zzz runtime error + cannot access to server ftl
zzzz ive checked everything to kno wuts the problem... but i dont know how to fix... and i begin to be pissed >.< i run my match server than an error pop up... so my friends told me its because you dont have the same zitem with your gunz... so i put everything as same as meh system.mrs... still an error... + when i try with different zitem and strings it launch the game but it tells me cannot access to the server.... my members are waiting for this gunz... and i defenitly dont know how to fix... maybe a pro dev or a smart dude that kno how to fix can help me...
Re: zzz runtime error + cannot access to server ftl
Quote:
Originally Posted by
bilal684
zzzz ive checked everything to kno wuts the problem... but i dont know how to fix... and i begin to be pissed >.< i run my match server than an error pop up... so my friends told me its because you dont have the same zitem with your gunz... so i put everything as same as meh system.mrs... still an error... + when i try with different zitem and strings it launch the game but it tells me cannot access to the server.... my members are waiting for this gunz... and i defenitly dont know how to fix... maybe a pro dev or a smart dude that kno how to fix can help me...
Post a screenshot of ur error ?
Tell us what you edited, [ The files you edited the IP's as example ]
Btw if it works with another zitem.xml then theres an error in your zitem.
Re: zzz runtime error + cannot access to server ftl
ok like i saw in a tut to add items i need strings.xml and strings.xml ... ive took them from ijji... ive pasted them into my system.mrs... then i selected both of them then copy and then pasted them in both strings and zitem in my matchserver.... http://img193.imageshack.us/img193/9692/errorzrz.jpg
if you can fix them you could add my msn and teamview me cause im kinda pissed and i would be really glad if someone fix them =D please! well if you agree heres meh msn
bilal_itani1234@hotmail.com
Re: zzz runtime error + cannot access to server ftl
Yep that error is caused because theres something wrong in ur files. [Most common zitem.xml] there was a program that could say the line the error was in but I forgot the name.
Re: zzz runtime error + cannot access to server ftl
so what should i do to fix it ? .... idk how...
Re: zzz runtime error + cannot access to server ftl
read your matchlog it tells you what file is wrong
Re: zzz runtime error + cannot access to server ftl
ive fixed the error with the matchserver but now look the mlog error in the login screen it tells me cannot access to server and this is my mlog error...
GUNZ 1,0,0,290 launched. build
Log time (08/04/09 09:08:59)
Skip XTrapPatch
CPU ID = AuthenticAMD ( family = 1039 , model = 11 , stepping = 2 ) @ 1999 MHz
Display Device = NVIDIA GeForce 6150SE ( vendor=10de device=3d0 subsys=2a58103c revision=a2 )
Display Driver Version = 7.15.0010.9754
Windows = 6.0 Build 6000 , (915392KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 154.500000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
2(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
-------------------> Sound Engine Create : 1.283000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 0.987000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.278000
start InitInterface option
Number of Display mode : 57
Number of Display mode : 57
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.136000
Screen effect manager create success.
Effect manager create success.
Client create success.
game interface create success.
-------------------> GameInterface Create : 6.945000
Load character.xml success,
-------------------> Character Loading : 5.477000
-------------------> WeaponMesh Loading : 1.355000
----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
Load weapon.xml success.
-------------------> Worlditem Loading : 0.024000
Load zitem info success.
Error while Read Item Descriptor system/zeffect.xml
Init effect manager success.
Init world item manager success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 0.306000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done
Server Connected
md5 failed : filePath error!
Login Posted
Server Connected
md5 failed : filePath error!
Login Posted
Server Connected
md5 failed : filePath error!
Login Posted
MExitListener !
Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
destroy client.
PeerInfoList Released
clear looks end.
Widget map clear end.
desctroy cursor system end.
clear IDL resource end.
Final interface end.
Destroy game interface done.
clear looks end.
Widget map clear end.
desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
destroy game application done.
interface finalize.
game input destroy.
game gonfiguration destroy.
Bitmap manager destroy Animation bitmap.
destroy gunz finish.
Rframe_destory::closeDisplay
Re: zzz runtime error + cannot access to server ftl
/bump sorry anyone help ? like i said this is my mlg >.<
ive fixed the error with the matchserver but now look the mlog error in the login screen it tells me cannot access to server and this is my mlog error...
GUNZ 1,0,0,290 launched. build
Log time (08/04/09 09:08:59)
Skip XTrapPatch
CPU ID = AuthenticAMD ( family = 1039 , model = 11 , stepping = 2 ) @ 1999 MHz
Display Device = NVIDIA GeForce 6150SE ( vendor=10de device=3d0 subsys=2a58103c revision=a2 )
Display Driver Version = 7.15.0010.9754
Windows = 6.0 Build 6000 , (915392KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 154.500000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
2(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
-------------------> Sound Engine Create : 1.283000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 0.987000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.278000
start InitInterface option
Number of Display mode : 57
Number of Display mode : 57
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.136000
Screen effect manager create success.
Effect manager create success.
Client create success.
game interface create success.
-------------------> GameInterface Create : 6.945000
Load character.xml success,
-------------------> Character Loading : 5.477000
-------------------> WeaponMesh Loading : 1.355000
----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
Load weapon.xml success.
-------------------> Worlditem Loading : 0.024000
Load zitem info success.
Error while Read Item Descriptor system/zeffect.xml
Init effect manager success.
Init world item manager success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 0.306000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done
Server Connected
md5 failed : filePath error!
Login Posted
Server Connected
md5 failed : filePath error!
Login Posted
Server Connected
md5 failed : filePath error!
Login Posted
MExitListener !
Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
destroy client.
PeerInfoList Released
clear looks end.
Widget map clear end.
desctroy cursor system end.
clear IDL resource end.
Final interface end.
Destroy game interface done.
clear looks end.
Widget map clear end.
desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
destroy game application done.
interface finalize.
game input destroy.
game gonfiguration destroy.
Bitmap manager destroy Animation bitmap.
destroy gunz finish.
Rframe_destory::closeDisplay
i really need help >.<