Hey.
i wonder if some one knows how to hex **NEW** items in the client
and not REPLACE
its can be nice if you post some pictures or link for a guide because i couldnt find anything
Thanks.
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Hey.
i wonder if some one knows how to hex **NEW** items in the client
and not REPLACE
its can be nice if you post some pictures or link for a guide because i couldnt find anything
Thanks.
This issue has been discussed in great detail. I have attempted all that is known, but not succeeded in a working solution.
The practice is exactly the same as with moving the Exp table... you just have to trace different pointers, and from my experience, there are a lot more of them. Considering how hard I find it, and how often I mess up somewhere along the way moving the Exp table, I'm not surprised my one attempt to move the Item tables didn't work.
But when I have more time, I will try again. If I succeed, I will share... Unless you would care to beat me to it. :wink:
hehe thanks bobsbol =] and i am sure its will be hard to beat you xD
and anyway if anyone can post here some pictures that would be very nice
^^ good
if ill just hex wp 150 after the reaper scythe in the "............................................................................................................."
its will be fine? if ill just wright there the same text as all the items
The null space after the item table is there for a reason Imri. If you are adding an accessory or premium item (Exp Pot or so) that isn't worn or held, you may be okay... or you may need to update an end of table marker. You could also run in to memory overwrite issues.
If you try to add a weapon, I don't think it will be held right.
but i saw uniquept just hexed a new item table after the last one wich was reaper i saw reaper and the few "......." and then the twin scythe.. that why i suggest that
Please stop referencing uPT... it's too... err... "Unique" to compare to anything else. If you re-write as much as they do, you can do anything. When did they make a developer client release here? Where can I download their Dev client to study? They don't, their client isn't like any that are hosted here, the information I give is as related to uPT client executable as it is to Doom III.
yes i know.
but hexing new items table is for our skills to
its not somthing that we cannot do so if anyone else haave any more ideas..atm i am testing it if its will work for me ill let u know
Yes, but what uPT client does is irrelevant unless the person who made those changes wants to tell us them selves.
If not, you are doubling your work load trying to decipher two totally different implementations... just work with an open client and see what you can do, and stop worrying about what other people did. k?
kk then lets try figure out by ourself like u r saying xD
i think i am in the right way ill let u know guys but anyway if there is someone that watch this thread and know for sure how to do it please post it here Thanks
shagpub did it for the ET v2.2 release I think, unless he had help.
I suspect you can get away with more on the server though, because the server doesn't need to render the character holding weapons in the right manner. ^_^
Wouldn't it be nice if the server transmitted the item list to the client at start up, then you could change the server any time you like, and the client wouldn't need updating. :wink: