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GameServer 1.00.90 (Fixes) (28-07 UPDATE)
The other thread is full of useless posts so i decided to start this one , if mods does not agree please delete it.
The point of this thread is to post just fixes so newbies , coders and everyone can build a bugless muserver.
Please post here only fixes and do not ask for help
And if someone is interested in adding fixes over a GS use this GS/GSCS of Shatter and i will update the thread with the latest fixes added once you post.
Changelog :
Quote:
M:\ Drive
ServerInfo.dat
Crash Dump File
Destroy GIocp
Socket Serial
Invalid Socket
PK Bug
Monster AI Element Error
Memory 0x00000 Error
Party Zen Bug - General
Party Zen Bug - Devil Square
Arena PvP
Golden Rabbit
Excellent Ancient
Jewel of Harmony Ancient
Excellent Socket
Blood Castle PK Enter
Devil Square PK Enter
Chaos Castle PK Enter
Illusion Temple PK Enter
Blood Castle Master Enter
Devil Square Master Enter
GameMaster Client Crash
DevilSquareEventConnect = 1
Summoner Berserker 65k+ Damage
Raklion Boss Spawn Time 24Hours
Drop w/ +Luck
Golden Invasion Message
Selupan Luck Drop
40lvl Warrior Ring
Potion Bug
//22-07-2010 (UPDATE 1 GS/GSCS)
CRASH BUG FIXED
//28-07-2010 (UPDATE 2 GS/GSCS)
PK Party Move
PK Party Kill
AntiHack Messages
100% Soul Barrier
DLL Hooking Guide (Thanks to mauka)
Code:
PUSH nameOfDLL
CALL LoadLibrary
OR EAX,EAX
JE Exit Process // if dll not exist then we exit
PUSH ExportFunctionNameFromDLL
PUSH EAX
CALL GetProcAddress
CALL EAX // get dll`s functions errors or whatever
CMP EAX,0 // check errors or whateva from dlls functions result
JZ EntryPoint // if all good we jump to OEP
Download links :
GameServer (Update 2)
GameServerCS (Update 2)
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Re: GameServer 1.00.90 (Fixes)
Summoner Berserker 65k+ Damage how to fix this??
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Re: GameServer 1.00.90 (Fixes)
If you find this thread pointless then i'm sorry , i thought it would be good if people would post only fixes
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Re: GameServer 1.00.90 (Fixes)
Denied,cool job!post new fixes and new features)
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Re: GameServer 1.00.90 (Fixes)
this GS not stable :(
http://forum.ragezone.com/f508/games...ml#post5790138
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1) my commonserver.cfg -> wrong, but i don't think that wrong config coult crush GS, but now i checking it ...
2)this GS not stable :(
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Tal3nT
Summoner Berserker 65k+ Damage how to fix this??
PHP Code:
//Fix Summoner Berserker 65k+ Damage
BYTE FixBerserker[] = { 0x68, 0xBC, 0x02, 0x00, 0x00 };
memcpy((int*)0x004E5B45,FixBerserker,sizeof(FixBerserker));
Credits goes to xom1b
Later edit:
Yes! This thread is full of useless shits.
We need codes NOT EDITED GS-es!
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Bason4ik
Denied,cool job!post new fixes and new features)
new fixes? lol?
here will have only copy > paste from the original thread. :sleep:
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Re: GameServer 1.00.90 (Fixes)
My apologies , thought i would do something good but i screwed it up
Mods please close this thread
Thanks
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Re: GameServer 1.00.90 (Fixes)
nice thread, mods don't close ... we just need Shatter to aprove or not this thread!
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Re: GameServer 1.00.90 (Fixes)
fine by me, but im posting the updates only in .90 dev thread so denied, you do the updating ^^
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Re: GameServer 1.00.90 (Fixes)
Update 1 - crash bug fixed (GS/GSCS)
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Re: GameServer 1.00.90 (Fixes)
i would appreciate a link with the rest of the server files for this version of gs & gscs. how about a client & main link (if necessary) too please.
thx in advance.
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Re: GameServer 1.00.90 (Fixes)
If someone will start tests on these files please report any bugs.
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Re: GameServer 1.00.90 (Fixes)
Code:
#define GS_FIX28_1 (0x0042F2F4) // Support +28
#define GS_FIX28_2 (0x00501F86+3) // Support +28
#define GS_FIX28_3 (0x005573C4) // +28 Normal Items (Using Life)
#define GS_FIX28_4 (0x005378CE+2) // +28 for 380 Items (Using Life
#define GS_FIX28_5 (0x00501F4C) // +28 for 380 Items (Using Life
SetNop(GS_FIX28_1,2);
SetByte(GS_FIX28_2,0x07);
SetNop(GS_FIX28_3,2);
SetByte(GS_FIX28_4,0x07);
SetNop(GS_FIX28_5,2);
BYTE cFixPacketPerSecond[6] = {0xE9,0x42,0x01,0x00,0x00,0x90};
memcpy((int*)0x004B10FB,cFixPacketPerSecond,sizeof(cFixPacketPerSecond));
BYTE cFixPartyZen[31] = {0x8B,0x4D,0xE4,0x8B,0x55,0x0C,0x03,0xC9,0x03,0xC9,
0x03,0xC9,0x03,0xC9,0x81,0xC1,0x00,0x24,0x00,0x00,0x89,
0x8A,0xD8,0x00,0x00,0x00,0xE9,0x83,0xFC,0xFF,0xFF};
memcpy((int*)0x005174E7,cFixPartyZen,sizeof(cFixPartyZen));
BYTE cFixPartyZen2[12] = {0xE9,0x65,0x03,0x00,0x00,0x90,0x90,0x90,0x90,0x90,0x90,0x90};
memcpy((int*)0x0051717D,cFixPartyZen2,sizeof(cFixPartyZen2));
void __declspec(naked) GetQueComplStatusFix()
{
_asm
{
//004B1D9E Hook, JMP back 004B1DA7
CMP DWORD PTR SS:[EBP-0x30],0x3E3 //Original
JE 0x004B1DD9;
CMP DWORD PTR SS:[EBP-0x30],0x79 //121 Error
JE 0x004B1DD9;
mov esi, 0x004B1DA7;
jmp esi;
}
}
*(unsigned int*)0x0071B500 = (unsigned int)GetQueComplStatusFix;
#define DELETEGUILD (0x00450376)
#define LEAVEGUILD1 (0x0045048D)
#define LEAVEGUILD2 (0x004504AC)
#define LEAVEGUILD3 (0x004504E9)
#define DELETECHAR (0x0043B9D6)
memset((PBYTE)DELETEGUILD,0x90,6); //DELETE GUILD
memset((PBYTE)LEAVEGUILD1,0x90,2); // FIX LEAVE GUILD
memset((PBYTE)LEAVEGUILD2,0x90,5); // FIX LEAVE GUILD
memset((PBYTE)LEAVEGUILD3,0x90,2); // FIX LEAVE GUILD
memset((PBYTE)DELETECHAR,0x90,5); // fix delete char
Some important Fixs...
