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[Development]Custom Interface V1.00
Hello, RaGEZONERS
This is the first time i will be working on a custom interface.
Since i'm going to start a new gaming network i still have my doubts of the name. But anyway i'm working on a custom interface people haven't really givin me a straight sketch so i'm gonna do it my way.
I hope you guy's like it, tips are welcome flaming 2.
Total progress : 45%
Progress 9/8/2010 :
http://img691.imageshack.us/img691/4...minterface.jpg
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http://img210.imageshack.us/img210/4...minterface.jpg
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10/8/2010
http://img204.imageshack.us/img204/4...minterface.jpg
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Re: [Development]Custom Interface V1.00
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Re: [Development]Custom Interface V1.00
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Re: [Development]Custom Interface V1.00
Vanadis <3
Love it 10/10 for the look already.
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Re: [Development]Custom Interface V1.00
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Re: [Development]Custom Interface V1.00
Nice, where does Vanadis stands for?
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Victoriala
Nice, where does Vanadis stands for?
Uhm well, thats a good question i dont know LMFAO!!! Somebody gave me that name and i liked it like love on the first site;;
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
MicroManiacs
Uhm well, thats a good question i dont know LMFAO!!! Somebody gave me that name and i liked it like love on the first site;;
We will own all.
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Re: [Development]Custom Interface V1.00
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Re: [Development]Custom Interface V1.00
Looks very nice...
But it looks like your going for vertical rooms?
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Joe9099
Looks very nice...
But it looks like your going for vertical rooms?
No meng, Horizontal.. im now only thinking where i should place the chatbox and how i should do it 0.o
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Re: [Development]Custom Interface V1.00
Hm ok but from the image it just seems a bit of a small space to add the horizontal ones o_o
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Joe9099
Hm ok but from the image it just seems a bit of a small space to add the horizontal ones o_o
it is.
Id say put it above the gunz render, but again thats not gonna work cause of the rooms.
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Re: [Development]Custom Interface V1.00
I think i misunderstood Joe, if he means going vertical like this :: then yes :
http://i41.tinypic.com/rrif88.png
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Re: [Development]Custom Interface V1.00
its not gonna work, so you don't waste your time finishing it.
Its looks good, but yea
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Nobody666
its not gonna work, so you don't waste your time finishing it.
Its looks good, but yea
Why shoulden't it work?
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Re: [Development]Custom Interface V1.00
arent you allready made valiantgamig now you make a new again...?
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Re: [Development]Custom Interface V1.00
Ripped background. It's made by Ukrainer :P.
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
-Phoenix-
arent you allready made valiantgamig now you make a new again...?
Sort off, we are planning to ... since ValiantGaming ( the name ) wasn't created by me and i dont feel me @ home there.
Quote:
Originally Posted by
Arcelor
Ripped background. It's made by Ukrainer :P.
Found it on google...
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
MicroManiacs
Why shoulden't it work?
To change rooms showing placement, you need asm/hex edditing >_>
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
pluke001
To change rooms showing placement, you need asm/hex edditing >_>
Then it's still possible.
Through xml it isn't, you will relocate the whole room part at once so.. :p
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
pluke001
To change rooms showing placement, you need asm/hex edditing >_>
Thanks for telling me that, then i will use horizontal rooms updated the interface...
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Re: [Development]Custom Interface V1.00
Even if you found it on google, Ukrainer from Freestylers made that. Hence, you ripped it.
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Re: [Development]Custom Interface V1.00
It isn't ripping if it's found on google.
It means google ripped it and released to the internet :P
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Arcelor
Even if you found it on google, Ukrainer from Freestylers made that. Hence, you ripped it.
Then i think you shoulden't even use images from google picture's anymore nothing.Since everything would be ripped.
Code:
http://www.google.nl/images?um=1&hl=nl&biw=1501&bih=725&tbs=isch%3A1&sa=1&q=Gunz+Wallpaper&aq=f&aqi=g1&aql=&oq=&gs_rfai=
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Victoriala
Then it's still possible.
