Re: [Modeling] Converting
it may be something as silly as the blender obj exporter exports the obj slightly differently, i use 3ds max and when i got the obj export plugin it did the same, if you can get something like cineam 4d (thats what i use to export obj after i modeled in 3ds max) as i know the obj converter in cinema 4d works
Re: [Modeling] Converting
hmm, does cinema 4d import blend files? or any succsessful blender exporrt files? becuase im good modeler in blender and i prefer it
Re: [Modeling] Converting
Think i might try downlaod c4d export as 3ds max and import and then export again as obj...
Re: [Modeling] Converting
Quote:
Originally Posted by
xCJxDreamer
Think i might try downlaod c4d export as 3ds max and import and then export again as obj...
yeah if blener can export .3ds file type thats what i import into cinema 4d
Re: [Modeling] Converting
Quote:
Originally Posted by
xCJxDreamer
2) there is a way better converter
I've been wondering this too, using arrow keys to edit every bone is extremely annoying and impractical, it's stopped me from creating any really good models ingame.
Re: [Modeling] Converting
guys im am going to test this out and report back my results :)