i think i dont talk about credits... all in rz..and old mu coders sources..
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Re: GameServer 1.00.90 (Fixes)
I think after checking Eax, better to add ExitProcess.
Quote:
PUSH nameOfDLL
CALL LoadLibrary
OR EAX,EAX
JE Exit Process // if dll not exist then we exit
PUSH ExportFunctionNameFromDLL
PUSH EAX
CALL GetProcAddress
CALL EAX // get dll`s functions errors or whatever
CMP EAX,0 // check errors or whateva from dlls functions result
JZ EntryPoint // if all good we jump to OEP
PUSH 0
CALL ExitProcess
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Denied
If someone will start tests on these files please report any bugs.
i'll gladly test (and hope to develop), but where are the rest of the files?
i dont feel like messing w/ different packs of server files to find out the correct DATA folder and configs when someone else already has it done.
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Re: GameServer 1.00.90 (Fixes)
Download Shatter Season 4.5 MuServer and replace the current gameservers with this one
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Denied
Download Shatter Season 4.5 MuServer and replace the current gameservers with this one
don't, it has modified config lines and this new gs doesnt.
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Shatter
don't, it has modified config lines and this new gs doesnt.
thats what i thought, because i tried doing it already and something was quite wrong lol. plus the client with those files is customized.
gs,gscs sources too plz :P
EDIT:
@Denied i noticed your link to the help thread leads to an invalid page :)
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Xeron
thats what i thought, because i tried doing it already and something was quite wrong lol. plus the client with those files is customized.
gs,gscs sources too plz :P
EDIT:
@Denied i noticed your link to the help thread leads to an invalid page :)
Seems that mods removed it
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2 Attachment(s)
Re: GameServer 1.00.90 (Fixes)
Little update
Code:
M:\ Drive
ServerInfo.dat
Crash Dump File
Destroy GIocp
Socket Serial
Invalid Socket
PK Bug
Monster AI Element Error
Memory 0x00000 Error
Party Zen Bug - General
Party Zen Bug - Devil Square
Arena PvP
Golden Rabbit
Excellent Ancient
Jewel of Harmony Ancient
Excellent Socket
Blood Castle PK Enter
Devil Square PK Enter
Chaos Castle PK Enter
Illusion Temple PK Enter
Blood Castle Master Enter
Devil Square Master Enter
GameMaster Client Crash
DevilSquareEventConnect = 1
Summoner Berserker 65k+ Damage
Raklion Boss Spawn Time 24Hours
Drop w/ +Luck
Golden Invasion Message
Selupan Luck Drop
40lvl Warrior Ring
Potion Bug
// New
PK Party Move
PK Party Kill
AntiHack Messages
100% Soul Barrier
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Re: GameServer 1.00.90 (Fixes)
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Re: GameServer 1.00.90 (Fixes)
hi everyone.
This update has support to +13+28?
Thanks for all =)
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
kameibr
hi everyone.
This update has support to +13+28?
Thanks for all =)
no.. its original WZ configs, so it support only up to +13+16 =D
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Re: GameServer 1.00.90 (Fixes)
denied exelent job dude and thx for the hook commands i didnt now that the commands i have are wrong and you gave us the right ones so thx bro
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Re: GameServer 1.00.90 (Fixes)
How did you fix this "100% Soul Barrier" ??
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Re: GameServer 1.00.90 (Fixes)
Missing producers and tables in db
LoveHeart
LoveHeartAll
Join g
USE_TIME
PcBang_Guid
T_PcBang_FreeAccount
T_Pcbang_connect
LogOutInsert
SP_LOGINSTER
Bill_Second
SP_REG_HL_OFFLINE_GIFT
SP_REQ_POSSIBLE_PCBANG_COUPON_EVENT
SP_REQ_USE_PCBANG_COUPON_EVENT
SP_CHECK_WHITEANGEL_GET_ITEM_EVENT
SP_REQ_KANTURU_TIMEATTACK_EVENT
SP_REQ_PCBANG_POINT_INFO_TS
SP_REQ_PCBANG_POINT_INFO
SP_REQ_PCBANG_POINT_UPDATE_TS
SP_REQ_PCBANG_POINT_UPDATE
SP_UPDATE_PCBANG_POINT_RANKING_EVENT_TS
SP_UPDATE_PCBANG_POINT_RANKING_EVENT
SP_CHECK_ALANS_LIST
SP_GET_PAYITEM
SP_ranking
WZ_IP_CONNECT
WZ_IP_DISCONNECT
If you have one of them please post it, its for Lucky Coin, Santa Event, Helper Ellen & more
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Re: GameServer 1.00.90 (Fixes)
dont care about him, his just growing his tiny dick by showing off :rolleyes:
@rodrigobmg: let me guess, you also have the latest version of .90 since we have the bugged one? ^.^
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
rodrigobmg
I have all procedures :P
u have nothing :lol:
loveheart & loveheartall tables
Quote:
CREATE TABLE [dbo].[loveheart] (
[number] [char] (10) COLLATE Chinese_PRC_CI_AS NULL ,
[heart_count] [char] (10) COLLATE Chinese_PRC_CI_AS NULL ,
[id] [char] (10) COLLATE Chinese_PRC_CI_AS NULL ,
[server] [char] (10) COLLATE Chinese_PRC_CI_AS NULL ,
[name] [char] (10) COLLATE Chinese_PRC_CI_AS NULL
) ON [PRIMARY]
GO
CREATE TABLE [dbo].[loveheartall] (
[number] [char] (10) COLLATE Chinese_PRC_CI_AS NULL ,
[id] [char] (10) COLLATE Chinese_PRC_CI_AS NULL ,
[server] [char] (10) COLLATE Chinese_PRC_CI_AS NULL ,
[name] [char] (10) COLLATE Chinese_PRC_CI_AS NULL
) ON [PRIMARY]
GO
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Re: GameServer 1.00.90 (Fixes)
some questions...
