gs01: World Disconnected and crash????
my server are running and have 30-50 players every day but every several hours, gs01 world got disconnected but on celestial world and demon world are fine. when i check at logs file world2.err i got this:
2010-05-05 17:30:29 perfectworld glinkd-2: err : glinkd::disconnect from gameserver. gameserver 1, sid=22
2010-05-05 17:30:29 perfectworld glinkd-3: err : glinkd::disconnect from gameserver. gameserver 1, sid=12
2010-05-05 17:30:29 perfectworld glinkd-1: err : glinkd::disconnect from gameserver. gameserver 1, sid=12
2010-05-05 17:30:29 perfectworld gdeliveryd: err : gdelivery::Erase gameserver 1,sid=26
2010-05-05 17:30:29 perfectworld glinkd-4: err : glinkd::disconnect from gameserver. gameserver 1, sid=12
2010-05-05 19:46:33 perfectworld glinkd-1: err : glinkd::disconnect from gameserver. gameserver 1, sid=15
2010-05-05 19:46:33 perfectworld glinkd-4: err : glinkd::disconnect from gameserver. gameserver 1, sid=15
2010-05-05 19:46:33 perfectworld glinkd-3: err : glinkd::disconnect from gameserver. gameserver 1, sid=15
2010-05-05 19:46:33 perfectworld gdeliveryd: err : gdelivery::Erase gameserver 1,sid=30
2010-05-05 19:46:33 perfectworld glinkd-2: err : glinkd::disconnect from gameserver. gameserver 1, sid=66
2010-05-05 20:00:38 perfectworld glinkd-4: err : glinkd::disconnect from gameserver. gameserver 1, sid=16
2010-05-05 20:00:38 perfectworld gdeliveryd: err : gdelivery::Erase gameserver 1,sid=31
2010-05-05 20:00:38 perfectworld glinkd-1: err : glinkd::disconnect from gameserver. gameserver 1, sid=16
2010-05-05 20:00:38 perfectworld glinkd-3: err : glinkd::disconnect from gameserver. gameserver 1, sid=16
2010-05-05 20:00:38 perfectworld glinkd-2: err : glinkd::disconnect from gameserver. gameserver 1, sid=219
may be some body out there ever got this same problem before and has figure it out the solution, can help me and tell me what to do to fix it? thanks...
Re: gs01: World Disconnected and crash????
something wrong on your elements.data i think
Re: gs01: World Disconnected and crash????
I already see that. Only world map going down. I don't remember how to fix it.
Re: gs01: World Disconnected and crash????
plz some one know how to fix it help me!
Re: gs01: World Disconnected and crash????
Who releases a file server that you use ..? or maybe your computer is not enough memory ..? try to unlock a folder just gs.01 .. and how long you can be disconnected from the server
Re: gs01: World Disconnected and crash????
Re: gs01: World Disconnected and crash????
maybe .. too much maps that he opened ..
Re: gs01: World Disconnected and crash????
This is true, unless you have 8+ GB of ram you will not be able to open all instances
Re: gs01: World Disconnected and crash????
i am using beastie vmware image, and HNG client.
I am only open 3 maps, world, celestial world and demon world.
i got 8GB RAM on my CPU, QuadCore Processor. i am trying almost 4 weeks now seeking on forum and trying to solve the problem, but still got DC every 1-2 hours or if got lucky can up to 5 hours no DC. plz help.
Re: gs01: World Disconnected and crash????
if you can show me files gdelivery.conf and glinkd ..? and all your IP settings
or try to see the look on this forum .. There seems to in a previous post which discussed
Re: gs01: World Disconnected and crash????
Quote:
Originally Posted by
aringaso
if you can show me files gdelivery.conf and glinkd ..? and all your IP settings
or try to see the look on this forum .. There seems to in a previous post which discussed
this is my gdelivery.conf
Code:
[LogclientClient]
type = udp
port = 11100
Address = 192.168.0.51
so_sndbuf = 16384
so_rcvbuf = 16384
ibuffermax = 16384
obuffermax = 1048576
accumulate = 1048576
[LogclientTcpClient]
type = tcp
port = 11101
address = 192.168.0.51
so_sndbuf = 16384
so_rcvbuf = 16384
ibuffermax = 16384
obuffermax = 1048576
accumulate = 1048576
[Intervals]
;set accounting interval,unit is second
account_interval = 600
;set delrole interval,unit is second
delrole_interval = 60
;set check forbidlogin user's map interval,unit is second
checkforbidlogin_interval = 60
[GDeliveryServer]
zoneid=1
aid=1
freeaid=1
zondname = zone1
max_player_num = 6000
type = tcp
port = 29100
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 0
listen_backlog = 10
accumulate = 1048576
mtrace = /tmp/m_trace.link
table_name = filters
name_charset = UTF8
table_charset = UTF8
pvp=1
battlefield=1
sellpoint=0
freecreatime=0
[GAuthClient]
type = tcp
port = 29200
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 131072
;so_broadcast = 1
tcp_nodelay = 0
accumulate = 131072
isec = 2
iseckey = baxixD0awqydOtrxjxr8uhzaslmnqh
osec = 2
oseckey = baxiykbpn3fxLqpsdpiodI4iazqjdl
shared_key = baxiIvunkjfjlj0Ckgxzzdfpess5vw
[GProviderServer]
id = 0
type = tcp
port = 29300
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
;so_broadcast = 1
tcp_nodelay = 0
accumulate = 268435456
[UniqueNameClient]
type = tcp
port = 29401
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
