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In-game Re-Birth
Ok, guys I am going to implement in-game rebirth and I need some help.
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Idea 1
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a) player visits a specific map and drops there the appropriate RB Item , remember a Vemerden quest where you have to drop the remains behind the temple? Something like this.
(doesn't matter if someone else picks this item because Item ID is detected and if anyone else picks he will be "punished")
b) After item is dropped the player just exits game and relogins
c) If RB was successful then everything is OK, if he failed then he gets his item back in his inventory.
There is a possibility to /Whisper to the player if he is successful, but I am going to have to investigate this deep in ZS and would prefer not to do it at the moment.
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Idea 2
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a) Player gets RB quest
b) Player completes quest
c) Player exits game and re-connects
d) If everything is OK (like WZ requirements for RB) then RB is taken , otherwise no change.
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Now What?
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Since I haven't implemented RB at all I will need some "DETAILED" suggestions on how to handle it so that it will suit as many ppl as possible.
There will be a table in the Database which will hold number of RBs taken by player, but the hard part is the requirements/rewards for each RB which I suppose are different for every server.
EXAMPLES:
A3 Server xxx
RB 1: 100Mil wz - Reward: 200 Skill points
RB 2: Some item - Reward: 500 Skill points
A3 Server zzz
RB 1: Holy Grail - Reward: 200 Skill points + 100mil
RB 2: Sarghis - Reward: 500 Skill points + 500mil
Another thing is that player needs not be truly reborn to lvl 1, we can just give him the additional skill points and that's all.
Can't promise that everything is possible but your ideas or experience with other servers is important before proceeding.
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Re: In-game Re-Birth
Project aborted, seems like no one cares about in-game RB