1) @Shatter: what means "AntiHack Messages" and "100% Soul Barrier" in Update 2 ?
2) someone have Summoner Reflect Demage Formula offsets for GS & GS_CS?
3) greater fortitude formula offsets for GS & GS_CS ?
4) this is GS Command for change PKLevel:
Code:
#define GCPkLevelSend ((void(*)(DWORD aIndex,BYTE PkLevel)) 0x00405259)
have someone somenting like GCPkCountSend and GCPkTimeSend? and would be nice for GS & GS_CS. without that pk clear work don't correctly :(
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
rodrigobmg
I have all procedures :P
Hmm, you always say you have all, why u can't share it :lol:, because u don't have, pls don't spam in this or another thread about source or some thing like that.:sneaky2:
you had said:" you finish decomplie GS + GSCS .18 and decompiling .66", i thing u are teacher of Deathway :lol:
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Re: GameServer 1.00.90 (Fixes)
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Re: GameServer 1.00.90 (Fixes)
someone know how to post message to all servers? i trying to make /post system on all servers (GS, GS_CS).
and ...
Quote:
Originally Posted by
TjemiK^
some questions...
1) @Shatter: what means "AntiHack Messages" and "100% Soul Barrier" in Update 2 ?
2) someone have Summoner Reflect Demage Formula offsets for GS
& GS_CS?
3) greater fortitude formula offsets for GS
& GS_CS ?
4) this is GS Command for change PKLevel:
Code:
#define GCPkLevelSend ((void(*)(DWORD aIndex,BYTE PkLevel)) 0x00405259)
have someone somenting like GCPkCountSend and GCPkTimeSend? and would be nice for GS
& GS_CS. without that pk clear work don't correctly :(
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Re: GameServer 1.00.90 (Fixes)
Here is Thanksgiving Event
Monsters:
Code:
//Thanksgiving Event
//======================================================================================================================================================================================================================================================================
//Numb Rate Name Level HP MP MinDmg MaxDmg Def MagDef Attack Success Move AttType Range View MoveSpeed AttSpeed Regen Attri ItemR MoneyR MaxI ResWind ResPois ResIce ResWater ResFire
//======================================================================================================================================================================================================================================================================
413 1 "Lunar Rabbit" 70 25000 0 0 0 100 0 0 100 3 0 0 1 100 0 120 1 200 10 0 0 254 254 254 254
414 1 "Helper Ellen" 90 10000 0 180 195 70 20 300 100 5 0 5 5 400 1500 10 1 200 10 0 0 0 0 0 0
Config of Drop - Lunar Rabbit
EventItemBag46:
Code:
//==========================================================================
//Translated & Archives of Data by Ema Leto
//Information of the file: Moon Harvest - Lunar Rabbit
//==========================================================================
//=========================
//Map Drop
//Map Drop Min Max
//=========================
0
0 0 0 1000 //Lorencia
1 0 0 1000 //Dungeon
2 0 0 1000 //Devias
3 0 0 1000 //Noria
4 0 0 1000 //LostTower
5 0 0 1000 //Exile
6 0 0 1000 //Arena
7 0 0 1000 //Atlans
8 0 0 1000 //Tarkan
9 0 0 1000 //DevilSquare
10 0 0 1000 //Icarus
end
//=====================================================================================
//Drop Options
//Name Zen Type Item Level Drop NorDrop ExcDrop
//=====================================================================================
1
"Moon Harvest" 30000 0 0 0 0 100 1
end
//==================================================================
//Item Drops
//Type Index MinLvl MaxLvl Skill Luck Opt Exc Name
//==================================================================
2
2300
5 2 0 0 1 0 0 1 //Serpent Staff
5 3 0 0 1 0 0 1 //Thunder Staff
1 3 0 0 1 0 0 1 //Tomahawk
0 5 0 0 1 0 0 1 //Blade
4 4 0 0 1 0 0 1 //Tiger Bow
4 12 0 0 1 0 0 1 //Serpent Crossbow
2 8 0 0 1 0 0 1 //Battle Scepter
7 6 0 0 0 0 0 1 //Scale Helm
8 6 0 0 0 0 0 1 //Scale Armor
9 6 0 0 0 0 0 1 //Scale Pants
10 6 0 0 0 0 0 1 //Scale Gloves
11 6 0 0 0 0 0 1 //Scale Boots
7 7 0 0 0 0 0 1 //Sphinx Mask
8 7 0 0 0 0 0 1 //Sphinx Armor
9 7 0 0 0 0 0 1 //Sphinx Pants
10 7 0 0 0 0 0 1 //Sphinx Gloves
11 7 0 0 0 0 0 1 //Sphinx Boots
7 12 0 0 0 0 0 1 //Wind Helm
8 12 0 0 0 0 0 1 //Wind Armor
9 12 0 0 0 0 0 1 //Wind Pants
10 12 0 0 0 0 0 1 //Wind Gloves
11 12 0 0 0 0 0 1 //Wind Boots
6 5 0 0 1 0 0 1 //Dragon Slayer Shield
6 11 0 0 1 0 0 1 //Serpent Shield
end
500
5 5 0 0 1 0 0 1 //Legendary Staff
4 14 0 0 1 0 0 1 //Aquagold Crossbow
2 5 0 0 1 0 0 1 //Crystal Sword
