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1 Attachment(s)
[BoR] external client(s) DS,JS,CS
- faster than original applications
- stability improved from original applications
- resource usage optimized(see the image)
- structured open-sources
- stable and tested
DataServer
- 100% compatible with 1.00.18 JPN GameServer
- multi-server support : you can run on the same application up to 1,000 dataservers
- threads count configurable : you can increase it on strong machines
JoinServer
- auto disconnect
- MD5 encryption support
ConnectServer
- Idle time configurable : you can increase/decrease the time after an idle client will be disconnected
- Server Groups configurable : you can put your server in any group you want without to increase the server's code
- Load bar is filled 90% just for tests
- Autoupdater's protocol core was not coded
- more to come
Images
Links
Configuration
- config file(included in "Files" rar, just need some modifications)
Code:
<?xml version="1.0"?>
<Config>
<DataBase>
<Host>(local)</Host> <!-- Database Host !-->
<User>sa</User> <!-- Database Username !-->
<Pass>password</Pass> <!-- Database Password !-->
<DB>MuOnline</DB> <!-- Database Name !-->
</DataBase>
<DataServer>
<PortStart>55960</PortStart> <!-- 1st DS Port !-->
<PortCount>2</PortCount> <!-- DS Count !-->
<ThreadsCount>2</ThreadsCount> <!-- Number thread per DS Count !-->
</DataServer>
<RankingServer>
<Port>44455</Port> <!-- RankingServer Port !-->
</RankingServer>
<JoinServer>
<Port>55970</Port> <!-- JoinServer Port !-->
<MD5>true</MD5> <!-- [true/false] MD5 [enabled/disabled] !-->
</JoinServer>
<ConnectServer>
<Port>44405</Port> <!-- ConnectServer Port !-->
<IdleTime>60</IdleTime> <!-- Time In Seconds To Disconnect The Idle Clients !-->
<ServersGroup> <!-- Each ServerGroup tag means a new serversgroup in client !-->
<Server Ip="124.124.124.124" Port="55901" Show="true" />
</ServersGroup>
</ConnectServer>
</Config>
- <PortCount>X</PortCount> : X represents the number of DS created by our eDS application
Example:
Code:
<PortStart>55960</PortStart>
<PortCount>4</PortCount>
will create 4 dataservers with ports starting from 55960
Code:
DS1 -> port 55960
DS2 -> port 55962
DS3 -> port 55964
DS4 -> port 55966
- <ThreadsCount>X</ThreadsCount> : X is the number of thread created by our application. We recommend you to DON'T modify this value if you are a novice and let the default value 2!
For advanced users we recommend a value of "
2 * number of server's processor cores".
Example:
Quote:
For a QuadCore processor with 4 logical cores we recomment 8 threads.
- <ServersGroup></ServersGroup> : Each tag likes this added in config file means a new server's group and it will contain the servers represented in <Server /> tags.
Example:
Code:
<ServersGroup>
<Server Ip="124.124.124.124" Port="55901" Show="true" />
</ServersGroup>
<ServersGroup>
<Server Ip="124.124.124.124" Port="55910" Show="true" />
</ServersGroup>
will be shown in client as 2 server's groups each of them containing one server, first of them on ip 124.124.124.124 and port 55901 and second on ip 124.124.124.124 and port 55910.
Legend
- unique feature
- under-development
Credits
- s@nek[BoR]
- leo123[BoR]
- [RCZ]ShadowKing
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Re: [BoR] external client(s) DS,JS,CS
Approved. Great work. Wish it worked for 97 :P
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Re: [BoR] external client(s) DS,JS,CS
OOOOOO Thanks very much!!! Nice job :)))
Can I use for Season2?
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Re: [BoR] external client(s) DS,JS,CS
what server files you use?
I think our DS fully works with MMT, Shatter's files and SCF's files, but JS works in any version.
You can test it with other files to see if they are compatible.
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Re: [BoR] external client(s) DS,JS,CS
works normal on 97d , 97d-99i files
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Re: [BoR] external client(s) DS,JS,CS
With some modification works even in season 5 , but not 100%, they are some things to be done......
