how can add field on elements.data to increase level character up to 150
thanks
Printable View
how can add field on elements.data to increase level character up to 150
thanks
what is your max lvl now?
max level its 150 you can change it if you server do lower in pwserver(dir)/gamed/pretemplate.conf
i have change to 1000 but level cannot up =) i think problem on elements.data, field on exp table only level 150
hehe if i knew that ive did not made the vote for level system
ive tried adding more then 150 at pretemplate adding filds to elements.data list all that i knew it dos not work
btw you need around 5k task to edit Muahaa:(:
i have try on sELedit with rules
SKIPTARGETVALUE:75:152|1
but not work =)
+10 i agree !
vixio, if you change the lvl limit, some quests will "bug". So you will need to edit a couple of quests before changing max lvl limit of the server ! :mellow:
In order:
+adding new lines in the exp table (elements.data)
+editing couple of quests to be lvl1000* like as you want... (tasks.data)
+editing lvl limit in the ptemplate.conf
...
problem on quest? quest normal / cultivation quest?
anyone can help make rules for add field on exp table with seledit?
i could go on forever why its bad.
so no
Going over level 150 is a bad idea. Perfect World is designed for a level limit of 110 or 150. It can enduce problems such as over-specialisation and many client bugs.
serioursly its so unbalanced its untrue.
And if I may add, even if you do have a higher level limit, you need to balance the rest of the aspects of the game, from quests, mobs, item, otherwise you might end up having a level 900 char with a level 150 item and overall experience.
i have edit elements.data and tasks.data, map cannot start, lol =)
:thumbup1: I agree.
I also understand "just wanting to know how to do something" like vinicius.edson said (knowledge is power). However, I think there are certain things that we really will not be able to modify, without re-writing the whole game (binary's and all), and we will just have to "deal with" them being that way. Or re-write the whole game...