0 14 0 0 1 0 0 1 //Lightning Sword
2 9 0 0 1 0 0 1 //Master Scepter
7 1 0 0 0 0 0 1 //Dragon Helm
10 1 0 0 0 0 0 1 //Dragon Gloves
11 1 0 0 0 0 0 1 //Dragon Boots
7 14 0 0 0 0 0 1 //Guardian Helm
10 14 0 0 0 0 0 1 //Guardian Gloves
11 14 0 0 0 0 0 1 //Guardian Boots
7 3 0 0 0 0 0 1 //Legendary Helm
8 3 0 0 0 0 0 1 //Legendary Gloves
10 3 0 0 0 0 0 1 //Legendary Boots
7 26 0 0 0 0 0 1 //Adamantine Mask
10 26 0 0 0 0 0 1 //Adamantine Gloves
11 26 0 0 0 0 0 1 //Adamantine Boots
6 13 0 0 1 0 0 1 //Chaos Dragon Shield
6 14 0 0 1 0 0 1 //Legendary Shield
end
100
12 15 0 0 0 0 0 0 //Jewel of Chaos
end
50
14 14 0 0 0 0 0 0 //Jewel of Soul
end
30
14 22 0 0 0 0 0 0 //Jewel of Creation
end
20
14 13 0 0 0 0 0 0 //Jewel of Bless
end
end
Config of Helper Ellen
EventItemBag47
Code:
//==========================================================================
//Translated & Archives of Data by Ema Leto
//Information of the file: Moon Harvest 2 - Helper Ellen
//==========================================================================
//=========================
//Map Drop
//Map Drop Min Max
//=========================
0
0 0 0 1000 //Lorencia
1 0 0 1000 //Dungeon
2 0 0 1000 //Devias
3 0 0 1000 //Noria
4 0 0 1000 //LostTower
5 0 0 1000 //Exile
6 0 0 1000 //Arena
7 0 0 1000 //Atlans
8 0 0 1000 //Tarkan
9 0 0 1000 //DevilSquare
10 0 0 1000 //Icarus
end
//=====================================================================================
//Drop Options
//Name Zen Type Item Level Drop NorDrop ExcDrop
//=====================================================================================
1
"Helper Ellen" 200000 0 0 0 0 100 1
end
//==================================================================
//Item Drops
//Type Index MinLvl MaxLvl Skill Luck Opt Exc Name
//==================================================================
2
5000
13 1 0 0 0 0 0 0 //Satan
2500
12 15 0 0 0 0 0 0 //Jewel of Chaos
end
Monsters of the Event.
Put this in MonsterSetBase
Code:
//==========================================================================
//Events - Mobs - Thanksgiving Event
//Mob Map Rad X Y X2 Y2 Dir Amount Name
//==========================================================================
3
413 37 30 1 1 255 255 -1 25 //Lunar Rabbit
413 33 30 1 1 255 255 -1 25 //Lunar Rabbit
413 8 30 1 1 255 255 -1 25 //Lunar Rabbit
413 4 30 1 1 255 255 -1 25 //Lunar Rabbit
413 7 30 1 1 255 255 -1 15 //Lunar Rabbit
end
//==================================================
//Events - Npcs - Thanksgiving Event
//Mob Map Rad X Y Dir Name
//==================================================
0
414 51 0 48 222 3 //Helper Ellen
end
Fortune Puch Event
MonsterSetBase:
Code:
//==========================================================================
//Events - Fortune Pouch
//Mob Map Rad X Y X2 Y2 Dir Amount Name
//==========================================================================
3
365 37 30 1 1 255 255 -1 25 //Fortune Pouch
365 33 30 1 1 255 255 -1 25 //Fortune Pouch
365 8 30 1 1 255 255 -1 25 //Fortune Pouch
365 4 30 1 1 255 255 -1 25 //Fortune Pouch
365 7 30 1 1 255 255 -1 15 //Fortune Pouch
end
EventItemBag37:
Code:
//==========================================================================
//Translated & Archives of Data by Ema Leto
//Information of the file: New Year - Fortune Pouch
//==========================================================================
//=========================
//Map Drop
//Map Drop Min Max
//=========================
0
0 0 0 1000 //Lorencia
1 0 0 1000 //Dungeon
2 0 0 1000 //Devias
3 0 0 1000 //Noria
4 0 0 1000 //LostTower
5 0 0 1000 //Exile
6 0 0 1000 //Arena
7 0 0 1000 //Atlans
8 0 0 1000 //Tarkan
9 0 0 1000 //DevilSquare
10 0 0 1000 //Icarus
end
//=====================================================================================
//Drop Options
//Name Zen Type Item Level Drop NorDrop ExcDrop
//=====================================================================================
1
"New Year" 10000 0 0 0 0 100 1
end
//==================================================================
//Item Drops
//Type Index MinLvl MaxLvl Skill Luck Opt Exc Name
//==================================================================
2
295
13 2 0 0 0 0 0 0 //Horn of Uniria
13 0 0 0 0 0 0 0 //Guardian Angel
14 20 0 0 0 0 0 0 //Remedy of Love
14 9 1 1 0 0 0 0 //Olive of Love
end
60
13 1 0 0 0 0 0 0 //Satan
13 3 0 0 0 0 0 0 //Horn of Dinorant
end
30
12 15 0 0 0 0 0 0 //Jewel of Chaos
14 14 0 0 0 0 0 0 //Jewel of Soul
end
15
14 13 0 0 0 0 0 0 //Jewel of Bless
14 22 0 0 0 0 0 0 //Jewel of Life
end
end
Option in CommonServer for works:
NewYearLuckyBagMonsterEventOn =1
This works perfect with the itembags.
Dont delete credits please :).