Through xml it isn't, you will relocate the whole room part at once so.. :p
I didnt said that its imposible. I just said what it requires >_>
Also I gues no1 found out how to modify it as far as I know.
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Re: [Development]Custom Interface V1.00
Everybody calm down -_-
Hes using the resources available to him that's all. No need to fight about it.
So you people who use GunZ images on your banner ripped them from IJJI. You are also using ripped GunZ server files from IJJI.
You've all ripped something once, so have I. No need to target someone for something you've done before right?
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Dell Honne
Everybody calm down -_-
Hes using the resources available to him that's all. No need to fight about it.
So you people who use GunZ images on your banner ripped them from IJJI. You are also using ripped GunZ server files from IJJI.
You've all ripped something once, so have I. No need to target someone for something you've done before right?
Welcome to the GunZ Online category! This is an ever-day occurrence, I normally just ignore it and wait for styx to do some clean up. (We all know lambda does nothing, and stefan has been busy lately)
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
DawsonByrd
Welcome to the GunZ Online category! This is an ever-day occurrence, I normally just ignore it and wait for styx to do some clean up. (We all know lambda does nothing, and stefan has been busy lately)
Quoted for truth.
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
DawsonByrd
Welcome to the GunZ Online category! This is an ever-day occurrence, I normally just ignore it and wait for styx to do some clean up. (We all know lambda does nothing, and stefan has been busy lately)
Thank you thank you.
Sadly, the FlyFF section is way worse so I know exactly what you mean :P:
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Dell Honne
Thank you thank you.
Sadly, the FlyFF section is way worse so I know exactly what you mean :P:
that's why i left it
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Re: [Development]Custom Interface V1.00
Does anyone has tips what i can edit / add or change??
http://img204.imageshack.us/img204/4...minterface.jpg
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Re: [Development]Custom Interface V1.00
hmm you mis something of his sword + you need to add game room numbers (1 till 6 ).
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Victoriala
hmm you mis something of his sword + you need to add game room numbers (1 till 6 ).
The render is like that:P But uhm don't the rooms have on the left side 4 otherside 4 = 8?
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Re: [Development]Custom Interface V1.00
Your interface will be bugged :p.
Eventually you get 2 rows of rooms per page.
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
MicroManiacs
The render is like that:P But uhm don't the rooms have on the left side 4 otherside 4 = 8?
hes means page numbers
1 2 3 4 5 6 and the arrows
and if thats big enough so the rooms work fine then its good.
Only thing i might try would be to move the player/lobby info down and the chat, you can see a small gap between the bottom of the page and them. idk if that would look better or not though.
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Victoriala
Your interface will be bugged :p.
Eventually you get 2 rows of rooms per page.
:o thats what you mean, thats when i'm positioning the x / y
Quote:
Originally Posted by
Nobody666
hes means page numbers
1 2 3 4 5 6 and the arrows
and if thats big enough so the rooms work fine then its good.
Only thing i might try would be to move the player/lobby info down and the chat, you can see a small gap between the bottom of the page and them. idk if that would look better or not though.
I will try it..
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Re: [Development]Custom Interface V1.00
Just move them with xml and test it out :D (online server needed ofc to see what happens to the rooms :D).
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Re: [Development]Custom Interface V1.00
Vertical rooms have been done before. It is possible via asm packet editing so that each room (8 default can be more or less depending on your interface) can be set to use a fixed position by xml.
At arcelor I love the bullshit your full of as the so called ripped image, It may be found on google and lol at suggesting Ukrainer created it which is also a lie. It was created by a guy called "~GoD23". nt
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Kevlarji
Vertical rooms have been done before. It is possible via asm packet editing so that each room (8 default can be more or less depending on your interface) can be set to use a fixed position by xml.
