I am looking to bring a new addition, with MentaL's permission ofcourse, to the RaGEZONE Private Servers and I am wondering what the community wants.
Post ideas, comments, opinions, articles, dissertations and the like to help put your case forward.
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I am looking to bring a new addition, with MentaL's permission ofcourse, to the RaGEZONE Private Servers and I am wondering what the community wants.
Post ideas, comments, opinions, articles, dissertations and the like to help put your case forward.
Henti... yep.
Honestly though, we'll need a lot of packet sniffers out there if we want to do a newer game. I'm all for it, I've been wanting Rz to get new stuff in here for awhile.
I'm pretty sure many people are as willing as you are. I just hope its something new and innovative which will hopefully make RaGEZONE the pinnacle of development of that game.
Aye I bet others are aswell, but I have a tried and tested track record with RaGEZONE so I feel I am in a good position to get something new started.
Lunia Online. :)
Or... Silkroad!
Or.. DnF!
DFO? Its a pretty good game, But its up to you i guess for the final decision.
Why a Counterstrike: Source server of course.
CS:S I got a 12 slot private server that some regulars from the Hidden Section play, whether or not it would be accepted onto ragezone as official is another story..
It's rife with development seeing as valve released their development kit for free, for anyone that owns any game of theirs.
Also, servers are rife, and come in all shapes and sizes, and we already have active server for us regulars to play on, and so far we have custom maps mods etc and it is fantastic fun.
Seeing as games like SA:MP which aren't technically MMORPGs (and I was involved in) are allowed, why not bring on some CSS development, it's something I'd really love to be a part of and see happen on ragezone.
The game can be downloaded for free although I don't recommend it and you can't join our server, but it does still allow development and server hosting, therefore, it being a paid game makes no difference to the development.
If you're going to write a pserver for a game (mmo/etc) and it's going to pay, then I'd be in. Can't be bothered donating time these days, homes don't usually buy themselves and the likes.
Not CSS. If anything, TF2 or HL2DM.
CSS's default world settings are shit, and there are too many QQ noobs.
Don Percifal Wulfrick Brain Tonberry for supermod?
There's also enough development resources to drown in. Literally.
I was thinking different, more MMORPG type game rather than simple private FPS servers.
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*cough* RPG mod for CSS *cough*
....yeah it really does exist. But anyway, answered OP thanks for the thread good chance to get a bit of a census.
Yeah, I mean I am wanting to bring something new to RZ, I can just throw a few dollars to one side to get a 24 man CSS server and not do much other than let some custom maps be played.
Let's think original and let's think about innovation.
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Yeah, rebuild the RZ server name brand - maybe if this pans out we start looking at the CSS thing, its a good game and it still attracts a large userbase.
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The biggest thing is going to be stability in host. If you can only pull a 93% monthly uptime excluding intended maintenance, people go away.
Good hosting costs $. Good hosting that doesn't bomb when some skiddy points a botnet at it costs $$$$$. Considering that RZ has been being molested by such attacks, I'd expect the pservers would as well, so there's always that.
I used to run RZ RYL which was targetted by one such person using a botnet. It effectively destroyed the server so yeah I agree its something that needs to be looked at.
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I think a section for css would be nice.
After all, roce does thinks it;s nice.
I'll call for you to decide what you wanna host if you're developing. If not, host whatever game you can find dedicated developers for.
No point hosting a game with little to no development due to the lack of interest. If you develop actively, you probably also play the game and understand what users want most + know about balancing the game.
For me, I don't mind any game.