
Destroy game interface done.
clear looks end.
Widget map clear end.
desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
destroy game application done.
interface finalize.
game input destroy.
game gonfiguration destroy.
Bitmap manager destroy Animation bitmap.
destroy gunz finish.
Rframe_destory::closeDisplay
Re: Game crashes at Loading etc.
Well. I used to have the same error.
I'm not sure what was causing it but I just deleted a few models, also custom ones, and it worked again.
Like, sword01.elu, it was working before but it suddenly started causing my game to crash. It worked after I removed the elu.
I know it sounds totally un-logical. I can't really explain how / why it was crashing like that either. (I even got "korean?" errors, sometimes.)
Just play around with it..
Remove some of the folders (like sword / katanas / daggers, etc.) and try again.
Like, remove half of the weapons -> startup gunz -> see if it crashes -> if it's not, add back half of the weapons you just removed -> startup gunz -> see if it crashes -> if it's not, add back half of the half of the weapons (lol.) you just removed -> startup gunz -> see if it crashes and so on. Until you find out which model's crashing it.
And check your xml files if there are any spelling errors or letters where they shouldn't be.
That's how I fixed it.
Re: Game crashes at Loading etc.
Quote:
Originally Posted by
mcsic
Well. I used to have the same error.
I'm not sure what was causing it but I just deleted a few models, also custom ones, and it worked again.
Like, sword01.elu, it was working before but it suddenly started causing my game to crash. It worked after I removed the elu.
I know it sounds totally un-logical. I can't really explain how / why it was crashing like that either. (I even got "korean?" errors, sometimes.)
Just play around with it..
Remove some of the folders (like sword / katanas / daggers, etc.) and try again.
Like, remove half of the weapons -> startup gunz -> see if it crashes -> if it's not, add back half of the weapons you just removed -> startup gunz -> see if it crashes -> if it's not, add back half of the half of the weapons (lol.) you just removed -> startup gunz -> see if it crashes and so on. Until you find out which model's crashing it.
And check your xml files if there are any spelling errors or letters where they shouldn't be.
That's how I fixed it.
Thanks for the help but I think that the problem is that my runnable reads .mef files.
Re: Game crashes at Loading etc.
it reads .mef files?
what runnable are you using?
Re: Game crashes at Loading etc.
just asm the part of the ijji runnable that reads it as mef files and replace it with xml function on a normal runnable
Re: Game crashes at Loading etc.
Quote:
Originally Posted by
frenchfatcat
it reads .mef files?
what runnable are you using?
Yes, I'm using the 8 December 2008 runnable.
Quote:
Originally Posted by
BetrayedAcheron
just asm the part of the ijji runnable that reads it as mef files and replace it with xml function on a normal runnable
Thanks, I'll look into this.
Re: Game crashes at Loading etc.
I have the same problem but I don't know what a .mef file is nor where it's located. Help Please T^T