Thanks ShadowKing i see you are improve your coding skills.....respect.
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
[RCZ]ShadowKing
what server files you use?
I think our DS fully works with MMT, Shatter's files and SCF's files, but JS works in any version.
You can test it with other files to see if they are compatible.
Thanks for information. I use the ones that Denied released, but yeah it's MMT. And it works (not fully, seal effect is not supported in dataserver), just:
http://img651.imageshack.us/img651/1...2416430000.jpg
how to change that Non-Pvp and why server is like almost full xD?
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Re: [BoR] external client(s) DS,JS,CS
Nice performance!!,im trying it too, the same happens to me Fe3lPalN, 2 servers appear almost full, but they are empty, thanks! im using GS .90 S5,does anybody know what options dont work on S5 with this DS?, thanks!
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
Fe3lPalN
Thanks for information. I use the ones that Denied released, but yeah it's MMT. And it works (not fully, seal effect is not supported in dataserver), just:
http://img651.imageshack.us/img651/1...2416430000.jpg
how to change that Non-Pvp and why server is like almost full xD?
as i wrote in the first post the bars are filled at 90% since when we tested the protocols, but we didn't finished the function to get real number of users from the specified gs.
The next release will include this function and everything will be fine.
About pvp and non-pvp tags they are a client problem, first 2 or 3 servers(i don't remember exactly) will have the non-pvp tag and rest of them will have pvp tag.You can change your server's code to 3 or 4 and see if the non-pvp tag is still there.
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
[RCZ]ShadowKing
as i wrote in the first post the bars are filled at 90% since when we tested the protocols, but we didn't finished the function to get real number of users from the specified gs.
The next release will include this function and everything will be fine.
About pvp and non-pvp tags they are a client problem, first 2 or 3 servers(i don't remember exactly) will have the non-pvp tag and rest of them will have pvp tag.You can change your server's code to 3 or 4 and see if the non-pvp tag is still there.
http://img828.imageshack.us/img828/7...2420460000.jpg
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Re: [BoR] external client(s) DS,JS,CS
can you attach the "config.xml" file?
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Re: [BoR] external client(s) DS,JS,CS
PHP Code:
<?xml version="1.0"?>
<Config>
<DataBase>
<Host>(local)</Host>
<User>sa</User>
<Pass>kenguriukassisiun0riu</Pass>
<DB>MuOnline</DB>
</DataBase>
<DataServer>
<PortStart>55960</PortStart>
<PortCount>2</PortCount>
<ThreadsCount>16</ThreadsCount>
</DataServer>
<RankingServer>
<Port>95</Port>
</RankingServer>
<JoinServer>
<Port>55970</Port>
<MD5>false</MD5>
</JoinServer>
<ConnectServer>
<Port>44405</Port>
<IdleTime>60</IdleTime> <!-- One Minute To Disconnect Idle Clients !-->
<ServersGroup>
<Server Ip="82.135.231.137" Port="55901" Show="true" />
<Server Ip="82.135.231.137" Port="55902" Show="true" />
<Server Ip="82.135.231.137" Port="55903" Show="true" />
<Server Ip="82.135.231.137" Port="55904" Show="true" />
<Server Ip="82.135.231.137" Port="55905" Show="true" />
<Server Ip="82.135.231.137" Port="55906" Show="true" />
<Server Ip="82.135.231.137" Port="55907" Show="true" />
<Server Ip="82.135.231.137" Port="55908" Show="true" />
</ServersGroup>
</ConnectServer>
</Config>
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Re: [BoR] external client(s) DS,JS,CS
There are some problems with cs on reading servers from the file, we hope to fix that tomorrow and release, thanks for report.
LE: the problem was fixed, wait next release tomorrow.
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Re: [BoR] external client(s) DS,JS,CS
is this working with MFS Team Season V FULL? And 1 big problem, for a fiew days i have problem with DataServer1 ... it goes to standby mode ... does this have a kind of fix for that or this problem is not from dataserver?
and one more question: tomorrow relese will also have the 90%bars fixed?
btw, verry big thanx !!!
