World Hook %45 Done [ PVP System Alpha 0.5 Video Added ]
I honestly don't think anyone else here is probably working on something like this...
but since I promised the players of Fame a new PVP system which I've already described on our forums.
I figured I'd come around here and see what people's feed back is on being able to get the pointer of a player struct off the players ID from an injected DLL.
Then interact with the player in various ways(Such as tracking position) based on this pointer to their struct/instance of the CPlayer Class.
http://img36.imageshack.us/img36/7350/worldhook.png
Progress:
Offline Check, In order to make sure I'm not trying to use a pointer equal to 0 and cause an exception violation.
http://img5.imageshack.us/img5/5819/offlinecheck.png
Full stats Report(Some of the values in the pointer used would as well allow me to set the stats, and other information including the current penya):
http://img14.imageshack.us/img14/4712/statsqh.png
The Job is 17 because it's Blade + Master which adds 10 I guess.
Example of a few stats changes/Hero instead of Master.
http://img11.imageshack.us/img11/5248/stats2yy.png
I added a few new things...
Detection of a player equipping items, as well as un-equipping them.
Detection of the teleport function being called on a individual player from the server.
As well as some other small things so far.
http://img194.imageshack.us/img194/2605/trackingh.png
Video:
http://www.veryangrytoad.com/video/6...ld-Server-Hook
Better Quality of the same video:
[ame="http://www.youtube.com/watch?v=jZKg-I5atYQ&feature=email"]YouTube- Flyff World Server Hook (Progress %25)[/ame]
I'll add a better one later when I'm more in depth with the system.
Well here's my small but then again 'huge' update to it so far.
I've successfully hooked the die function for the players and determined what the player name was for each player involved in it then produced it to output on the console.
http://img132.imageshack.us/img132/9990/killeda.png
http://img4.imageshack.us/img4/2585/...rttracking.png
Updated with single user notice sending.
http://img21.imageshack.us/img21/918...usernotice.png
Successfully Hooked the Chat System! - Woot - - Woot - NUKA!
http://img4.imageshack.us/img4/9400/chathookednuka.png
Say Wut?
http://img694.imageshack.us/img694/5184/joinpvp.png
New PVP Pre-Alpha Demonstration.
[ame="http://www.youtube.com/watch?v=FaIgNjGz-RU"]YouTube- Fly For Fame - PVP System Pre-Alpha 0.1[/ame]
Alternate Link: http://www.veryangrytoad.com/video/6...ame-PVP-System
New PVP Alpha 0.5 Demonstration Video:
[ame="http://www.youtube.com/watch?v=v851YCy1OTI&feature=player_embedded"]YouTube- FlyForFame - PVPSystem Alpha 0.5[/ame]
Alternate Link:
http://www.veryangrytoad.com/video/6...ystem-Alpha-05
Re: World Hook [Added Progress]
omg this is so sexy XD
the perfect admin or gm tool
deadly what is the buff in your image?
the rock + X2?
----------------------------
Other thing is , that will update every time? or minuteS?
because If I'm playing and I walk to a npc shop and buy an item , the hook tell to you that info
that will lag the server o.o if it update every second
Re: World Hook [Added Progress]
Quote:
Originally Posted by
Johnatan28
omg this is so sexy XD
the perfect admin or gm tool
deadly what is the buff in your image?
the rock + X2?
----------------------------
Other thing is , that will update every time? or minuteS?
because If I'm playing and I walk to a npc shop and buy an item , the hook tell to you that info
that will lag the server o.o if it update every second
It updates upon my request for the information, and it's purpose is not to log the log shown is simply to show the possibilities of what it's able to track currently.
Re: World Hook [Added Progress]
okis XD and the buff in your image? the blue rock?
Re: World Hook [Added Progress]
Very nice. Holds a lot of a potential. Nice job, Deadly. =]
Re: World Hook [Added Progress]
Quote:
Originally Posted by
Johnatan28
okis XD and the buff in your image? the blue rock?
Huh?, Explain.