hello.
i wonder if there is a way to Block area for example navisko..like upt did..
remove teleport or make the teleport Impossible to use somthing like that..because the files i can block by settings them to high lvl like 200..
Printable View
hello.
i wonder if there is a way to Block area for example navisko..like upt did..
remove teleport or make the teleport Impossible to use somthing like that..because the files i can block by settings them to high lvl like 200..
i don't understand about your problem. Example ?
its not a problem ill try explain more clearly:
I want all users are not able to exit from NAVISKO there is only one way to do that, it cancel the TELEPORT right? So how?
If you don't want them to go there, remove the core object... or set it to co-ordinates such as Atlantis or so.
To stop them leaving? How would you walk from Forgotten to Battlefield?
Anyway... change the map co-ordinates of the Nav Map to a blank, empty space, and place "brick wall" maps either side of it... then shift it's teleport location from the old location to the new one.
BTW, I have NO IDEA how to do that, but I've read articles about each part here, and to my thinking that should do the trick.
Still don't understand why???
how i can remove/move the core
"or set it to co-ordinates such as Atlantis or so" how?
yes, of course you can do it,you can see the codes of the field "16".It is so easy..
the code u mean of the teleport?then just delete this line?or change the numbers s
Sorry about the lack of knowledge as I said I did not get to deal with it.
I mean this .00432DD9 . 68 98155C00 push 005C1598 ; ASCII "room\office.ase"
00432DDE . B9 78117900 mov ecx, 00791178
00432DE3 . E8 E8DEFFFF call 00430CD0
00432DE8 . 68 400D0300 push 30D40
00432DED . 68 C0F2FCFF push FFFCF2C0
00432DF2 . B9 78117900 mov ecx, 00791178
00432DF7 . C705 3C127900>mov dword ptr [79123C], 800
the number 800 is the key..
the change 800 to?
Maybe i don't understand what you want .i say you can changge the number to 800 in your field,then the player in this place cannot exit by the core.
IINM rxaicy is saying you set the field number in the line "00432DF7 . C705 3C127900>mov dword ptr [79123C],{x}" where x is what ever number you want the field to be. This particular map is "office.ase" or the GM Room as I've heard it called.
Navisko is field 16 normally? So if you change it's field number to 800 you can't core to it, but I'm not sure how that would affect the Warp Gate. And I'm also pretty sure you can change the field number that a core (any particular core, except Union) takes you to. So if you found the code for a Nav Core, you could change it to be an Atlantis core... which I think is why (if you can't) you can't core to Nav in uPT... because they needed a way to let you get to Old Ric.
ok guys thanks ill test it out.
oh .sorry, i issue when you are in the field ,you cannot exit by using core rather than enter this map.Can you understand me correctly? I can make any unqiue core for any field,To me,it is fairly easy..
---------- Post added at 01:22 PM ---------- Previous post was at 01:17 PM ----------
I have added the battle field(one of teh upt map) in my game.exe,I also make the special core for it or a new teleport NPC.Now, i only want to express the limit for leaving from this map...Sorry for my native tongue..i think my poor expression made you confused..
---------- Post added at 01:23 PM ---------- Previous post was at 01:22 PM ----------
Not at all..[COLOR="Silver"]
Yea... I must say, I'm confused as to whether we are trying to block entry to, or exit from a certain map. And what the point is, unless you just want to use it's core for something else.