P.S.: you should change in JS disconnect all to disconnect user!
........................................................
DS bug found ... after a fiew hours it goes crazy ... minimize and maximize all by itself verry fast and you cant do nothing just restart the computer
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
ThePunish3r
is this working with MFS Team Season V FULL? And 1 big problem, for a fiew days i have problem with DataServer1 ... it goes to standby mode ... does this have a kind of fix for that or this problem is not from dataserver?
and one more question: tomorrow relese will also have the 90%bars fixed?
btw, verry big thanx !!!
P.S.: you should change in JS disconnect all to disconnect user!
........................................................
DS bug found ... after a fiew hours it goes crazy ... minimize and maximize all by itself verry fast and you cant do nothing just restart the computer
Yes it will work with that serverfiles.
About DS Bug, can you please post the logfiles from "LOG_DS" folder?
Here is the new release with fixed ConnectServer and connect bar fully coded.
Download Revision108.rar from Sendspace.com - send big files the easy way
Some information about pvp/non-pvp tags I got while i tested(1.05-1.06 kor client) server groups
Code:
First and second shown as non-pvp, also the 16th gs is non-pvp
PS1: the connectserver works only with joinserver from this thread!
PS2: all known and proven bugs were fixed, if you find a new one post it here so we can fix it, thanks!
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Re: [BoR] external client(s) DS,JS,CS
Now when I try to connect it says "Your account is invalid" xD
And can you add support of Seals to Dataserver?
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
Fe3lPalN
Now when I try to connect it says "Your account is invalid" xD
And can you add support of Seals to database?
Can you please verify if config.xml is proper configured and post the logs(DS+JS) when you try to login?
What serverfiles require seals?
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
[RCZ]ShadowKing
Can you please verify if config.xml is proper configured and post the logs(DS+JS) when you try to login?
What serverfiles require seals?
MMT Season2 :)
I think something wrong with md5. I do not use md5 and in config.xml is false.
cs log:
Code:
[23:06:11] [IOCP][ServerAdd] :: Index 0, Socket : 268, IP : 78.58.87.108
[23:06:11] [CServerManager][OnConnect] :: index(0)
[23:06:11] [CServerManager][OnConnected] :: index(0)
[23:06:11] [CSharedMemory][ReadMemory] :: Global\LOADBAR55901 -> 0
[23:06:11] [CSharedMemory][ReadMemory] :: Global\LOADBAR55901 -> 0
[23:06:12] [CSharedMemory][ReadMemory] :: Global\LOADBAR55901 -> 0
[23:06:12] [CSharedMemory][ReadMemory] :: Global\LOADBAR55901 -> 0
[23:06:13] [GProtocol][ServerInfoReq] :: [0] Server Selected!
[23:06:13] [IOCP] :: Connection Closed, dwIoSize == 0 (Index:0)
[23:06:13] [IOCP][ServerDel] :: Index 0
[23:06:13] [CServerManager][OnDisconnect] :: index(0)
[23:06:23] [IOCP][ServerAdd] :: Index 0, Socket : 268, IP : 78.58.87.108
[23:06:23] [CServerManager][OnConnect] :: index(0)
[23:06:23] [CServerManager][OnConnected] :: index(0)
[23:06:23] [CSharedMemory][ReadMemory] :: Global\LOADBAR55901 -> 0
[23:06:23] [CSharedMemory][ReadMemory] :: Global\LOADBAR55901 -> 0
[23:07:18] [GProtocol][ServerInfoReq] :: [0] Server Selected!
