A few odd Bellatra (SoD) problems.
Alright well to start off, i have fully set up the server and clans and BC work 100%(crown included). Secretary Karina loads up the highscores list as well just fine. But there are some problems with SoD that i've tried to mix myself for days and havent been able to do so. So here goes.
1) After configuring the bellatra.ini and switching out gameserver/monster files and bellatra.inis from several repacks I notice that either some are faulty and spawn Iron Fists, or they work but the last monster at the end of each row in the .ini file wont spawn. So only 3/4 of the monsters will work and actually spawn.
2) Scores will not save, even after 3 people from 1 clan enter and come out with a high score after surviving just fine. Nothing appaears on the highscore list when checking with secretary karina. The SoD2DB im using now is currently from the Sandurr 2.0 files if that makes any difference.
3) After SoD ends, players are warped to Navisko, however then appear in what looks like a void of nothingness in the distance with a grey untextured floor and cannot move.
Any ideas oin how to go about solving each problem above?
Re: A few odd Bellatra (SoD) problems.
1) If you didn't configure 4 mobs, the default map mobs will spawn, which are Iron Fists.
2) Did you run ClanSodManager with the correct database information?
3) Yeah maybe we can adjust the spawning somewhere. I think most private servers have this.
Re: A few odd Bellatra (SoD) problems.
There's a GM command to spawn Flags which only you can see but spawn a certain type of monster.