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New functions for A3 GM tool
A friend gave me the idea for a new function which generates codes for boxes of items. e.g. Box of 100 UJs , so I implemented it.
At the same time I completed the direct edit for ITM files, now only need to "HEX" them back.
You can get an idea by looking at the attached video:
Re: New functions for A3 GM tool
Re: New functions for A3 GM tool
but where is this tool>>>????????????
Re: New functions for A3 GM tool
Re: New functions for A3 GM tool
Quote:
Originally Posted by
mannukuk
but where is this tool>>>????????????
Will give you some hints:
Did you check the "A3 releases" subforum? :D:
Have you visited my blog???
Re: New functions for A3 GM tool
chriss can u tell me..like i intstal tht GM tool nw hw to implement tht tool in game...can u tell me da whole procedure coz m jst a newbie and when i open tht tool sm error cming says check ur config.ini file
Re: New functions for A3 GM tool
Re: New functions for A3 GM tool
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Re: New functions for A3 GM tool
Added "ITemCombinationData" editing too.
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Re: New functions for A3 GM tool
And the fun goes on....
GM tool now has its own standalone database.
All items are imported in the database and can be edited directly in GM tool and be used in other edits too (read further down)
Soon, it will be possible to generate the appropriate 0,1,2,3 files from GM Tool. (Need some info on 0ex, anyone who knows about it pls pm me)
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Also imported the monsters from my MON.ULL and now you can edit them also and generate new MON.ULL
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Another new thing is that you can import all your ITM files, you can then edit them and when you are done you can just "regenerate" them.
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While editing there is no control on how many "drops" per monster you have. But when you "regenerate" the files, GM Tool will inform you if you have the wrong number of "drops". My ITM files have 122 drops in each, so I suppose this is the standard.
So if you notice now, in the "Monster Drops" window you can see item name and monster, which in my opinion helps a lot when editing those files. Also you can filter the data by monster, item, codes, thus making it even easier to edit.
Lastly, if you check the toolbar of the windows attached you will notice an "Export" button, this allows you to export data to a variety of files e.g. xls, txt etc.
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P.S. Need help with the ULL encode/decode, come on guys, some1 spend some time to understand this
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Re: New functions for A3 GM tool
And we are moving on:
Just added n_ndt editing functions. This means you can import ALL your n_ndt files in GM Tool, edit them in an easy way and then regenerate them back.
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Re: New functions for A3 GM tool
Dude! I have installed A3Gm Tool but its Saying! ODBC error!
Re: New functions for A3 GM tool
Dude I replied already, don't cross post and read the instructions before running GM Tool
Re: New functions for A3 GM tool
can any 1 gv me proper link of a3 charedit tool ?
m nt gtting any :(
Re: New functions for A3 GM tool
chrissdegrece u can plzz tell me about monster drops editing and map editing i want to know that
and one thing i want ot know wether in ur tool monster and map editing is working bcoz in my sys it is not working