[23:07:18] [IOCP] :: Connection Closed, dwIoSize == 0 (Index:0)
js log:
Code:
[23:07:20] [CServerManager][CheckUser] :: ID(t3)
[23:07:20] [CServerManager][GetUserIndexByID] :: ID(t3)
[23:07:20] SELECT * FROM MEMB_INFO WHERE memb___id='t3'
[23:07:20] [GProtocol][JGPAccountRequest] :: Wrong Password - ID : t3
[23:07:20] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:22] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:24] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:26] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:28] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:30] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:32] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:34] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:36] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:38] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:40] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:42] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:44] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:46] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:48] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:50] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:52] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:54] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:56] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:07:58] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:00] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:02] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:04] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:06] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:08] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:10] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:12] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:14] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:16] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:18] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:20] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:22] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:24] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:26] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:28] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:30] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:32] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:34] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:36] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:38] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:40] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:42] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:44] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:46] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:48] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:50] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:52] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:54] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:56] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:08:58] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:00] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:02] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:04] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:06] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:08] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:10] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:12] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:14] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:16] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:18] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:20] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:22] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:24] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:26] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:28] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:30] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:32] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:34] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:36] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:38] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:40] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:42] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:44] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:46] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:48] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:50] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
[23:09:52] [CSharedMemory][WriteMemory] :: Global\LOADBAR55901 -> 0
config.xml:
Code:
<?xml version="1.0"?>
<Config>
<DataBase>
<Host>(local)</Host>
<User>sa</User>
<Pass>kenguriukassisiun0riu</Pass>
<DB>MuOnline</DB>
</DataBase>
<DataServer>
<PortStart>55960</PortStart>
<PortCount>2</PortCount>
<ThreadsCount>16</ThreadsCount>
</DataServer>
<RankingServer>
<Port>95</Port>
</RankingServer>
<JoinServer>
<Port>55970</Port>
<MD5>false</MD5>
</JoinServer>
<ConnectServer>
<Port>44405</Port>
<IdleTime>60</IdleTime> <!-- One Minute To Disconnect Idle Clients !-->
<ServersGroup> <!-- !! First and second shown as non-pvp, also the 16th gs is non-pvp !! !-->
<Server Ip="versusmu.com" Port="55901" Show="true" />
<Server Ip="versusmu.com" Port="55901" Show="true" />
</ServersGroup>
<ServersGroup>
</ServersGroup>
</ConnectServer>
</Config>
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Re: [BoR] external client(s) DS,JS,CS
I started ds at 17:00 and that bug appeared around 21:40 ... a had to reset my computer because i couldn't do nothing ... now i see in log file that nothing was saved between 17:00 and 21:40 :(
1 thing... when i try to start dataserver with BOR ServerStartUp only it starts, the rest i have to start manualy... Maby this is why it does that thing, because i open it with ServerStartUp.
Now i'm testing if it does the same thing if i start dataserver first without putting it in ServerStartUp
ooo... and btw ... when it does that annoing thing the server is working fine ... i was online from my other computer and i didnt see anything wrong ... i log out, log in, move from GS to GS-CS, item drop from monsters was normal, stash working ...
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
ThePunish3r
I started ds at 17:00 and that bug appeared around 21:40 ... a had to reset my computer because i couldn't do nothing ... now i see in log file that nothing was saved between 17:00 and 21:40 :(
1 thing... when i try to start dataserver with BOR ServerStartUp only it starts, the rest i have to start manualy... Maby this is why it does that thing, because i open it with ServerStartUp.
Now i'm testing if it does the same thing if i start dataserver first without putting it in ServerStartUp
ooo... and btw ... when it does that annoing thing the server is working fine ... i was online from my other computer and i didnt see anything wrong ... i log out, log in, move from GS to GS-CS, item drop from monsters was normal, stash working ...
Run all applications without bor startup and say if it happen again.
JoinServer works for you? If yes you use md5 enabled or disabled?
@Fe3lPalN: Does it worked for you in previous release?
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Re: [BoR] external client(s) DS,JS,CS
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Re: [BoR] external client(s) DS,JS,CS
ok ... i started dataserver first then serverstartup = same thing
i started everything without serverstartup = same thing
If i let it minimised (on taskbar) and do somme internet browsing or other small task nothing happens... but the moment i open a video or the client dataserver goes crazy :) and i cant do anything (just to restart computer).
