questing exp rate isint 60x!!!!!
well i when 200x60=12000 i put that in server yes i didi a normal quest with level one character at the end of the quest i was lvvl 7
after i finished the quest WHY DIDNT I LIKE GET DOUBLE LEVELS LIEK TO LVLV 17 or 20 or something like that i stayed lvl 7 ussaly ur supposed to doulbe lvl or soemthing how come here my
scenario.xml
PHP Code:
<?xml version="1.0" encoding="UTF-8" ?>
<XML id="scenario">
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
정규 시나리오 : Mansion
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<STANDARD_SCENARIO
QL="0"
title="Quest Mansion QL0"
DC="1"
mapset="Mansion"
XP="12000"
BP="5000">
<!-- Hall1 맵 부터 시작 -->
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="103">
<NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="105">
<NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="107">
<NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="109">
<NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="1"
title="Quest Mansion QL1"
DC="1"
mapset="Mansion"
XP="12000"
BP="50">
<!-- Hall1 맵 부터 시작 -->
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="103">
<NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="105">
<NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="107">
<NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="109">
<NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="2"
title="Quest Mansion QL2"
DC="1"
mapset="Mansion"
XP="12000"
BP="120">
<!-- Hall1 맵 부터 시작 -->
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="103">
<NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="105">
<NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="107">
<NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="109">
<NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="3"
title="Quest Mansion QL3"
DC="1"
mapset="Mansion"
XP="12000"
BP="250">
<!-- Hall1 맵 부터 시작 -->
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="103">
<NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="105">
<NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="107">
<NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="109">
<NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="4"
title="Quest Mansion QL4"
DC="1"
mapset="Mansion"
XP="12000"
BP="500">
<!-- Hall1 맵 부터 시작 -->
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="103">
<NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="105">
<NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="107">
<NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="109">
<NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="5"
title="Quest Mansion QL5"
DC="1"
mapset="Mansion"
XP="12000"
BP="1200">
<!-- Hall1 맵 부터 시작 -->
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="103">
<NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="105">
<NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="107">
<NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="109">
<NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
특별 시나리오 : Mansion
- 고블린 킹(보스)
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<SPECIAL_SCENARIO id="11"
title="고블린 킹"
QL="1"
DC="1"
mapset="Mansion"
XP="10000"
BP="1000">
<SACRI_ITEM itemid="200008" /> <!-- 고블린의 두골 -->
<SACRI_ITEM itemid="200018" /> <!-- 그림스크의 목걸이 -->
<MAP dice="1" key_sector="102" key_npc="16" boss="true" >
<NPCSET_ARRAY>G61</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="13">
<NPC npcid="11" rate="0.2" />
<NPC npcid="12" rate="0.3" />
<NPC npcid="13" rate="0.2" />
<NPC npcid="14" rate="0.2" />
<NPC npcid="15" rate="0.1" />
</JACO>
</MAP>
<MAP dice="2" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>G61</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="13">
<NPC npcid="11" rate="0.2" />
<NPC npcid="12" rate="0.3" />
<NPC npcid="13" rate="0.2" />
<NPC npcid="14" rate="0.2" />
<NPC npcid="15" rate="0.1" />
</JACO>
</MAP>
<MAP dice="3" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>G61</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="13">
<NPC npcid="11" rate="0.2" />
<NPC npcid="12" rate="0.3" />
<NPC npcid="13" rate="0.2" />
<NPC npcid="14" rate="0.2" />
<NPC npcid="15" rate="0.1" />
</JACO>
</MAP>
<MAP dice="4" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>G61</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="13">
<NPC npcid="11" rate="0.2" />
<NPC npcid="12" rate="0.3" />
<NPC npcid="13" rate="0.2" />
