Anyone knows how to integrate the Autopilot thingy into the game. ? In new versions you can click the enemys name or the NPC name in questlog and you walk there with autopilot. Any ideas ?
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Anyone knows how to integrate the Autopilot thingy into the game. ? In new versions you can click the enemys name or the NPC name in questlog and you walk there with autopilot. Any ideas ?
I think this is not possible. autopilot is only in the last version of pw and private server dont suport this fonction
Hmm. The big question is, is it client side or server. I think its just client side, so it could be that if we find it in the clients code, we can rip it and integrate it into the old client.
My problem is that i dont know where to look for it and i love that function. Some enemys are too hard to find without it ( or better too far away, with autopilot i click them and go make some coffee :D: )
Try to steal elementclient.exe C++ source at PWI xD
I have to agree! When you compare all the things that are different between old (private servers) and 'official' game / new versions; I have to say the ONE and ONLY thing I miss the MOST... is the auto-pathing :'(
i could decompile it if its not encrypted but im sure that the code for the autopilot is not in there. Its somewhere else, but where ? Hard to find it because the files are too diffrent. Also they have a new encryption at all i think because i cant open any of the new files with the editors.