New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made
ok here are the ORIGINAL INIX MADE mobs 801 - 820 everything what u need for ur macro.dat
initmonster u must do urself massage-e.dat u must do urself but its an example there files are in the int client or under the pictures
ORIGINAL NAMES NEEDED !!!
http://img31.imageshack.us/img31/559...2009816003.jpg
http://img21.imageshack.us/img21/612...2009816007.jpg
http://www.megaupload.com/?d=YV4ZR51P <--- files for ppl who cant get them from the int client
Macro.dat Monster info
Code:
( monsterinfo ( key 801 ) ( bone 173 ) (level 80 ) ( scale 1.0 9 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200 700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
( monsterinfo ( key 804 ) ( bone 173 ) (level 80 ) ( scale 1.0 9 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200 700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
( monsterinfo ( key 807 ) ( bone 175 ) (level 80 ) ( scale 1.0 15 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200 700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
( monsterinfo ( key 809 ) ( bone 176 ) (level 80 ) ( scale 1.0 15 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200 700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
( monsterinfo ( key 811 ) ( bone 166 ) (level 80 ) ( scale 1.0 9 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200 700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
( monsterinfo ( key 814 ) ( bone 169 ) (level 80 ) ( scale 1.0 11 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200 700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
( monsterinfo ( key 817 ) ( bone 173 ) (level 80 ) ( scale 1.0 9 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200 700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
( monsterinfo ( key 820 ) ( bone 173 ) (level 80 ) ( scale 1.0 9 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200 700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
Macro.dat Monsterbone
Code:
( monsterbone (key 166) ( bone 0 3 6 0 0 0 0 0 ) ( target -3.0 3.5 2.0 5) (motion 3 0 0 0 0 0 0) ( normalmotion 3 0 0 0 0 0 0 ) (part 5 0) ( damage 40 20 10 0 ) )
( monsterbone (key 169) ( bone 0 15 17 0 0 0 0 0 ) ( target -3.0 3.5 2.0 5) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 8 0) ( damage 40 20 10 0 ) )
( monsterbone (key 173) ( bone 0 3 5 0 0 0 0 0 ) ( target -3.0 3.5 2.0 5) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 6 0) ( damage 40 20 10 0 ) )
( monsterbone (key 175) ( bone 0 4 6 22 40 0 0 0 ) ( target -3.0 3.5 2.0 5) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 7 0) ( damage 40 20 10 0 ) )
( monsterbone (key 176) ( bone 0 4 6 38 0 0 0 0 ) ( target -3.0 3.5 2.0 5) (motion 2 0 0 0 0 0 0) ( normalmotion 2 0 0 0 0 0 0 ) (part 8 0) ( damage 40 20 10 0 ) )
thx to Darn and TheDevilHimself for the correct bones
Massage-e.dat example not the Hanin names !!!!
Code:
( monstername 801 "Xill Sword Warrior")
( monstername 804 "Xill Spear Warrior")
( monstername 807 "Guard of D'evah With Axes")
( monstername 809 " Master Guard of D'evah")
( monstername 811 "Knoll Archer")
( monstername 814 "Crazy Deamon Worker with Stick")
( monstername 817 "Xill Archer")
( monstername 820 "Xill Mage")
Note!!!!
works only for ppl were the pserver client is as actual as the hanin int client !!!!!
i dont post the files here u can get them by urself its not needed and time waste for me
btw the katapult <--- hope its english too lol^^ is just a joke i wont release a moving katapult ^^ but it were 823 bone 114 fix it urself if u want useless mob like this
Monsterinfo and bones must not be 100% correct archer needs to be fixed that he uses bow mage need skill if some one has them corrected were nice when u relese them here
and yes no . and , thats my style live with it
Re: New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made
Very grateful to the great landlord
Is what I need
Re: New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made
Tyvm there nice mobs, just one problem tho i got a PINK missing gtx and i got it from your download link, may be you haven't included it? its the
"Knoll Archer" one.
good release tho.
Re: New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made
Ripped them from int.
For those who want them:
Code:
( monsterinfo ( key 801 ) ( bone 173 ) ( level 89 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500 500 ) ( framerate 1.0 1.0 ) )
( monsterinfo ( key 804 ) ( bone 174 ) ( level 90 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500 500 ) ( framerate 1.0 1.0 ) )
( monsterinfo ( key 807 ) ( bone 175 ) ( level 97 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500 500 ) ( framerate 1.0 1.0 ) )
( monsterinfo ( key 809 ) ( bone 176 ) ( level 98 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500 500 ) ( framerate 1.0 1.0 ) )
( monsterinfo ( key 811 ) ( bone 178 ) ( level 91 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500 500 ) ( framerate 1.0 1.0 ) )
( monsterinfo ( key 814 ) ( bone 179 ) ( level 83 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500 500 ) ( framerate 1.0 1.0 ) )
( monsterinfo ( key 817 ) ( bone 180 ) ( level 88 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500 500 ) ( framerate 1.0 1.0 ) )
( monsterinfo ( key 820 ) ( bone 181 ) ( level 88 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500 500 ) ( framerate 1.0 1.0 ) )
Code:
( monsterbone (key 166) ( bone 0 3 6 0 0 0 0 0 ) ( target -3.0 3.5 2.0 5) (motion 3 0 0 0 0 0 0) ( normalmotion 3 0 0 0 0 0 0 ) (part 5 0) ( damage 40 20 10 0 ) )
( monsterbone (key 169) ( bone 0 15 17 0 0 0 0 0 ) ( target -3.0 3.5 2.0 5) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 8 0) ( damage 40 20 10 0 ) )
( monsterbone (key 173) ( bone 0 3 5 0 0 0 0 0 ) ( target -3.0 3.5 2.0 5) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 6 0) ( damage 40 20 10 0 ) )
( monsterbone (key 175) ( bone 0 4 6 22 40 0 0 0 ) ( target -3.0 3.5 2.0 5) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 7 0) ( damage 40 20 10 0 ) )
( monsterbone (key 176) ( bone 0 4 6 38 0 0 0 0 ) ( target -3.0 3.5 2.0 5) (motion 2 0 0 0 0 0 0) ( normalmotion 2 0 0 0 0 0 0 ) (part 8 0) ( damage 40 20 10 0 ) )
Re: New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made
Quote:
Originally Posted by
TheDevilHimself
Ripped them from int.
u mean from the macro.dat witch i did send u in msn :D ^^
Re: New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made
Re: New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made
cool thx bro i edit them into the first post
the mobs which u posted go on othe bones than i gave them couldnt insert it to the first post without the other bones ^^
maybe someone will do me a favour and send me a complete actual decrypted hanin config.pk and e.pk mabe 2 weeks old not rly older