<NPC npcid="14" rate="0.2" />
<NPC npcid="15" rate="0.1" />
</JACO>
</MAP>
<MAP dice="5" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>G61</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="13">
<NPC npcid="11" rate="0.2" />
<NPC npcid="12" rate="0.3" />
<NPC npcid="13" rate="0.2" />
<NPC npcid="14" rate="0.2" />
<NPC npcid="15" rate="0.1" />
</JACO>
</MAP>
<MAP dice="6" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>G61</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="13">
<NPC npcid="11" rate="0.2" />
<NPC npcid="12" rate="0.3" />
<NPC npcid="13" rate="0.2" />
<NPC npcid="14" rate="0.2" />
<NPC npcid="15" rate="0.1" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
특별 시나리오 : Mansion
- 가짜 고블린 킹(보스)
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<SPECIAL_SCENARIO id="12"
title="가짜 고블린 킹"
QL="1"
DC="1"
mapset="Mansion"
XP="8000"
BP="800">
<SACRI_ITEM itemid="200021" /> <!-- 고블린 인형 -->
<SACRI_ITEM itemid="200008" /> <!-- 고블린의 두골 -->
<MAP dice="1" key_sector="102" key_npc="17" boss="true" >
<NPCSET_ARRAY>G62</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="9">
<NPC npcid="11" rate="0.3" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.2" />
<NPC npcid="14" rate="0.2" />
<NPC npcid="15" rate="0.1" />
</JACO>
</MAP>
<MAP dice="2" key_sector="102" key_npc="17" boss="true">
<NPCSET_ARRAY>G62</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="9">
<NPC npcid="11" rate="0.3" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.2" />
<NPC npcid="14" rate="0.2" />
<NPC npcid="15" rate="0.1" />
</JACO>
</MAP>
<MAP dice="3" key_sector="102" key_npc="17" boss="true">
<NPCSET_ARRAY>G62</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="9">
<NPC npcid="11" rate="0.3" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.2" />
<NPC npcid="14" rate="0.2" />
<NPC npcid="15" rate="0.1" />
</JACO>
</MAP>
<MAP dice="4" key_sector="102" key_npc="17" boss="true">
<NPCSET_ARRAY>G62</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="9">
<NPC npcid="11" rate="0.3" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.2" />
<NPC npcid="14" rate="0.2" />
<NPC npcid="15" rate="0.1" />
</JACO>
</MAP>
<MAP dice="5" key_sector="102" key_npc="17" boss="true">
<NPCSET_ARRAY>G62</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="9">
<NPC npcid="11" rate="0.3" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.2" />
<NPC npcid="14" rate="0.2" />
<NPC npcid="15" rate="0.1" />
</JACO>
</MAP>
<MAP dice="6" key_sector="102" key_npc="17" boss="true">
<NPCSET_ARRAY>G62</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="9">
<NPC npcid="11" rate="0.3" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.2" />
<NPC npcid="14" rate="0.2" />
<NPC npcid="15" rate="0.1" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
특별 시나리오 : Mansion
- 썬더 고블린 킹(보스)
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<SPECIAL_SCENARIO id="13"
title="썬더 고블린 킹"
QL="1"
DC="1"
mapset="Mansion"
XP="12000"
BP="1000">
<SACRI_ITEM itemid="200009" /> <!-- 고블린 킹의 두골 -->
<SACRI_ITEM itemid="200018" /> <!-- 그림스크의 목걸이 -->
<MAP dice="1" key_sector="102" key_npc="18" boss="true" >
<NPCSET_ARRAY>G63</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102" key_npc="18" boss="true">
<NPCSET_ARRAY>G63</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="102" key_npc="18" boss="true">
<NPCSET_ARRAY>G63</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="102" key_npc="18" boss="true">
<NPCSET_ARRAY>G63</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="102" key_npc="18" boss="true">
<NPCSET_ARRAY>G63</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="102" key_npc="18" boss="true">
<NPCSET_ARRAY>G63</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
특별 시나리오 : Mansion
- 난쟁이 고블린 킹(보스)
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<SPECIAL_SCENARIO id="14"
title="난쟁이 고블린 킹"
QL="1"
DC="1"
mapset="Mansion"
XP="12000"
BP="1000">
<SACRI_ITEM itemid="200009" /> <!-- 고블린 킹의 두골 -->
<SACRI_ITEM itemid="200021" /> <!-- 고블린 인형 -->
<MAP dice="1" key_sector="102" key_npc="19" boss="true" >
<NPCSET_ARRAY>G64</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102" key_npc="19" boss="true">
<NPCSET_ARRAY>G64</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="102" key_npc="19" boss="true">
<NPCSET_ARRAY>G64</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="102" key_npc="19" boss="true">
