I can't my own server's server
If anybody can help me, please do so, thanks!
Locator.ini
Server.iniCode:DNS="GunzDB"
USERNAME="sa"
PASSWORD="********"
[NETWORK]
IP="99.227.242.200"
PORT="8900"
match agent.xmlCode:DNS="GunzDB"
USERNAME="sa"
PASSWORD="********"
[SERVER]
MAXUSER=500
SERVERID=1
SERVERNAME="MatchServer1"
FREELOGINIP=""
KEEPERIP="127.0.0.1"
MONITORIP="127.0.0.1"
MONITORPORT=9000
MODE="test"
COUNTRY="BRZ"
LANGUAGE="BRZ"
USETICKET="0"
[LANGUAGE]
LANG_TYPE="eng"
[LOCALE]
DBAgentPort=5100
DBAgentIP=127.0.0.1
[FILTER]
USE="0"
ACCEPT_INVALID_IP="1"
[ENVIRONMENT]
USE_HSHIELD="0"
USE_XTRAP="0"
USE_EVENT="0"
USE_FILECRC="0"
USE_MD5="0"
System.xmlCode:<?xml version="1.0" encoding="euc-kr"?>
<XML>
<AGENTCONFIG>
<NAME>MatchServer1</NAME>
<MAXCLIENT>500</MAXCLIENT>
<MATCHSERVERADDRESS ip="127.0.0.1" tcpport="6000"/>
<ADDRESS ip="99.227.242.200" tcpport="7777" udpport="5100"/>
</AGENTCONFIG>
</XML>
MlogCode:<?xml version="1.0" encoding="UTF-8" ?>
<XML>
<XMLHEADER>version="1.0" encoding="UTF-8"</XMLHEADER>
<SKIN>Default</SKIN>
<DEFFONT>Arial</DEFFONT>
<IME>true</IME>
<BAREPORT>
<ADDR>www.battlearena.com</ADDR>
<DIR>incoming/gunz_global</DIR>
</BAREPORT>
<HOMEPAGE>
<URL>http://www.gunzonline.com</URL>
<TITLE>GunZ the Dual</TITLE>
</HOMEPAGE>
<EMBLEM_URL>http://localhost/emblems/</EMBLEM_URL>
<TEMBLEM_URL>http://localhost/emblems/</TEMBLEM_URL>
<LOCATORLIST>
<LOCATOR id="1" IP="99.227.242.200" />
<LOCATOR id="2" IP="99.227.242.200" />
<LOCATOR id="3" IP="99.227.242.200" />
</LOCATORLIST>
<TLOCATORLIST>
<LOCATOR id="1" IP="99.227.242.200" />
<LOCATOR id="2" IP="99.227.242.200" />
<LOCATOR id="3" IP="99.227.242.200" />
</TLOCATORLIST>
</XML>
Code:GUNZ 1,0,0,290 launched. build
Log time (09/24/09 18:42:11)
Skip XTrapPatch
CPU ID = GenuineIntel ( family = 6 , model = 15 , stepping = 13 ) @ 2161 MHz
Display Device = Mobile Intel(R) 4 Series Express Chipset Family ( vendor=8086 device=2a42 subsys=360b103c revision=7 )
Display Driver Version = 7.15.0010.1502
Windows = 6.0 Build 6001 , Service Pack 1 (2097151KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 652.500000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(Speakers (Conexant High Definition SmartAudio 221)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
-------------------> Sound Engine Create : 1.382000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 0.852000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.284000
start InitInterface option
Number of Display mode : 12
Number of Display mode : 12
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.271000
Screen effect manager create success.
Effect manager create success.
7787 upnp port forward initialized.
Client create success.
game interface create success.
-------------------> GameInterface Create : 2.463000
Load character.xml success,
-------------------> Character Loading : 4.789000
-------------------> WeaponMesh Loading : 1.016000
----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
Load weapon.xml success.
-------------------> Worlditem Loading : 0.026000
Load zitem info success.
Error while Read Item Descriptor system/zeffect.xml
Init effect manager success.
Init world item manager success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 0.327000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done
MExitListener !
Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
destroy client.
PeerInfoList Released
clear looks end.
Widget map clear end.
desctroy cursor system end.
clear IDL resource end.
Final interface end.
Destroy game interface done.
clear looks end.
Widget map clear end.
desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
destroy game application done.
interface finalize.
game input destroy.
game gonfiguration destroy.
Bitmap manager destroy Animation bitmap.
destroy gunz finish.
Rframe_destory::closeDisplay
please help?