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Re: GameServer 1.00.90 (Fixes)
Ema Leto, pls repost 2 tables for Lucky coin event :D
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Re: GameServer 1.00.90 (Fixes)
someone can complate this and make it release with lates updates
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
diablo71
someone can complate this and make it release with lates updates
why?
cuz u want to sell it?
NO WAY!!!
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
AppDec
why?
cuz u want to sell it?
NO WAY!!!
MFS Season 5 created by Diablo
lol
-
Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
diablo71
someone can complate this and make it release with lates updates
fucking lecher -.-
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Denied
MFS Season 5 created by Diablo
lol
yep xD
based on scf files xD
mfs - most f*cked sad leechers :D:
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Re: GameServer 1.00.90 (Fixes)
Point Shop works for me
Tips for work.
CONFIGURE CORRECT JOINSERVER, need this odbc:
Pc_MuOnline, MuOnlineJoinDb, UseLog & Pe_MuOnline
zomb1 posted one js, them works.
Commonserver.cfg
//=======
//PC Bang
//=======
PCBangPointSystemOn =1
PCBangPointSystemLevel =1
PCBangPointRankingEvent =1 (If you have producers & tables of rankingserver)
PCBangPointFirstRuleTime =600
PCBangPointFirstRuleTimePoint =1
PCBangPointCommonRuleTime =600
PCBangPointCommonRuleTimePoint =1
PCBangMaxPoint =1008
PCBangPointFeverStartHour =20
PCBangPointFeverEndHour =24
PCBangPointFeverMultipleValue =1
PCBangResetDayOfWeek =2
PCBangResetHour =9
PCBangAddExperience =1.0
PCBangPointItemOpt
Code:
//======================================================================
//Translated & Archives of Data by Ema Leto
//Information of the file: Pc Point Shop
//======================================================================
//=======================================================================================================
//Type Item Points ConditionPoint Ability KeepTime_Sec AddExpPercent GetItemPercent NoMoreExp
//=======================================================================================================
0
13 96 32 0 1 1800 0 0 0
14 55 9 0 0 0 0 0 0 //Green Chaos Box
14 56 15 0 0 0 0 0 0 //Red Chaos Box
14 57 30 0 0 0 0 0 0 //Purple Chaos Box
end
SHOP 14 DONT USE THEM.
With this config every 600 secs give 1 point.
And have tables & producers :P.
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Ema Leto
Point Shop works for me
Tips for work.
CONFIGURE CORRECT JOINSERVER, need this odbc:
Pc_MuOnline, MuOnlineJoinDb, UseLog & Pe_MuOnline
zomb1 posted one js, them works.
Commonserver.cfg
//=======
//PC Bang
//=======
PCBangPointSystemOn =1
PCBangPointSystemLevel =1
PCBangPointRankingEvent =1 (If you have producers & tables of rankingserver)
PCBangPointFirstRuleTime =600
PCBangPointFirstRuleTimePoint =1
PCBangPointCommonRuleTime =600
PCBangPointCommonRuleTimePoint =1
PCBangMaxPoint =1008
PCBangPointFeverStartHour =20
PCBangPointFeverEndHour =24
PCBangPointFeverMultipleValue =1
PCBangResetDayOfWeek =2
PCBangResetHour =9
PCBangAddExperience =1.0
PCBangPointItemOpt
Code:
//======================================================================
//Translated & Archives of Data by Ema Leto
//Information of the file: Pc Point Shop
//======================================================================
//=======================================================================================================
//Type Item Points ConditionPoint Ability KeepTime_Sec AddExpPercent GetItemPercent NoMoreExp
//=======================================================================================================
0
13 96 32 0 1 1800 0 0 0
14 55 9 0 0 0 0 0 0 //Green Chaos Box
14 56 15 0 0 0 0 0 0 //Red Chaos Box
14 57 30 0 0 0 0 0 0 //Purple Chaos Box
end
SHOP 14 DONT USE THEM.
With this config every 600 secs give 1 point.
And have tables & producers :P.
seals from pc shop works?
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Dudi2
seals from pc shop works?
i can activate them, but they dont appear at my char.. i think its db problem =D
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Ema Leto
Point Shop works for me
Tips for work.
CONFIGURE CORRECT JOINSERVER, need this odbc:
Pc_MuOnline, MuOnlineJoinDb, UseLog & Pe_MuOnline
zomb1 posted one js, them works.
Commonserver.cfg
//=======
//PC Bang
//=======
PCBangPointSystemOn =1
PCBangPointSystemLevel =1
PCBangPointRankingEvent =1 (If you have producers & tables of rankingserver)
PCBangPointFirstRuleTime =600
PCBangPointFirstRuleTimePoint =1
PCBangPointCommonRuleTime =600
PCBangPointCommonRuleTimePoint =1
PCBangMaxPoint =1008
PCBangPointFeverStartHour =20
PCBangPointFeverEndHour =24
PCBangPointFeverMultipleValue =1
PCBangResetDayOfWeek =2
PCBangResetHour =9
PCBangAddExperience =1.0
PCBangPointItemOpt
Code:
//======================================================================
//Translated & Archives of Data by Ema Leto
//Information of the file: Pc Point Shop
//======================================================================
//=======================================================================================================
//Type Item Points ConditionPoint Ability KeepTime_Sec AddExpPercent GetItemPercent NoMoreExp
//=======================================================================================================
0
13 96 32 0 1 1800 0 0 0
14 55 9 0 0 0 0 0 0 //Green Chaos Box
14 56 15 0 0 0 0 0 0 //Red Chaos Box
14 57 30 0 0 0 0 0 0 //Purple Chaos Box
end
SHOP 14 DONT USE THEM.
With this config every 600 secs give 1 point.
And have tables & producers :P.
Thanks for test this JS, it need 2 ODBC is USE_LOG and MuOnlineJoinDB :D, i remove some noob ODBC to use MuOnlineJoinDB and crack BillCheck, IP Check, and insert f*cked log into DB
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Re: GameServer 1.00.90 (Fixes)
Would be nice if someone could upload some updates in DB and e-bags so i could update the 1st post.
