3 Attachment(s)
Npc/Portal/Mysql Changes/Fixes/Adds *UPDATED* V3
This npc scropts are ment for gms like servers.
These fixes and changes are ment for MoopleDev(v83) I seriously dont know if other sources need these fixes but the script is useable in every source so..
When I was checking some npcs I found a lot of portals not working so.
All the text changes are based of the latest version of GMS
Damm.. A lot of new lines hope you guys get it, the monsterdrops and shops I created are based on MoopleDev(revision 25) it's 'monsterdropid' and 'shopitemid' counting so if you get errors while executing the files.. please change the counting of the sql sentences in your database under the tables 'shopitems' and 'monsterdrops'.
fixed/changed npcs:
Code:
V1:
NPC - 1012103 - Natalie
NPC - 1012104 - Brittany
NPC - 1012105 - Ms. Tan
NPC - 1052004 - Denma the Owner
NPC - 1052005 - Dr. Feeble
NPC - 9200100 - Dr. Lenu
V2:
Added portal fixes
PORTAL - gotocastle - To Map: 106020500 - Mushroom Castle - Mushroom Forest Field
PORTAL - TD_MC_first - To Map: 106020000 - Mushroom Castle - Mushroom Forest Field
PORTAL - subway_in2 - Opens Npc: The Ticket Gate
NPC - 1012002 - Vicious
V3:
Added mysql scripts
MYSQL SHOP - 1301000 - Thorr
MYSQL DROP - 3300000 - Renegade Spores (hidden - street drops)
MYSQL DROP - 3300001 - Poison Mushroom (hidden - street drops)
V4:
Adding all the other monster drops in Mushroom Castle
Btw: Just like every releaser here I Quit my thread if you guys start flaming
V1
Mediafire Download
V2
Mediafire Download
V3
Mediafire Download
like my release? please press http://forum.ragezone.com/zoomtube/b...ost_thanks.gif
Quote:
Originally Posted by
Ace
You're doing a great job fixing those NPC's.
Quote:
Originally Posted by
chocolateownz
Good job on the NPCs
Quote:
Originally Posted by
AngelPadron
Excelent ReleasE! Really awesome!
Re: NpcPacket Changes/Fixes *UPDATED* V1
Quote:
Originally Posted by
Dstollie
This npc packet is ment for gms like servers.
These fixes and changes are ment for MoopleDev(v83) I seriously dont know if other sources need these fixes but the script is useable in every source so..
All the text changed are based of the latest version of GMS
fixed/changed npcs:
Code:
V1:
1012103 - Natalie
1012104 - Brittany
1012105 - Ms. Tan
1052004 - Denma the Owner
1052005 - Dr. Feeble
9200100 - Dr. Lenu
V2:
... just wait a day chill guys I need to sleep to
Do not ask me what changed I and what I fixed go find it our yourself.
Btw: Just like every releaser here I
Quit my thread if you guys start
flaming
V1
Mediafire Download
Nice, but is there really a need to quit when people start flaming? You're just asking for people to flame you on purpose, just saying.
Re: NpcPacket Changes/Fixes *UPDATED* V1
Quote:
Originally Posted by
mariokiller64
Nice, but is there really a need to quit when people start flaming? You're just asking for people to flame you on purpose, just saying.
well said
Re: NpcPacket Changes/Fixes *UPDATED* V1
Cool I guess o_o. But one question,
why "NpcPacket"? It's only NPC.
Re: NpcPacket Changes/Fixes *UPDATED* V1
Quote:
Nice, but is there really a need to quit when people start flaming? You're just asking for people to flame you on purpose, just saying.
I'mm just warning them not to flame otherwise... And I don't think people on this forum will flame on purpose to let me stop this thread if so, he would be a ******* jerk.
Quote:
Originally Posted by
Ace
Cool I guess o_o. But one question,
why "NpcPacket"? It's only NPC.
It's a packet fed up with npc's
Re: NpcPacket Changes/Fixes *UPDATED* V1
What packet? No packet fucked up from what I saw. Theese NPC's
don't even requies packets.
Re: NpcPacket Changes/Fixes *UPDATED* V1
Quote:
Originally Posted by
Ace
What packet? No packet fucked up from what I saw. Theese NPC's
don't even requies packets.
Nvm ill change the name I not here to discuss about packets.
Im currently rescripting Vicious the item maker.. damm never changed so much words in one single script.
Re: NpcPacket Changes/Fixes *UPDATED* V1
Don't remake Vicious, It's alot of coding, just take the currect one
and modify it's text.
Re: NpcPacket Changes/Fixes *UPDATED* V1
Quote:
Originally Posted by
Ace
What packet? No packet fucked up from what I saw. Theese NPC's
don't even requies packets.
Do you get pleasure from flaming? Go jackoff then come back.
Re: Npc Changes/Fixes *UPDATED* V1
I done vicious its now just like the latest gms source for 98% gms added somethings that made it more complicated to script for me and to understand for the player
Re: NpcPacket Changes/Fixes *UPDATED* V1
Quote:
Originally Posted by
-Daniel-
Do you get pleasure from flaming? Go jackoff then come back.
do you even know what a packet is? if you did, you would know why that post was CONSTRUCTIVE CRITICISM, not FLAMING. there's a huge difference...>_>
Re: Npc/Portal Changes/Fixes *UPDATED* V2
Re: NpcPacket Changes/Fixes *UPDATED* V1
Quote:
Originally Posted by
-Daniel-
Do you get pleasure from flaming? Go jackoff then come back.
How this is even flaming? Learn2read.
On-topic: You're doing a great job fixing those NPC's.
Re: NpcPacket Changes/Fixes *UPDATED* V1
Quote:
How this is even flaming? Learn2read.
.. I regret I made a mistake about the Packet.. I made a translate fualt (in dutch is 'pakket' a bunch of items) sorry for that.
Quote:
On-topic: You're doing a great job fixing those NPC's.
Thanks man Im currently fixing the pot shop in mushroom castle.
Re: Npc/Portal Changes/Fixes *UPDATED* V2
Good job on the NPCs :D.
Offtopic Question: How do i find portal names? Is it in xml? Thanks :)