If i let dataserver running on desktop (window mode , not full screen) look what happens:
http://img830.imageshack.us/img830/9513/weard.th.jpg
I used connectserver and joinserver from 1'st post and, maby i did something wrong because i didnt manage to log in ... d/c before select server :( ... maby because i change PortTCP (connect server and client) in my files ... i changed it in iour files too but i think is not working how it should ... i didnt try updated files yet
.................................
LE: ds from update not wirking for me... error: something about msvcp100.dll
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Re: [BoR] external client(s) DS,JS,CS
I try this on SCF files (Season4) only the dataserver, but don't work.
The dataserver change to "Listen" and nobody can log in to the server.
I launch them directly from .exe whitout shortcuts on other stuff.
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Re: [BoR] external client(s) DS,JS,CS
great release :) thx dude !
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
ThePunish3r
ok ... i started dataserver first then serverstartup = same thing
i started everything without serverstartup = same thing
If i let it minimised (on taskbar) and do somme internet browsing or other small task nothing happens... but the moment i open a video or the client dataserver goes crazy :) and i cant do anything (just to restart computer).
If i let dataserver running on desktop (window mode , not full screen) look what happens:
http://img830.imageshack.us/img830/9513/weard.th.jpg
I used connectserver and joinserver from 1'st post and, maby i did something wrong because i didnt manage to log in ... d/c before select server :( ... maby because i change PortTCP (connect server and client) in my files ... i changed it in iour files too but i think is not working how it should ... i didnt try updated files yet
.................................
LE: ds from update not wirking for me... error: something about msvcp100.dll
Da add la stnromania@yahoo.com sa vb mai detaliat despre problemele astea.
I have temporary fixed the login problem and i tested for 6 hours the new joinserver on a non-md5 db and worked fine.
Link: Download TempFixes.rar from Sendspace.com - send big files the easy way
Please test the joinserver on a md5 db and post the results, thanks!
@|ARIES| this happens after some time?
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Re: [BoR] external client(s) DS,JS,CS
Can not move normal GS-->CS GS
[08:40:06] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55918 -> 0
[08:40:07] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55905 -> 11
[08:40:08] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55918 -> 0
[08:40:09] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55905 -> 11
[08:40:10] [GProtocol][GJReqMapSvrMove] :: ID : aaaa
[08:40:10] [GProtocol][Test] :: (DEBUG) fResult :3
[08:40:10] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55918 -> 0
[08:40:11] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55905 -> 11
[08:40:12] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55918 -> 0
[08:40:13] [CSHaredMemory][WriteMemory] :: Global\LOADBAR55905 -> 11
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1 Attachment(s)
Re: [BoR] external client(s) DS,JS,CS
Sorry, it was a mistake when we made the connect bar for cs, here is the fixed joinserver, thanks for using and reporting bugs!
PS: I will repost later the complete package with some minor changes.
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Re: [BoR] external client(s) DS,JS,CS
still the same problem with DS ... i recorded it and upload the video. you have the download link in a offline message on YM.
Thanks!
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Re: [BoR] external client(s) DS,JS,CS
I left server online for a night:
http://img827.imageshack.us/img827/2...rproblemxd.jpg
It's caused by joinserver :ehh:
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Re: [BoR] external client(s) DS,JS,CS
how can i edit cs to fill bar till 60% or 40%?
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
devisz
how can i edit cs to fill bar till 60% or 40%?
this is good idea we will made a option for it
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
zolamu
this is good idea we will made a option for it
i saw one CHS server files that Connect server had an option like this.. it was something like
"VirtualClient = XX" where XX was your number of max players hehe
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
[RCZ]ShadowKing
@|ARIES| this happens after some time?
mmmm, no, when server starts, only 1 person can login, after that the ds pass to inactive mode and novody can enter...
Sorry my bad english.-
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Re: [BoR] external client(s) DS,JS,CS
[RCZ]ShadowKing , will update to s4 and s5? Amazing Post!
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Re: [BoR] external client(s) DS,JS,CS
this should be beta in development and is not recommended to use it in live server ... want to know if works for season 4 or season 5?