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Re: GameServer 1.00.90 (Fixes)
Can please someone add post , add commands. :) Thanks
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Re: GameServer 1.00.90 (Fixes)
The aim of this thread is to make a bugless 1.00.90 for developers to build their servers on their own so that means there won't be any custom features.
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Denied
The aim of this thread is to make a bugless 1.00.90 for developers to build their servers on their own so that means there won't be any custom features.
sounds awesome.. but someone should post the offsets for customs here .. if they had the time
Offtopic : nice to see you again Denied, haven't seen you in about 7 or 6 years. :) send me a PM with you YM.
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Re: GameServer 1.00.90 (Fixes) (28-07 UPDATE)
It is a great job indeed. Now, the Jpn 1.03A client has been released already, I can login my own server by simply changing the version and the serial. But, M key dosen't work, X shop dosen't work (perhaps many other problems),I think it is the protocol's problem. So, can some one share the solution of these new protocols?
Thanks.
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Re: GameServer 1.00.90 (Fixes) (28-07 UPDATE)
Quote:
Originally Posted by
tianye
It is a great job indeed. Now, the Jpn 1.03A client has been released already, I can login my own server by simply changing the version and the serial. But, M key dosen't work, X shop dosen't work (perhaps many other problems),I think it is the protocol's problem. So, can some one share the solution of these new protocols?
Thanks.
Change from commonserver.cfg Language from 0 to 2
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Re: GameServer 1.00.90 (Fixes) (28-07 UPDATE)
Quote:
Originally Posted by
Denied
Change from commonserver.cfg Language from 0 to 2
Thanks you. I have tried to change the Language to both 0 and 2,but the problems still exist.So I find that we must change some old protocols by OllyDebugging the GS, can you post the solution here?
Agin, thanks.
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Re: GameServer 1.00.90 (Fixes) (28-07 UPDATE)
Quote:
Originally Posted by
tianye
It is a great job indeed. Now, the Jpn 1.03A client has been released already, I can login my own server by simply changing the version and the serial. But, M key dosen't work, X shop dosen't work (perhaps many other problems),I think it is the protocol's problem. So, can some one share the solution of these new protocols?
Thanks.
1.00.90 - s4 ep1
1.03A+ jpn - s5 ep3 (aka s5 ep4 kor)
protocol is changed ^^
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Re: GameServer 1.00.90 (Fixes)
Can someone share latest and stable with main cracked jpn client, compatible with Shatter 4.5 1.00.90 server releases ?
it's 1.03K or what version?
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Re: GameServer 1.00.90 (Fixes)
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Re: GameServer 1.00.90 (Fixes)
i use 1.03l and it works pretty well on shatter's 4.5
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Re: GameServer 1.00.90 (Fixes)
thanks a lot, people, I am using hte 1.03L, I juest want to change the client.........
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Denied
Use 1.03K
can you share working link (with cracked main)? dl-gameon don't work
Quote:
Originally Posted by muki2006
i use 1.03l
whats difference with 1.03K? It's better or not? Can you share working links?
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Re: GameServer 1.00.90 (Fixes)
1.03K Jpn Full Client MEGAUPLOAD - The leading online storage and file delivery service
need cracked main for 1.03K. someone have?
1.03U jpn Client MEGAUPLOAD - The leading online storage and file delivery service
1.03U cracked main MEGAUPLOAD - The leading online storage and file delivery service
very very nice client, all works but without seal of mobility sending "/move" -> client crash, M menu don't work (with seal of mobility too)
how to fix?
or
may be someone know hot to fix Shatter CzF 4.5 Client main-
a) First Screen's Loading bar don't show
b) Screenshot information message don't show
c) Add bold fonts to in-game strings like 1.03U for example
d) Fix M menu for Seal of mobility work
e) Panda pet and PC Point shop disabled- in 1.03U works
-?
thanks
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Stoff
may be someone know hot to fix Shatter CzF 4.5 Client main-
a) First Screen's Loading bar don't show
b) Screenshot information message don't show
c) Add bold fonts to in-game strings like 1.03U for example
d) Fix M menu for Seal of mobility work
e) Panda pet and PC Point shop disabled- in 1.03U works
-?
thanks
Code:
BYTE WarpMenu[2] = {0xEB,0x27}; // Warp menu
memcpy((int*)0x0075104B,WarpMenu,sizeof(WarpMenu));// Warp menu
BYTE DecriptLog[5] = {0x90, 0x90, 0x90, 0x90, 0x90};//Decript Log
memcpy((int*)0x006BD88D,DecriptLog,sizeof(DecriptLog));//Decript Log
memcpy((int*)0x006BDAA0,DecriptLog,sizeof(DecriptLog));//Decript Log
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Re: GameServer 1.00.90 (Fixes)
Mulegend, thanks! It's for CzF 4.5 Client main? If yes, Warp menu fix- for what?
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Re: GameServer 1.00.90 (Fixes)
1.03K Main! is perfect for S4.5
Warp menu is for not use Seals to warp...
Dowload client 1.03K and patch whit this and works fine ;)
Code:
BYTE ArchivoMod[6] = {0xE9, 0xA0, 0x00, 0x00, 0x00, 0x90}; //CheckSum BMD
memcpy((int*)0x0083B5B0,ArchivoMod,sizeof(ArchivoMod));//CheckSum BMD
BYTE RGCheckSum[6] = {0xE9, 0xDA, 0x00, 0x00, 0x00, 0x90};//CheckSum Files
memcpy((int*)0x0083B9BC,RGCheckSum,sizeof(RGCheckSum)); // CheckSum Files
SetByte(0x0083B9F4,0xEB); // RG Dismatch 1
SetByte(0x0049242A,0xEB); // RG Dismatch 2
BYTE Muexe1[2] = {0xEB,0x55};// Crack Mu.exe
memcpy((int*)0x005FA1DF,Muexe1,sizeof(Muexe1));// Crack Mu.exe
SetByte(0x005FA4D7,0xEB); // Crack Mu.exe
SetByte(0x005FA522,0xEB); // Crack GameGuard
SetByte(0x005FA130,0xEB); // MultiClient
BYTE WarpMenu[2] = {0xEB,0x27}; // Warp menu
memcpy((int*)0x0075104B,WarpMenu,sizeof(WarpMenu));// Warp menu
BYTE DecriptLog[5] = {0x90, 0x90, 0x90, 0x90, 0x90};//Decript Log
memcpy((int*)0x006BD88D,DecriptLog,sizeof(DecriptLog));//Decript Log
memcpy((int*)0x006BDAA0,DecriptLog,sizeof(DecriptLog));//Decript Log
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Re: GameServer 1.00.90 (Fixes)
Mulegend, don't work Crack Mu.exe... hook dll (with code from your post) to main - mu.exe don't load, but main.exe don't load too
something wrong with this
Code:
BYTE Muexe1[2] = {0xEB,0x55};// Crack Mu.exe
memcpy((int*)0x005FA1DF,Muexe1,sizeof(Muexe1));// Crack Mu.exe
without this- main.exe loads mu.exe, with this- loads nothing
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Mulegend
1.03K Main! is perfect for S4.5
Warp menu is for not use Seals to warp...
