[v14] Monster Problems - Solved (Some know this, some don't, Im just pointing it out)
Hey.
I've seen threads of "Monster Problems".
Some people have seen it, some have not, but If you spawn a monster IN town or a place where no one goes to (GM island, etc), The monster gets bugged (Can't die unless hit in one hit).
Saint Morning for example
Spawn it in town : Wont die.
Spawn it out of town (Wagsaacs). It won't be bugged, and you can kill it perfectly fine.
I just wanted to point this out, and hopefully, no help threads come along saying it.
Re: [v14] Monster Problems - Solved (Some know this, some don't, Im just pointing it
yea most of us know this happens we didnt need a thread but thanks for thinking of helping
Re: [v14] Monster Problems - Solved (Some know this, some don't, Im just pointing it
The reason is that players used to be pulling agro mobs like Bangs to the town, where so many people died of since a Bang hits multiple characters at once. You cannot kill any mob in towns anymore unless you can onehit it. If not, the mobs wont die, they'll keep filling up their HP's.
Re: [v14] Monster Problems - Solved (Some know this, some don't, Im just pointing it
The reason being that you cannot kill a masquarpet in town is because of the fact that it is a "Safe Region," hence preventing people afk from dying and such.
Re: [v14] Monster Problems - Solved (Some know this, some don't, Im just pointing it
Quote:
Originally Posted by
Semih
The reason is that players used to be pulling agro mobs like Bangs to the town, where so many people died of since a Bang hits multiple characters at once. You cannot kill any mob in towns anymore unless you can onehit it. If not, the mobs wont die, they'll keep filling up their HP's.
This.
And I hated all the retards that had to pull bangs into town (sm/flaris) to crash player shops... -.-;;
Re: [v14] Monster Problems - Solved (Some know this, some don't, Im just pointing it
Quote:
Originally Posted by
Alexsh
The reason being that you cannot kill a masquarpet in town is because of the fact that it is a "Safe Region," hence preventing people afk from dying and such.
If only if people would know this...
Its the same reason why world 207 glitches and all the penya stays in the sky lol.
Although I do have to say that CW/Alpha are exceptions to the rule last time I checked. Unless they changed or I have been mistaken...
Re: [v14] Monster Problems - Solved (Some know this, some don't, Im just pointing it
I remember those nabs in eFlyFF. Was funny when people's shops went down.