Re: Event ID Auto-run Script
im sure there is a way of intergrating that feature into iweb.
Re: Event ID Auto-run Script
Quote:
Originally Posted by
vocalstud69
Hello, I'm looking for a bit of advice on how to create an auto-run script for running certain event IDs. I know GMs can use any of the event IDs to spawn them; I wanted a script that will do it for me automatically without me having to be online. I could just create a randomizer PHP script, but I doubt that would work, seeing as how it would need to be integrated somehow or other. Any suggestions?
Yes... Edit your NPCGEN file and do it correctly...
http://www.hellish.us/pictures/events.jpg
Re: Event ID Auto-run Script
iweb has a activation box for maps i think, you could create a php script for that.
or simply create a monster with activation code on it that will activate the chosen event. then spawn this monster with a life duration of how long till you want it activated, hit the mob once without killing it and leave it to die in time.
Re: Event ID Auto-run Script
Quote:
Originally Posted by
rbb138
iweb has a activation box for maps i think, you could create a php script for that.
or simply create a monster with activation code on it that will activate the chosen event. then spawn this monster with a life duration of how long till you want it activated, hit the mob once without killing it and leave it to die in time.
Is it possible to do customized event with an ID for the gm event command? :ehh:
Elements.data must be edit?
Re: Event ID Auto-run Script
+1 more details please thowto create/edit such mob
Re: Event ID Auto-run Script
hmm i think mobs only support activation IDs not GM activation codes.
i would go for the iweb choice. either that or work out the protocol used in the gm process and put annother process with timed activation.