<NPCSET_ARRAY>G64</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="102" key_npc="19" boss="true">
<NPCSET_ARRAY>G64</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="102" key_npc="19" boss="true">
<NPCSET_ARRAY>G64</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
정규 시나리오 : Prison
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<STANDARD_SCENARIO
QL="0"
title="Quest Prison QL0"
DC="1"
mapset="Prison"
XP="12000"
BP="25">
<!-- Prison 맵 부터 시작 -->
<MAP dice="1" key_sector="204">
<NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="204">
<NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="204">
<NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="204">
<NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="204">
<NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="204">
<NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="1"
title="Quest Prison QL1"
DC="1"
mapset="Prison"
XP="12000"
BP="50">
<!-- Prison 맵 부터 시작 -->
<MAP dice="1" key_sector="205">
<NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="205">
<NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="205">
<NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="205">
<NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="205">
<NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="205">
<NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="2"
title="Quest Prison QL2"
DC="1"
mapset="Prison"
XP="12000"
BP="120">
<!-- Shower Room 맵 부터 시작 -->
<MAP dice="1" key_sector="207">
<NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="207">
<NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="207">
<NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="207">
<NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="207">
<NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="207">
<NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="3"
title="Quest Prison QL3"
DC="1"
mapset="Prison"
XP="12000"
BP="250">
<!-- Hall 1 맵 부터 시작 -->
<MAP dice="1" key_sector="209">
<NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="209">
<NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="209">
<NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="209">
<NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="209">
<NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="209">
<NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="4"
title="Quest Prison QL4"
DC="1"
mapset="Prison"
XP="12000"
BP="500">
<!-- Hall 1 맵 부터 시작 -->
<MAP dice="1" key_sector="209">
<NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="209">
<NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="209">
<NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="209">
<NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="209">
<NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="209">
<NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="5"
title="Quest Prison QL5"
DC="1"
mapset="Prison"
XP="12000"
BP="1200">
<!-- Drainage 1 맵 부터 시작 -->
<MAP dice="1" key_sector="209">
<NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="209">
<NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="209">
<NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="209">
<NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="209">
<NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="209">
<NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
특별 시나리오 : Prison
- 리쟈드 왕(보스전)
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<SPECIAL_SCENARIO id="21"
title="리쟈드 왕"
QL="1"
DC="1"
mapset="Prison"
XP="12000"
BP="60">
<SACRI_ITEM itemid="200016" /> <!-- 금 귀걸이 -->
<SACRI_ITEM itemid="200017" /> <!-- 플래티넘 귀걸이 -->
<MAP dice="1" key_sector="208" key_npc="25" boss="true" >
<NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="11">
<NPC npcid="21" rate="1.0" />
</JACO>
</MAP>
<MAP dice="2" key_sector="208" key_npc="25" boss="true">
<NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="11">
<NPC npcid="21" rate="1.0" />
</JACO>
</MAP>
<MAP dice="3" key_sector="208" key_npc="25" boss="true">
<NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="11">
<NPC npcid="21" rate="1.0" />
</JACO>
</MAP>
<MAP dice="4" key_sector="208" key_npc="25" boss="true">
<NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="11">
<NPC npcid="21" rate="1.0" />
</JACO>
</MAP>
<MAP dice="5" key_sector="208" key_npc="25" boss="true">
<NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="11">