Dowload client 1.03K and patch whit this and works fine ;)
Code:
BYTE ArchivoMod[6] = {0xE9, 0xA0, 0x00, 0x00, 0x00, 0x90}; //CheckSum BMD
memcpy((int*)0x0083B5B0,ArchivoMod,sizeof(ArchivoMod));//CheckSum BMD
BYTE RGCheckSum[6] = {0xE9, 0xDA, 0x00, 0x00, 0x00, 0x90};//CheckSum Files
memcpy((int*)0x0083B9BC,RGCheckSum,sizeof(RGCheckSum)); // CheckSum Files
SetByte(0x0083B9F4,0xEB); // RG Dismatch 1
SetByte(0x0049242A,0xEB); // RG Dismatch 2
BYTE Muexe1[2] = {0xEB,0x55};// Crack Mu.exe
memcpy((int*)0x005FA1DF,Muexe1,sizeof(Muexe1));// Crack Mu.exe
SetByte(0x005FA4D7,0xEB); // Crack Mu.exe
SetByte(0x005FA522,0xEB); // Crack GameGuard
SetByte(0x005FA130,0xEB); // MultiClient
BYTE WarpMenu[2] = {0xEB,0x27}; // Warp menu
memcpy((int*)0x0075104B,WarpMenu,sizeof(WarpMenu));// Warp menu
BYTE DecriptLog[5] = {0x90, 0x90, 0x90, 0x90, 0x90};//Decript Log
memcpy((int*)0x006BD88D,DecriptLog,sizeof(DecriptLog));//Decript Log
memcpy((int*)0x006BDAA0,DecriptLog,sizeof(DecriptLog));//Decript Log
1.03k is season 4.6 and 1.00.90 gs is season 4.5 :rolleyes:
so 1.03k client is not "perfect" for this gs :blush:
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Re: GameServer 1.00.90 (Fixes)
the 1.03h client is PERFECT !
Use the CzF Client.
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Re: GameServer 1.00.90 (Fixes)
AppDec, what's perfect?
slipkorn13, i need original + cracked main. CzF is - no bold fonts in names and system messages, no start screen loading bar, no screenshot information, panda pet and ring don't works(but in client there are).
really- i want to use CzF because their client is the best of public clients but i need this things.
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Re: GameServer 1.00.90 (Fixes)
"panda pet and ring" - CzF files dont support this features :)
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Bason4ik
"panda pet and ring" - CzF files dont support this features :)
only CzF client
1.03U client support both but M menu don't work
1.03A+ client support both + skeleton pet and ring but M menu and cash shop don't work, it's have InGameShop not CashShop
but i don't know for sure
i think 1.03U - perfect solution for 1.00.90 jpn, with M menu fixed
but why CzF client don't support- in client Data folder Panda pet and ring models exists. that's why i need original client- i need to check what is difference between.
someone have 1.03K cracked main and/or 1.03H(?) client and cracked main? i want to find most perfect client version for 1.00.90 jpn.
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Re: GameServer 1.00.90 (Fixes)
Got someone a good packet sniffer?
Thanks
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Denied
Got someone a good packet sniffer?
Thanks
wpe pro
try this wpepro09x.zip
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Ema Leto
Point Shop works for me
Tips for work.
CONFIGURE CORRECT JOINSERVER, need this odbc:
Pc_MuOnline, MuOnlineJoinDb, UseLog & Pe_MuOnline
zomb1 posted one js, them works.
Commonserver.cfg
//=======
//PC Bang
//=======
PCBangPointSystemOn =1
PCBangPointSystemLevel =1
PCBangPointRankingEvent =1 (If you have producers & tables of rankingserver)
PCBangPointFirstRuleTime =600
PCBangPointFirstRuleTimePoint =1
PCBangPointCommonRuleTime =600
PCBangPointCommonRuleTimePoint =1
PCBangMaxPoint =1008
PCBangPointFeverStartHour =20
PCBangPointFeverEndHour =24
PCBangPointFeverMultipleValue =1
PCBangResetDayOfWeek =2
PCBangResetHour =9
PCBangAddExperience =1.0
PCBangPointItemOpt
Code:
//======================================================================
//Translated & Archives of Data by Ema Leto
//Information of the file: Pc Point Shop
//======================================================================
//=======================================================================================================
//Type Item Points ConditionPoint Ability KeepTime_Sec AddExpPercent GetItemPercent NoMoreExp
//=======================================================================================================
0
13 96 32 0 1 1800 0 0 0
14 55 9 0 0 0 0 0 0 //Green Chaos Box
14 56 15 0 0 0 0 0 0 //Red Chaos Box
14 57 30 0 0 0 0 0 0 //Purple Chaos Box
end
SHOP 14 DONT USE THEM.
With this config every 600 secs give 1 point.
And have tables & producers :P.
works with data and event servers from CzF 4.5? or need this -
DataServer 0.70.04T (JPN) + EventServer 20080627 (JPN)?