As for the so called ripped image, It may be found on google and as someone suggested Ukrainer created it which is also a lie. It was created by a guy called "
~GoD23" 2 years ago.
we know its possible, just no one here does it or knows except for a few who probably wouldn't bother with it.
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Nobody666
we know its possible, just no one here does it or knows except for a few who probably wouldn't bother with it.
True, I've done it before after much trial and error and trust me it is not worth the horrific amount of asm editting required for a small yet insignifance cosmetic face lift.
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Re: [Development]Custom Interface V1.00
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Re: [Development]Custom Interface V1.00
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Kevlarji
True, I've done it before after much trial and error and trust me it is not worth the horrific amount of asm editting required for a small yet insignifance cosmetic face lift.
eh itd be nice, cause right now the development of interfaces is really kind of limited.
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Kevlarji
True, I've done it before after much trial and error and trust me it is not worth the horrific amount of asm editting required for a small yet insignifance cosmetic face lift.
And I love this comment, you bring it out so epicly.
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Re: [Development]Custom Interface V1.00
I've finished the lobby interface almost...
i only coulden't find where the Players / friends / Clan tab was you will see that thats the only thing not on his right positions if someone could tell me the name of it i would appreciate it :P maybe im to lazy but well this is what i got so far...
Too bad i can't test the rooms...
http://img267.imageshack.us/img267/2...1107332254.png
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http://img267.imageshack.us/img267/2...1107332254.png
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http://img42.imageshack.us/img42/306...1107334612.png
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Re: [Development]Custom Interface V1.00
Monster bible button is ugly :/ .
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Victoriala
Monster bible button is ugly :/ .
Me knows meng, btw i was thinking about something you know how Styx add the Announcement box with delay's? Let me say how i use 1 image for the interface i could try to use 5 colors let me say a blue / green / orange / pink etc then instead off the announcement box i put those interface images at templates.xml with the delay..
Then if im right the interface color should change to right?:P
i'm gonna try it lmfao..
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Re: [Development]Custom Interface V1.00
That should work.
Something like this in Template.xml
PHP Code:
<ANIMATIONTEMPLATE item="Interface">
<BITMAP>Interface_1.png</BITMAP>
<BITMAP>Interface_2.png</BITMAP>
<BITMAP>Interface_3.png</BITMAP>
<BITMAP>Interface_4.png</BITMAP>
<BITMAP>Interface_5.png</BITMAP>
<DELAY>500</DELAY>
</ANIMATIONTEMPLATE>
Add this to Lobby.xml (if I'm right).
PHP Code:
<ANIMTEMPLATE>Interface</ANIMTEMPLATE>
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
Victoriala
That should work.
Something like this in Template.xml
PHP Code:
<ANIMATIONTEMPLATE item="Interface">
<BITMAP>Interface_1.png</BITMAP>
<BITMAP>Interface_2.png</BITMAP>
<BITMAP>Interface_3.png</BITMAP>
<BITMAP>Interface_4.png</BITMAP>
<BITMAP>Interface_5.png</BITMAP>
<DELAY>500</DELAY>
</ANIMATIONTEMPLATE>
Add this to Lobby.xml (if I'm right).