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Re: [BoR] external client(s) DS,JS,CS
it's working for s5 ... but it has a small visual bug, Fe3lPalN post it... ds has the same problem ... lets hope that [RCZ]ShadowKing and the team will solve it.
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Re: [BoR] external client(s) DS,JS,CS
nothing new? no updates?
[RCZ]ShadowKing did you try to do what i told you on YM? :D
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Re: [BoR] external client(s) DS,JS,CS
Mmm, some help here, This is a very good release, but the dataservers don't work, start fine, but after 1 login the ds pass to inactive mode and nobody more can enter to the game... Some on databases? or firewall? what can be?
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Re: [BoR] external client(s) DS,JS,CS
i hope it works with gameserver .90 =D
its stop many bugs like connection freezy
cyao and great, very great job, i aways love the BoR Project, special Leo123 developments ^^
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Re: [BoR] external client(s) DS,JS,CS
where can i found this real time project development??
cya
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
murati
how to configure the cs to update by webzen launcher
at ServerInfo.dat put your ftp adress and config your ftp server to work with mu clients.. you can find some guides about config client side ftp here..
cya
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Re: [BoR] external client(s) DS,JS,CS
compile in VS2010 Ultimate
complider DS and JS OK
erro in CS
Quote:
1>------ Rebuild All started: Project: ConnectServer, Configuration: Release Win32 ------
1>Build started 15/9/2010 15:49:43.
1>_PrepareForClean:
1> Deleting file "Release\ConnectServer.lastbuildstate".
1>InitializeBuildStatus:
1> Touching "Release\ConnectServer.unsuccessfulbuild".
1>PreBuildEvent:
1> SubWCRev: 'D:\SRC\BOR\'
1> Last committed at revision 128
1> Updated to revision 128
1> Local modifications found
1>cl : Command line warning D9025: overriding '/W3' with '/w'
1> GEntryPoint.cpp
1> GProtocol.cpp
1> Main.cpp
1> TServerManager.cpp
1> TServersConfig.cpp
1> TTimerManger.cpp
1> Running Code Analysis for C/C++...
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__TextOutA@20
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__CreateSolidBrush@4
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__GetStockObject@4
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__SelectObject@8
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__DeleteObject@4
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__SetBkMode@8
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__CreateFontA@56
1>Log.lib(TLog.obj) : error LNK2001: unresolved external symbol __imp__SetTextColor@8
1>D:\SRC\BOR\BoR\Release\ConnectServer.exe : fatal error LNK1120: 8 unresolved externals
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:22
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========
======================================= Edit =========================================
update the .net framework fix the erro
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Re: [BoR] external client(s) DS,JS,CS
Great Work, I'm suggest that you add option to joinserver save connect and disconnect log from Mulog database As WZ Joinserver have it :thumbup1:
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Re: [BoR] external client(s) DS,JS,CS
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Re: [BoR] external client(s) DS,JS,CS
All link stay offline. Can upload this source in mega.co.nz or mediafire please? I need this source :S
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Re: [BoR] external client(s) DS,JS,CS
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Re: [BoR] external client(s) DS,JS,CS
Link off! reupload please
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
J0StrikE
Link off! reupload please
BoR - Source DS, JS, CS.7z
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Re: [BoR] external client(s) DS,JS,CS
Can any body give links? Do not for sources. Thanks !
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Re: [BoR] external client(s) DS,JS,CS
who can give me source ExDB :(
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Re: [BoR] external client(s) DS,JS,CS
reupload pls
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REUPLOAD IT FAST FAST PLS I NEED IT PLS FAST DUDES
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dudes sorry for the spam i need this my server will die i can't connect without this things cuz my joinserver md5 disconnect and connect randomly ... PLS HEL:P my mind blow the players say I'mbustard cuz can't connect PLS LINK !!!
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
asjd89asjd89as
pls reupload this dudesssssssssssss
Quote:
Originally Posted by
ashlay
This one is working.
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Re: [BoR] external client(s) DS,JS,CS
Quote:
Originally Posted by
[RCZ]ShadowKing
This one is working.
I don't need the source
I need the Programs dude