+1/+2/+3 is all ok, the item shouldnt break 99.9%
but what about +4 bla bla bla
ive seen people sell +11 etc
is there a way to make it "less painful"?
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+1/+2/+3 is all ok, the item shouldnt break 99.9%
but what about +4 bla bla bla
ive seen people sell +11 etc
is there a way to make it "less painful"?
wrong forum
go somewhere ask on l2orphus, warcry etc.
is there a way to make it "less painful"
May be he is asking if there is a way to modify the server to make over enchanting easyer to a certain degree.
with gm commands ^_^
//summon2 enchant# itemname
so
//summon2 50 shining_bow
for example:
//summon2 99999 82
GOD sword +99999
I tried to make enchanted items using gm command, but when I log off they drop back to normal is there any way to keep them that way =P
U must enchant it with normal scroll to save it. Or make it enchanted via database.
I ask here same question - if there is chance to rise chance to enchant - yes there are.
if you set durability to 150 @ itemdata.txt , +4 is 80% chance +5 is cca 50% chance..
you can set durability more.. default is 80 I think.