PHP Code:
<ANIMTEMPLATE>Interface</ANIMTEMPLATE>
I'm gonna try yours now, mine crashed i used this :
Code:
<ANIMATIONTEMPLATE item="AnnLobby">
<BITMAP>bottom_panel.png</BITMAP>
<BITMAP>bottom_panel_2.png</BITMAP>
<BITMAP>bottom_panel_3.png</BITMAP>
<BITMAP>bottom_panel_4.png</BITMAP>
<BITMAP>bottom_panel_5.png</BITMAP>
<DELAY>3000</DELAY>
</ANIMATIONTEMPLATE>
Code:
<ANIMATION item="AnnLobbyAnim" parent="Lobby">
<PLAYMODE>repetition</PLAYMODE>
<ANIMTEMPLATE>AnnLobby</ANIMTEMPLATE>
<BOUNDS>
<X>0</X>
<Y></Y>
<W>800</W>
<H>600</H>
</BOUNDS>
<VISIBLE>true</VISIBLE>
</ANIMATION>
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
MicroManiacs
I'm gonna try yours now, mine crashed i used this :
Code:
<ANIMATIONTEMPLATE item="AnnLobby">
<BITMAP>bottom_panel.png</BITMAP>
<BITMAP>bottom_panel_2.png</BITMAP>
<BITMAP>bottom_panel_3.png</BITMAP>
<BITMAP>bottom_panel_4.png</BITMAP>
<BITMAP>bottom_panel_5.png</BITMAP>
<DELAY>3000</DELAY>
</ANIMATIONTEMPLATE>
Code:
<ANIMATION item="AnnLobbyAnim" parent="Lobby">
<PLAYMODE>repetition</PLAYMODE>
<ANIMTEMPLATE>AnnLobby</ANIMTEMPLATE>
<BOUNDS>
<X>0</X>
<Y></Y>
<W>800</W>
<H>600</H>
</BOUNDS>
<VISIBLE>true</VISIBLE>
</ANIMATION>
On the first code you used AnnLobby.
And on the second annLobbyAnim.
They need to be the same name ;).
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Re: [Development]Custom Interface V1.00
I Love this interface <3
Looby.xml
Code:
<!-- Lobby Annimations -->
<ANIMATION item="AnnLobbyAnim" parent="Lobby">
<PLAYMODE>repetition</PLAYMODE>
<ANIMTEMPLATE>AnnLobbyAnim</ANIMTEMPLATE>
<BOUNDS>
<X>287</X>
<Y>563</Y>
<W>186</W>
<H>35</H>
</BOUNDS>
<VISIBLE>true</VISIBLE>
</ANIMATION>
Templates.xml
Code:
<!-- Animation template of announcements -->
<ANIMATIONTEMPLATE item="AnnLobbyAnim">
<BITMAP>nicklobby1.png</BITMAP>
<BITMAP>nicklobby4.png</BITMAP>
<BITMAP>nicklobby3.png</BITMAP>
<BITMAP>nicklobby2.png</BITMAP>
<DELAY>100</DELAY>
</ANIMATIONTEMPLATE>
Credits to: Styx :love:
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Re: [Development]Custom Interface V1.00
I was right after all :p.
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Re: [Development]Custom Interface V1.00
Quote:
Originally Posted by
fenixdoido
I
Love this interface
<3
Looby.xml
Code:
<!-- Lobby Annimations -->
<ANIMATION item="AnnLobbyAnim" parent="Lobby">
<PLAYMODE>repetition</PLAYMODE>
<ANIMTEMPLATE>AnnLobbyAnim</ANIMTEMPLATE>
<BOUNDS>
<X>287</X>
<Y>563</Y>
<W>186</W>
<H>35</H>
</BOUNDS>
<VISIBLE>true</VISIBLE>
</ANIMATION>
Templates.xml
Code:
<!-- Animation template of announcements -->
<ANIMATIONTEMPLATE item="AnnLobbyAnim">
<BITMAP>nicklobby1.png</BITMAP>
<BITMAP>nicklobby4.png</BITMAP>
<BITMAP>nicklobby3.png</BITMAP>
<BITMAP>nicklobby2.png</BITMAP>
<DELAY>100</DELAY>
</ANIMATIONTEMPLATE>
Credits to: Styx :love:
Thanks im gonna try it that way.
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Re: [Development]Custom Interface V1.00
Nice o.o il give it 10/10 :o
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Re: [Development]Custom Interface V1.00
I really dont see why people try to rearrange the text boxes, they are fine how they are... moving them just makes it so annoying and confusing.
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Re: [Development]Custom Interface V1.00
Now THIS is something I'd use. 10/10