Re: changing teleport point
Quote:
Originally Posted by
Zorno
I could need some help changing the teleport point for the hall of blasphemy. When i try to enter, im a bit under the map so i fall down.
Where do i have to chage that ? Or do i have to change the whole map and place it a bit deeper ?
Depends on what kind of teleport you are talking about, if its an npc doing it then its inside tasks.data, if its the portal doing it is region inside the map folder (edit the client one then convert to a sev with ronny's tool)
Re: changing teleport point
Quote:
Originally Posted by
das7002
Depends on what kind of teleport you are talking about, if its an npc doing it then its inside tasks.data, if its the portal doing it is region inside the map folder (edit the client one then convert to a sev with ronny's tool)
Its the cave inside demon world thingy ( Thousand streams city )
level 100+ instance i guess. Never been in there while playing non-GM char. So it looks like i have to mess with the maps :):
Re: changing teleport point
fb109: Residence of Blasphemy | Hall of Blasphemy
the teleportPoint is OK > your litmodels.pck is too old :) > http://forum.ragezone.com/f452/dungeons-fb-656024/ [ all fixed in PWI Downgrade Files ]
Re: changing teleport point
Quote:
Originally Posted by
fgru
Its nice to see that its fixed in ronnys downgrad thingy but i still need to download 3 GB for that and with mah connection i need about a week for that :D:
So what exactly do i need in litmodels ? I never checked that file because i dont know enough about it.
Its like 343 wrote on bottom of the dungeons thread, map and stuff is all correct ( i also see the mobs walking in there correct ) but when i arrive im a bit under the floor. I try to play with the maps folder now to maybe get a clue how to change the teleportpoint ~ 4 meters higher.
Its is26 btw :): Just if someone wants to know.
Re: changing teleport point
Quote:
Originally Posted by
Zorno
Its nice to see that its fixed in ronnys downgrad thingy but i still need to download 3 GB for that and with mah connection i need about a week for that :D:
So what exactly do i need in litmodels ? I never checked that file because i dont know enough about it.
Its like 343 wrote on bottom of the dungeons thread, map and stuff is all correct ( i also see the mobs walking in there correct ) but when i arrive im a bit under the floor. I try to play with the maps folder now to maybe get a clue how to change the teleportpoint ~ 4 meters higher.
Its is26 btw :): Just if someone wants to know.
See
Quote:
Originally Posted by
das7002
Depends on what kind of teleport you are talking about, if its an npc doing it then its inside tasks.data, if its the portal doing it is region inside the map folder (edit the client one then convert to a sev with ronny's tool)
You just need to move the teleport point up in the region file inside the maps folder...
You also don't entirely need a PWI client for PWD to work...
You could merge it into a currently working one and for the most part it should be fine...
Re: changing teleport point
Quote:
Originally Posted by
das7002
You could merge it into a currently working one and for the most part it should be fine...
More or less thats what i made with elements.data and tasks.data :):
Re: changing teleport point
lol this is sort of a old problem and was fixed easy but i have had lots of ppl asking me for the fix. search button >< i always do teleports with the tasks data, easier to manage in my opinion. if u cant figure out how to move it in the map folder then just put a quest teleport right in front of it to the correct hight. just my opinion. ;P
Re: changing teleport point
Quote:
Originally Posted by
Kripter
lol this is sort of a old problem and was fixed easy but i have had lots of ppl asking me for the fix. search button >< i always do teleports with the tasks data, easier to manage in my opinion. if u cant figure out how to move it in the map folder then just put a quest teleport right in front of it to the correct hight. just my opinion. ;P
You probably wouldn't even notice it either if you leave the quest name blank for the teleport in ;o
(That is how I did it too before I figured out how to do the region teleport)