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1 Attachment(s)
EXP Table
The following EXP tables are modified to compensate the bad ratio between daily quests and exp (espacially in higher levels)
The new table is based on the crazy stone quest, which can be repeated daily and gives a large amount of exp, the calculation is as follows:
at level 30 you have to do 3x crazy stone to level up, level 40 -> 4x, ..., level 100 -> 10x
To build a bridge over the ravine of less monster exp compared to the earned daily quest exp, it is recommend to set the server to a rate of 5x~10x, so you have to kill ~16 (ordinary) mobs at level 10, ~59 mobs at level 30, ~326 mobs at level 70, ~1417 mobs at level 100,...
The included pet exp table isn't based on a special formula it's just ~player exp / 100
Attachments:
- Open Office Calc Sheet with detailed Calculations
- PDF of the Open Office Sheet
- Player EXP table for import with sELedit (1.3.6 Client)
- Pet EXP table for import with sELedit (1.3.6 Client)
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Re: EXP Table
Nice release ronny1982, thanks.
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Re: EXP Table
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Re: EXP Table