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Matchserver reading itemid's above 500000
You need the following :
- A runnable that dosn't read itemid's above 500000
- Ollydebugger wich you can find here
Oke for Vista / Windows 7 users right click ollydebugger -> Run as administrator.
1. File -> Open -> Choose your runnable.
2. Right click at CPU mainthread -> Search for -> All constants
3. At signed enter : 500000 then a new window would popup at each end it say's 7A120.
4. Follow those into the assembler and change the hex code : 7A120 to 0F423F
5. And save it.
6. Do the same for your Matchserver.
Credits : gregon for saying its 500000 instead off 555555
Greets,
Rodi.
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Re: Matchserver reading itemid's above 500000
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Re: Matchserver reading itemid's above 500000
Wonder who spoonfed you this time.
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
EnhanceGFX
Wonder who spoonfed you this time.
Troll want a cookie?
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
EnhanceGFX
Wonder who spoonfed you this time.
English please? And do i even know you?
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Re: Matchserver reading itemid's above 500000
what is not english about that lol.....
spoonfed = that someone has saied everything to you and you just posted it here.......
and this has alreacy been released, and there are almost 0 runnable's that doesnt have it so..
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
thajj
what is not english about that lol.....
spoonfed = that someone has saied everything to you and you just posted it here.......
and this has alreacy been released, and there are almost 0 runnable's that doesnt have it so..
This is for all runnable's and where is it released? Can you give me a link plox.
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
thajj
what is not english about that lol.....
spoonfed = that someone has saied everything to you and you just posted it here.......
and this has alreacy been released, and there are almost 0 runnable's that doesnt have it so..
It was only released in Gregon13's files most ppl just use his matchserver we are here to release and make a tutorial... I'm making it Rodi , I want some thanks.
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Re: Matchserver reading itemid's above 500000
This is good. Finally people in the server will be able to watch replays and make movies off updated clients like Ijji and KGunz and not have their shots bugging after the first clip. :)
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
Hakurah
This is good. Finally people in the server will be able to watch replays and make movies off updated clients like Ijji and KGunz and not have their shots bugging after the first clip. :)
What are you talking about?
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
Pedobear
What are you talking about?
Yeh lol, i was like wtf i think he's misunderstanding this thread ;d
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Re: Matchserver reading itemid's above 500000
question= This work in server quest+clan combo? because I've done all this, but inside the game still shows me the default items and do the test with the matchserver of gregon and whether the sample. :*:
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
Turunen
question= This work in server quest+clan combo? because I've done all this, but inside the game still shows me the default items and do the test with the matchserver of gregon and whether the sample. :*:
Are your itemid's above 5000000? and it still dosn't show up in-game? You need to do the same to your matchserver and if your having problems add my msn : worldwidegaming@live.nl
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Re: Matchserver reading itemid's above 500000
I think it is at the moment I'm going to save the modification that I'm not sure if I am or not doing well. Mofico this because after you place in the guide when I right-click (copy to executable, all modifys) He tells me there is no change, but I think it is this if not be saved.
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
Turunen
I think it is at the moment I'm going to save the modification that I'm not sure if I am or not doing well. Mofico this because after you place in the guide when I right-click (copy to executable, all modifys) He tells me there is no change, but I think it is this if not be saved.
Are you running a 64x or 32x OS
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
RodiSR
Are you running a 64x or 32x OS
32x (86x)
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Re: Matchserver reading itemid's above 500000
I didn't only say look up 500,000 I told you how it was done :P oh well I'm debating on if I should just disable the limit of bounty items all together
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
gregon13
I didn't only say look up 500,000 I told you how it was done :P oh well I'm debating on if I should just disable the limit of bounty items all together
well, you wouldn't really need to. I doubt very highly that any server will go over 500,000 items (unless they already have and I don't know about it) and if they did there is still the 999,999 limit.
@RodiSR : does it matter which files you use it on? (07/08??)
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
wesman2232
well, you wouldn't really need to. I doubt very highly that any server will go over 500,000 items (unless they already have and I don't know about it) and if they did there is still the 999,999 limit.
@RodiSR : does it matter which files you use it on? (07/08??)
dosnt matter.
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Re: Matchserver reading itemid's above 500000
I don't get this whatsoever, I've followed the tutorial up to:
3. At signed enter : 500000 then a new window would popup at each end it say's 7A120.
Then I got stuck. Heres a screen:
http://i56.tinypic.com/15ps77s.png
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
GU_Master
I don't get this whatsoever, I've followed the tutorial up to:
3. At signed enter : 500000 then a new window would popup at each end it say's 7A120.
Then I got stuck. Heres a screen:
"00500000" ?? Look, let me enlighten you:
1st: Open your runnable
2nd: Right click at CPU mainthread -> Search for -> All constants
http://i53.tinypic.com/sfvx9k.jpg
3rd: At signed enter : 500000 then a new window would popup at each end it say's 7A120.
http://i53.tinypic.com/95vc77.jpg
4th: Follow those into the "assembler" (in question) and change the hex code : 7A120 to 0F423F (click on Assemble, then close)
http://i51.tinypic.com/5n2c7q.jpg
http://i51.tinypic.com/2qivea0.jpg
http://i53.tinypic.com/334rebs.jpg
http://i52.tinypic.com/4v4bgl.jpg
5th: Save it (ass part for beginners)
http://i53.tinypic.com/2j14l6h.jpg
>"Copy all".
http://i51.tinypic.com/whjhuh.jpg
http://i56.tinypic.com/8z06mf.jpg
Overwrite if it's necessary. Make backup/copy.
Voilà..
Now, do the same for your Matchserver (Matchserver.exe).
........
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
Zigma
I'm following that but same problem, I right click the CPU mainthread > all constants and the window that you get is not the window I get. I am using Windows 7 so this maybe why, idk, but the hexidecimal values do not show and I type in 500000 but for some reason it comes out as 00500000 instead.
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
GU_Master
I'm following that but same problem, I right click the CPU mainthread > all constants and the window that you get is not the window I get. I am using Windows 7 so this maybe why, idk, but the hexidecimal values do not show and I type in 500000 but for some reason it comes out as 00500000 instead.
Uhm, yes, maybe W7 S.O.. or ollydbg version.. (I tried 1.10), or might be your runnable (I've used 2007 runnable)..
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
Zigma
Uhm, yes, maybe W7 S.O.. or ollydbg version.. (I tried 1.10), or might be your runnable (I've used 2007 runnable)..
Alright I'm gonna try it with that version of ollydbg you used and let you know how it goes.
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Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
RodiSR
You need the following :
- A runnable that dosn't read itemid's above 500000
- Ollydebugger wich you can find
here
Oke for Vista / Windows 7 users right click ollydebugger -> Run as administrator.
1. File -> Open -> Choose your runnable.
2. Right click at CPU mainthread -> Search for -> All constants
3. At signed enter : 500000 then a new window would popup at each end it say's 7A120.
4. Follow those into the assembler and change the hex code : 7A120 to 0F423F
5. And save it.
6. Do the same for your Matchserver.
Credits : gregon for saying its 500000 instead off 555555
Greets,
Rodi.
omfg thnx Rodi <3
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Re: Matchserver reading itemid's above 500000
this run on july 21 2008 server files?