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Re: GameServer 1.00.90 (Fixes)
pcbang is disabled in CzF s4.5 files due the lack of correct files when they were made. they still got cashshop though.
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Re: GameServer 1.00.90 (Fixes)
Founded bugs with Selupan (Raklion Event):
1) Exc. Items drop ONLY with luck (no random)
2) evenitembug configed right, NormalItemDrop = 50, and all items in 5000 group (50%) -> BUT DROP ONLY ITEMS, NO ZEN :( zen must drop in 50% ...
and how to configure Selupan to appear not in 7min but 12h or 24h ... now (tested) maximum regen time = 7 minutes :(
---------- Post added at 11:29 PM ---------- Previous post was at 11:28 PM ----------
Quote:
Originally Posted by
Shatter
pcbang is disabled in CzF s4.5 files due the lack of correct files when they were made. they still got cashshop though.
how to disable pcbangshop ?
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Re: GameServer 1.00.90 (Fixes)
TjemiK^,
try this
Code:
SetNop(0x004A23BA,7); //Fix Selupan Drop Luck
SetByte(0x0061018E,0x81); // Raklion Boss 24h Respawn Fix
SetByte(0x0061018F,0x51); //
SetByte(0x00610190,0x01); // this last string added to this fix in System32 fixes release, don't test it yet
don't know credits, finded in sources
Shatter gs update 2 already have this fixes but also i don't test it yet
Shatter,
disable-option hardcoded in client main and/or GS? other servers like data, event? how to enable it? because i want to test EmaLeto guide
btw, i using your latest 4.5 files and White Wizard Orc drop don't work for me
Code:
//------------------------------------------------------//
// White Wizard Reward //
//------------------------------------------------------//
WWItemDropIndexID = 13
WWItemDropGroupID = 20
how to fix? or this is only my problem, not files problem?
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Re: GameServer 1.00.90 (Fixes)
the codes can be wrong in the dll, try swapping the numbers. like 20 instead of 13 and 13 instead of 20 :rolleyes:
Ex.
Code:
//------------------------------------------------------//
// White Wizard Reward //
//------------------------------------------------------//
WWItemDropIndexID = 20
WWItemDropGroupID = 13
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Re: GameServer 1.00.90 (Fixes)
Shatter, now works! thanks!
and one question
pc point shop disabled in czf client only, not gs hardcoded, right? because in 1.03U client violet 'pc cafe point' text in left high corner is visible, in czf - not.
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Stoff
Code:
SetNop(0x004A23BA,7); //Fix Selupan Drop Luck
SetByte(0x0061018E,0x81); // Raklion Boss 24h Respawn Fix
SetByte(0x0061018F,0x51); //
SetByte(0x00610190,0x01); // this last string added to this fix in System32 fixes release, don't test it yet
don't know credits, finded in sources
Shatter gs update 2 already have this fixes but also i don't test it yet
i use Shatter's Update 2 Gameserver's (GS & GS_CS). Shatter, your fixes the same (bugged) or i can try this?
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Re: GameServer 1.00.90 (Fixes)
Hi Denied, can you post fix of PK Party Kill?
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Re: GameServer 1.00.90 (Fixes)
Dk Greater Fortitude 2kk HP, not is a real bug but it s*cks... any fix ?
EDIT:
Greater Fortitude Strengthener (Skill Tree) the same problem...
sorry for bad english.
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Re: GameServer 1.00.90 (Fixes)
Guys, this GS have known bugs, which are not fixed? Please post and I`ll try to fix. Thanks in advance.
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Re: GameServer 1.00.90 (Fixes)
Quote:
Dk Greater Fortitude 2kk HP, not is a real bug but it s*cks... any fix ?
EDIT:
Greater Fortitude Strengthener (Skill Tree) the same problem...
sorry for bad english.
Original Wz 1.00.09 GameServer dont have this bug. Just find it on RageZone, download.. and hook it!
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Re: GameServer 1.00.90 (Fixes)
this update can use on Summer Edition Season 4 server file and client??.. yes or no?
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Re: GameServer 1.00.90 (Fixes)
if i remember summer edition season4 its SCFMT server...and so...you cant use...
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Bason4ik
if i remember summer edition season4 its SCFMT server...and so...you cant use...
what GS and GS_CS can use on summer edition season 4 file???
can u give us link???
update?
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Re: GameServer 1.00.90 (Fixes)
any new updates (fixes)? i asked for some in this topic :O if someone have ...
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Re: GameServer 1.00.90 (Fixes)
00406B74 68 90010000 PUSH 2BC
Weight = FW_BOLD
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1 Attachment(s)
Re: GameServer 1.00.90 (Fixes)
http://forum.ragezone.com/attachment...1&d=1287830865
on GS update 2. How to fix?
latest files + sources GS shows no errors
or
How to enable PointShop in Shatter GS? Add config lines in commonserver.cfg and pcbangpointitemopt.txt - no result (in game and in log file).
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Re: GameServer 1.00.90 (Fixes)
Quote:
Originally Posted by
Stoff
http://forum.ragezone.com/attachment...1&d=1287830865
on GS update 2. How to fix?
latest files + sources GS shows no errors
or
How to enable PointShop in Shatter GS? Add config lines in commonserver.cfg and pcbangpointitemopt.txt - no result (in game and in log file).
in commonserver cfg
DevilSquareEventConnect = 1 ; Server se conecta com o Ranking Server (0=desabilitado/1=habilitado)
press '1' :)
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Re: GameServer 1.00.90 (Fixes)
did you include the option.dll and option.ini here?
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Re: GameServer 1.00.90 (Fixes)
Its coorect main for gs 90...
Main 1.03h
Multiupload.com - upload your files to multiple file hosting sites!
¬¬
1 need offsets for gs_cs itens exel and full in cashshop
I need fixes for dll
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Re: GameServer 1.00.90 (Fixes)
could post the date of the folder gameserver
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Re: GameServer 1.00.90 (Fixes)
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Re: GameServer 1.00.90 (Fixes)
Is giving this error when my hook dll in gameserver.
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