;so_broadcast = 1
tcp_nodelay = 0
accumulate = 268435456
isec = 2
iseckey = baxiyEwt4fuqrysyoylfy7Fxbmhobo
osec = 2
oseckey = baxitf91jvrQarnjwbyvlcdxqdvuqp
[GameDBClient]
type = tcp
port = 29400
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
;so_broadcast = 1
tcp_nodelay = 0
accumulate = 268435456
[GAntiCheatClient]
type = tcp
port = 29702
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1638400
obuffermax = 1638400
;so_broadcast = 1
tcp_nodelay = 0
accumulate = 268435456
[GFactionClient]
type = tcp
port = 29500
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1638400
obuffermax = 1638400
;so_broadcast = 1
tcp_nodelay = 0
accumulate = 268435456
[ThreadPool]
threads = (1,3)(****1)(****1)(0,1)
max_queuesize = 1048576
prior_strict = 1
and here is glinkd:
Code:
[GLinkServer1]
type = tcp
port = 29000
address = 192.168.0.51
so_sndbuf = 12288
so_rcvbuf = 12288
ibuffermax = 16384
obuffermax = 65536
tcp_nodelay = 0
listen_backlog = 10
accumulate = 131072
max_users = 3000
halflogin_users = 6000
sender_interval = 200000
accumu_packets = 32768
mtrace = /tmp/m_trace.link
compress = 0
close_discard = 1
urgency_support = 1
version = 10301
#version 10207
[GLinkServer2]
type = tcp
port = 29000
address = 192.168.0.51
so_sndbuf = 12288
so_rcvbuf = 12288
ibuffermax = 16384
obuffermax = 65536
tcp_nodelay = 0
listen_backlog = 10
accumulate = 131072
max_users = 3000
halflogin_users = 6000
sender_interval = 200000
accumu_packets = 32768
mtrace = /tmp/m_trace.link
compress = 0
close_discard = 1
urgency_support = 1
version = 10301
[GLinkServer3]
type = tcp
port = 29000
address = 192.168.0.51
so_sndbuf = 12288
so_rcvbuf = 12288
ibuffermax = 16384
obuffermax = 65536
tcp_nodelay = 0
listen_backlog = 10
accumulate = 131072
max_users = 3000
halflogin_users = 6000
sender_interval = 200000
accumu_packets = 32768
mtrace = /tmp/m_trace.link
compress = 0
close_discard = 1
urgency_support = 1
version = 10301
[GLinkServer4]
type = tcp
port = 29000
address = 192.168.0.51
so_sndbuf = 12288
so_rcvbuf = 12288
ibuffermax = 16384
obuffermax = 65536
tcp_nodelay = 0
listen_backlog = 10
accumulate = 131072
max_users = 3000
halflogin_users = 6000
sender_interval = 200000
accumu_packets = 32768
mtrace = /tmp/m_trace.link
compress = 0
close_discard = 1
urgency_support = 1
version = 10301
[GDeliveryClient]
type = tcp
port = 29100
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 0
accumulate = 268435456
[GProviderServer1]
type = tcp
port = 29301
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 0
accumulate = 268435456
[GProviderServer2]
type = tcp
port = 29302
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 0
accumulate = 268435456
[GProviderServer3]
type = tcp
port = 29303
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 0
accumulate = 268435456
[GProviderServer4]
type = tcp
port = 29304
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 0
accumulate = 268435456
[GFactionClient]
type = tcp
port = 29500
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1638400
obuffermax = 1638400
tcp_nodelay = 0
accumulate = 268435456
[LogclientClient]
type = udp
port = 11100
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 65536
obuffermax = 1048576
accumulate = 1048576
[LogclientTcpClient]
type = tcp
port = 11101
address = 192.168.0.51
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 65536
obuffermax = 1048576
accumulate = 1048576
[ThreadPool]
threads = (1,3)(****1)(****1)(0,1)
max_queuesize = 1048576
prior_strict = 1
Re: gs01: World Disconnected and crash????
looks the same, by the way HGN original client, or that have been released by the other you use ..? , or try using another client .. and do not forget to equalize between the server and client data in element.data / task.data / etc and make sure all the IP in your file server with your IP Vmware
reed this post http://forum.ragezone.com/f452/tutor...eastie-623852/
I think you have a problem in authd and table.xml
Re: gs01: World Disconnected and crash????
Quote:
Originally Posted by
aringaso
looks the same, by the way HGN original client, or that have been released by the other you use ..? , or try using another client .. and do not forget to equalize between the server and client data in element.data / task.data / etc and make sure all the IP in your file server with your IP Vmware
reed this post
http://forum.ragezone.com/f452/tutor...eastie-623852/
I think you have a problem in authd and table.xml
problem still not solve :glare:
Re: gs01: World Disconnected and crash????
Quote:
Originally Posted by
pwlover
problem still not solve :glare:
hmm. I have never experienced anything like it before .. it's just that other maps simply do not work properly .. I just help and apologize for the problem is not resolved:(:
Re: gs01: World Disconnected and crash????
try replace your elements.data with fresh elements.data
backup old file first
try use elements.data file from ronny1982
CN_1.3.6_v101 - Client
http://www.mediafire.com/?vjzl4zz43gz
CN_1.3.6_v101 - Server
http://www.mediafire.com/?tzwmvermti4