<NPC npcid="21" rate="1.0" />
</JACO>
</MAP>
<MAP dice="6" key_sector="208" key_npc="25" boss="true">
<NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="11">
<NPC npcid="21" rate="1.0" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
특별 시나리오 : Prison
- 고장난 골렘(보스전)
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<SPECIAL_SCENARIO id="22"
title="고장난 골렘"
QL="1"
DC="1"
mapset="Prison"
XP="12000"
BP="80">
<SACRI_ITEM itemid="200020" /> <!-- 리쟈드 인형 -->
<SACRI_ITEM itemid="200037" /> <!-- 고급 기어 -->
<MAP dice="1" key_sector="205" key_npc="26" boss="true" >
<NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="10">
<NPC npcid="21" rate="0.65" />
<NPC npcid="22" rate="0.15" />
<NPC npcid="23" rate="0.13" />
<NPC npcid="24" rate="0.07" />
</JACO>
</MAP>
<MAP dice="2" key_sector="205" key_npc="26" boss="true">
<NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="10">
<NPC npcid="21" rate="0.65" />
<NPC npcid="22" rate="0.15" />
<NPC npcid="23" rate="0.13" />
<NPC npcid="24" rate="0.07" />
</JACO>
</MAP>
<MAP dice="3" key_sector="205" key_npc="26" boss="true">
<NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="10">
<NPC npcid="21" rate="0.65" />
<NPC npcid="22" rate="0.15" />
<NPC npcid="23" rate="0.13" />
<NPC npcid="24" rate="0.07" />
</JACO>
</MAP>
<MAP dice="4" key_sector="205" key_npc="26" boss="true">
<NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="10">
<NPC npcid="21" rate="0.65" />
<NPC npcid="22" rate="0.15" />
<NPC npcid="23" rate="0.13" />
<NPC npcid="24" rate="0.07" />
</JACO>
</MAP>
<MAP dice="5" key_sector="205" key_npc="26" boss="true">
<NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="10">
<NPC npcid="21" rate="0.65" />
<NPC npcid="22" rate="0.15" />
<NPC npcid="23" rate="0.13" />
<NPC npcid="24" rate="0.07" />
</JACO>
</MAP>
<MAP dice="6" key_sector="205" key_npc="26" boss="true">
<NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="10">
<NPC npcid="21" rate="0.65" />
<NPC npcid="22" rate="0.15" />
<NPC npcid="23" rate="0.13" />
<NPC npcid="24" rate="0.07" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
정규 시나리오 : Dungeon
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<STANDARD_SCENARIO
QL="0"
title="Quest Dungeon QL0"
DC="1"
mapset="Dungeon"
XP="12000"
BP="25">
<!-- nest1 맵 부터 시작 -->
<MAP dice="1" key_sector="303">
<NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="303">
<NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="303">
<NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="303">
<NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="303">
<NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="1"
title="Quest Dungeon QL1"
DC="1"
mapset="Dungeon"
XP="12000"
BP="50">
<!-- nest1 맵 부터 시작 -->
<MAP dice="1" key_sector="304">
<NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="304">
<NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="304">
<NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="304">
<NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="304">
<NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="2"
title="Quest Dungeon QL2"
DC="1"
mapset="Dungeon"
XP="12000"
BP="120">
<!-- passage3 맵 부터 시작 -->
<MAP dice="1" key_sector="306">
<NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="306">
<NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="306">
<NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="306">
<NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="306">
<NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="3"
title="Quest Dungeon QL3"
DC="1"
mapset="Dungeon"
XP="12000"
BP="250">
<!-- passage1 맵 부터 시작 -->
<MAP dice="1" key_sector="307">
<NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="307">
<NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="307">
<NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="307">
<NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="307">
<NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="307">
<NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="4"
title="Quest Dungeon QL4"
DC="1"
mapset="Dungeon"
XP="12000"
BP="500">
<!-- cavern2 맵 부터 시작 -->
<MAP dice="1" key_sector="308">
<NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="308">
<NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="308">
<NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="308">
<NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="308">
<NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="308">
<NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="5"
title="Quest Dungeon QL5"
DC="1"
mapset="Dungeon"
XP="12000"
BP="1200">
<!-- cavern1 맵 부터 시작 -->
<MAP dice="1" key_sector="309">
<NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="309">
<NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="309">
<NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="309">
<NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="309">
<NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="309">
<NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
특별 시나리오 : Dungeon
- 슈페리온(보스)
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<SPECIAL_SCENARIO id="31"
title="슈페리온"
QL="1"
DC="1"
mapset="Dungeon"
XP="10000"
BP="1000">
<SACRI_ITEM itemid="200006" /> <!-- 큰두골 -->
<SACRI_ITEM itemid="200019" /> <!-- 스켈레톤 인형 -->
<MAP dice="1" key_sector="306" key_npc="37" boss="true" >
<NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.5" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
</JACO>
</MAP>
<MAP dice="2" key_sector="306" key_npc="37" boss="true">
<NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.5" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
</JACO>
</MAP>
<MAP dice="3" key_sector="306" key_npc="37" boss="true">
<NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.5" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
</JACO>
</MAP>
<MAP dice="4" key_sector="306" key_npc="37" boss="true">
<NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.5" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
</JACO>
</MAP>
<MAP dice="5" key_sector="306" key_npc="37" boss="true">
<NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.5" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
</JACO>
</MAP>
<MAP dice="6" key_sector="306" key_npc="37" boss="true">
<NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.5" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
특별 시나리오 : Dungeon
- 슈페리온(보스) 임시 방송용
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<SPECIAL_SCENARIO id="311"
title="슈페리온"
QL="1"
DC="1"
mapset="Dungeon"
XP="10000"
BP="1000">
<SACRI_ITEM itemid="200019" /> <!-- 스켈레톤 인형 -->
<SACRI_ITEM itemid="200029" /> <!-- 스크라이더의 명부 상편 -->
<MAP dice="1" key_sector="306" key_npc="37" boss="true" >
<NPCSET_ARRAY>S64</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.5" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
</JACO>
</MAP>
<MAP dice="2" key_sector="306" key_npc="37" boss="true">
<NPCSET_ARRAY>S64</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.5" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
</JACO>
</MAP>
<MAP dice="3" key_sector="306" key_npc="37" boss="true">
<NPCSET_ARRAY>S64</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.5" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
</JACO>
</MAP>
<MAP dice="4" key_sector="306" key_npc="37" boss="true">
<NPCSET_ARRAY>S64</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.5" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
</JACO>
</MAP>
<MAP dice="5" key_sector="306" key_npc="37" boss="true">
<NPCSET_ARRAY>S64</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.5" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
</JACO>
</MAP>
<MAP dice="6" key_sector="306" key_npc="37" boss="true">
<NPCSET_ARRAY>S64</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.5" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
특별 시나리오 : Dungeon
- 아네라몬(보스)
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<SPECIAL_SCENARIO id="32"
title="아네라몬"
QL="1"
DC="1"
mapset="Dungeon"
XP="10000"
BP="1000">
<SACRI_ITEM itemid="200007" /> <!-- 수수께기의 두골 -->
<SACRI_ITEM itemid="200019" /> <!-- 스켈레톤 인형 -->
<MAP dice="1" key_sector="307" key_npc="38" boss="true" >
<NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.2" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="35" rate="0.3" />
</JACO>
</MAP>
<MAP dice="2" key_sector="307" key_npc="38" boss="true">
<NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.2" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="35" rate="0.3" />
</JACO>
</MAP>
<MAP dice="3" key_sector="307" key_npc="38" boss="true">
<NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.2" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="35" rate="0.3" />
</JACO>
</MAP>
<MAP dice="4" key_sector="307" key_npc="38" boss="true">
<NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.2" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="35" rate="0.3" />
</JACO>
</MAP>
<MAP dice="5" key_sector="307" key_npc="38" boss="true">
<NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.2" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="35" rate="0.3" />
</JACO>
</MAP>
<MAP dice="6" key_sector="307" key_npc="38" boss="true">
<NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.2" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="35" rate="0.3" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
특별 시나리오 : Dungeon
- 리치(보스)
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<SPECIAL_SCENARIO id="33"
title="리치"
QL="1"
DC="1"
mapset="Dungeon"
XP="12000"
BP="1000">
<SACRI_ITEM itemid="200010" /> <!-- 거대한 유골 -->
<SACRI_ITEM itemid="200028" /> <!-- 악마의 사전 -->
<MAP dice="1" key_sector="309" key_npc="39" boss="true" >
<NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.14" />
<NPC npcid="32" rate="0.3" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="34" rate="0.08" />
<NPC npcid="35" rate="0.08" />
<NPC npcid="36" rate="0.1" />
</JACO>
</MAP>
<MAP dice="2" key_sector="309" key_npc="39" boss="true">
<NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.14" />
<NPC npcid="32" rate="0.3" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="34" rate="0.08" />
<NPC npcid="35" rate="0.08" />
<NPC npcid="36" rate="0.1" />
</JACO>
</MAP>
<MAP dice="3" key_sector="309" key_npc="39" boss="true">
<NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.14" />
<NPC npcid="32" rate="0.3" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="34" rate="0.08" />
<NPC npcid="35" rate="0.08" />
<NPC npcid="36" rate="0.1" />
</JACO>
</MAP>
<MAP dice="4" key_sector="309" key_npc="39" boss="true">
<NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.14" />
<NPC npcid="32" rate="0.3" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="34" rate="0.08" />
<NPC npcid="35" rate="0.08" />
<NPC npcid="36" rate="0.1" />
</JACO>
</MAP>
<MAP dice="5" key_sector="309" key_npc="39" boss="true">
<NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.14" />
<NPC npcid="32" rate="0.3" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="34" rate="0.08" />
<NPC npcid="35" rate="0.08" />
<NPC npcid="36" rate="0.1" />
</JACO>
</MAP>
<MAP dice="6" key_sector="309" key_npc="39" boss="true">
<NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
<JACO count="2" tick="5" min_npc="0" max_npc="12">
<NPC npcid="31" rate="0.14" />
<NPC npcid="32" rate="0.3" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="34" rate="0.08" />
<NPC npcid="35" rate="0.08" />
<NPC npcid="36" rate="0.1" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
특별 시나리오 : Mansion
- 팜포아 대장
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<SPECIAL_SCENARIO id="41"
title="팜포아 대장"
QL="2"
DC="1"
mapset="Mansion"
XP="8000"
BP="800">
<SACRI_ITEM itemid="200021" /> <!-- 고블린 인형 -->
<SACRI_ITEM itemid="200022" /> <!-- 팜포우 인형 -->
<MAP dice="1" key_sector="102" key_npc="46" boss="true" >
<NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102" key_npc="46" boss="true">
<NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="102" key_npc="46" boss="true">
<NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="102" key_npc="46" boss="true">
<NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="102" key_npc="46" boss="true">
<NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="102" key_npc="46" boss="true">
<NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
특별 시나리오 : Prison
- 팜포우
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<SPECIAL_SCENARIO id="42"
title="팜포우"
QL="2"
DC="1"
mapset="Prison"
XP="10000"
BP="1000">
<SACRI_ITEM itemid="200020" /> <!-- 리자드 인형 -->
<SACRI_ITEM itemid="200026" /> <!-- 팜포우 아이돌 -->
<MAP dice="1" key_sector="205" key_npc="47" boss="true" >
<NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="205" key_npc="47" boss="true">
<NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="205" key_npc="47" boss="true">
<NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="205" key_npc="47" boss="true">
<NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="205" key_npc="47" boss="true">
<NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="205" key_npc="47" boss="true">
<NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
