1 - Im not sure for certain so I wont answer this.
2 - Absolutely no clue
3 - I know hrace mentioned it at one point. I dont think I have this problem though. Perhaps try Ronnys ecm and gfx fix. Or you can try my tiger files from the link below.
白虎.7z
If you have any problems with the files being strange let me know. I was working on changing the tiger to a wolf. I hope I removed all the right files. Also if this doesnt work it may be the gfx so Ill have to dig around for it.
4 -
http://forum.ragezone.com/f452/share...mmands-575017/
5 - Try this -
http://forum.ragezone.com/f452/chang...9/#post5564531
6 - Not that Im aware of but maybe I missed something.
7 - Hmm thats an interesting idea. From what I remember reading somewhere the maps are kinda like model files (*.ski) except they contain some extra data. Maybe someone can write some import scripts into Blender? I dont think a map creater exists currently but maybe you can duplicate another map like the cube or something and make some changes with sMAPedit?
8 - Could be possible but idk.
9 - Well you could do this quite easily with blender however there will be no animations for the NPC unless you modify and existing model. I havent tried this but Id assume you would do it similar to the following.
1) Download and install Blender from here -
blender.org - Get Blender
There is Blender 2.53 beta available but they give the interface a major overhaul so if you are new to Blender, like me, Id recommend getting the older 2.49b
If using linux you most likely find Blender in your package manager. So with Ubuntu based OS you can use apt-get
Code:
sudo apt-get update
sudo apt-get install Blender
I can't remember if apt also installs python with this method.
2) Download and install python from here -
Download Python
Blender was built using python 2.6 so you want python 2.6. Idk if it will work with 2.7 but id assume it would.
3) Download the *.ski import and export scripts for Blender from here -
http://forum.ragezone.com/f452/ski-b...3/#post4471245
Special thanks to Phantom and pvpseeker for these scripts.
4) Find a suitable model that you want to change or if you know what you are doing then create a new model.
5) Import the model into blender (You may need to rename it to no chinese characters)
6) Model away and then export when you are done.
7) If you edited an existing model then repack and add it to the elements and put it in your npcgen.data. If you made a new model then I guess you are going to have to somehow either make the other require files or copy some other files and delete the bon since the animations will be completely messed up. Trust me I took the bon from the fox and gave it to the tiger model and it ended up prancing around like a deer.
Blender Newbie - If you are new to Blender well a good place to start learning would be here -
Blender 3D: Noob to Pro - Wikibooks, collection of open-content textbooks
Blender is one of the most well documemnted programs I have used, make good use of it. This guide will have you from noob to pro in no time.
You also might like to try here -
Blender Guru | Blender tutorials, tips, tricks and articles!
There are many video tutorials here for those of you who like the cinematic experience when learning. :thumbup:
Also try here -
BlenderArtists
And thats it for blender and modeling. If you did want to use another program that you are more familar with I think 3dsmax had may have had something that may work but I can't remember (Maybe Im thinking of other models that I looked at once). I havent heard anything about Maya though.
I do plan on making an FAQ eventually. I did start making one a while back but I thought Id can it untill a little later on. Ill keep this in mind for later though.
~ Drakaer