특별 시나리오 : Dungeon
- 저주 받은 팜포우
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<SPECIAL_SCENARIO id="43"
title="저주 받은 팜포우"
QL="2"
DC="1"
mapset="Dungeon"
XP="12000"
BP="1000">
<SACRI_ITEM itemid="200019" /> <!-- 스켈레톤 인형 -->
<SACRI_ITEM itemid="200027" /> <!-- 저주 받은 팜포우 아이돌 -->
<MAP dice="1" key_sector="309" key_npc="45" boss="true" >
<NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="309" key_npc="45" boss="true">
<NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="309" key_npc="45" boss="true">
<NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="309" key_npc="45" boss="true">
<NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="309" key_npc="45" boss="true">
<NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="309" key_npc="45" boss="true">
<NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////
특별 시나리오 : Dungeon
- 디버그 퀘스트
////////////////////////////////////////////////////////////////////////////////////////////////////////
<SPECIAL_SCENARIO id="100"
title="디버그 퀘스트"
QL="1"
DC="1"
mapset="Mansion"
XP="12000"
BP="1000">
<MAP dice="1" key_sector="102">
<NPCSET_ARRAY>D10</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>D10</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="102">
<NPCSET_ARRAY>D10</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="102">
<NPCSET_ARRAY>D10</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="102">
<NPCSET_ARRAY>D10</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="102">
<NPCSET_ARRAY>D10</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
-->
</XML>
help please asap :D
Re: questing exp rate isint 60x!!!!!
Hm Did you edit it in your Server and System.mrs?
Re: questing exp rate isint 60x!!!!!
Quote:
Originally Posted by
streamline
Hm Did you edit it in your Server and System.mrs?
nope 0.0 LOL theres a scenario.xml in system.mrs 0.0 never knew
so i replace right ? xD ill tell u how it goes
edit: i replaced ein sytem.mrs and i put 55x exp rate for both i only got lvl 4 after the hole quest got beatern when i got to game room i only got lvlv 7 WTF is 55x exp rate not alote ??? or i x it bad? 200x55 ??
well i only get lvlv 7 +(??
Re: questing exp rate isint 60x!!!!!
Hm, tell me Exact What you did.
Re: questing exp rate isint 60x!!!!!
Quote:
Originally Posted by
streamline
Hm, tell me Exact What you did.
i put all my exp rates into seranio.xml or w.e form match server
thne i decoplied system.mrs and replaced serenio inside it then i
deleted my old .mrs thne compiled systme.mrs then i restart match sevrer locator and match agent and tsarted my game from my launcher liek always then played a quest and it didint work properly =/
Re: questing exp rate isint 60x!!!!!
Did you edit the need-exp table?
Re: questing exp rate isint 60x!!!!!
Quote:
Originally Posted by
00niels00
Did you edit the need-exp table?
wtf is that and were and what do edit too?
Re: questing exp rate isint 60x!!!!!
1 Attachment(s)
Re: questing exp rate isint 60x!!!!!
Try making the experience rate higher, like 200x200, and tell if you get higher level. I see it is working, since normally you don't get to level 7, do you?
For the sake of clearance, i included an experience table.
P.S The need-exp table is the first block of text in your formula.xml in your matchserver folder.
Re: questing exp rate isint 60x!!!!!
Quote:
Originally Posted by
lolislol111
Try making the experience rate higher, like 200x200, and tell if you get higher level. I see it is working, since normally you don't get to level 7, do you?
For the sake of clearance, i included an experience table.
P.S The need-exp table is the first block of text in your formula.xml in your matchserver folder.
well thanks for the exp tables :) helped me at least thanked close post and thanks to all that tried to help
Re: questing exp rate isint 60x!!!!!
I'm not really sure how to set the quest exp correctly. Last time, my server was 45x or some and I just took the original number and multiplied it by 45 (or whatever my server rate was).
Re: questing exp rate isint 60x!!!!!
Quote:
Originally Posted by
wesman2232
I'm not really sure how to set the quest exp correctly. Last time, my server was 45x or some and I just took the original number and multiplied it by 45 (or whatever my server rate was).
yeah 200x45 trust me its not right the exp rate is supposed to be 00000
like 200x55=11000 that not 55x exp rate 55000 is 55x exp rate :/