Okay i was going through the *********** forums and i found alot of source guides im going to post the good ones here. translated the best i could. I take no credit at all on these
how to change max level
change level without Rebirth
Now, let us begin.
Requirements:
Source
Notepad / Editor
/ / Tips by Sedrika
It is up to you how you do it ^ ^
Go into your source folder and open the definejob.h
Search there for:
#if __VER >= 15 // __HERO129_VER15 // 15Â÷ È÷¾î·Î ·¹º§È®Àå
#define MAX_LEGEND_LEVEL
129
#define MAX_MONSTER_LEVEL
160
#else // 15Â÷ È÷¾î·Î ·¹º§È®Àå
#define MAX_LEGEND_LEVEL 121
#endif // 15Â÷ È÷¾î·Î ·¹º§È®Àå
Red: Player Max. Level
Green: Monster Max. Level
These changes as simple as you want.
Then you have to just recompile the World Server Files + and make your client in the Definejob.h the same changes as in the source.
Part 1 of blocking CE
In this tutorial I will show you how to change the Head of Mark flyff.
The current Head Mark is well known, 5E, which results as a string ('^').
For this we go to the World (Project) and looking at the Buffer.h after this text
Quote:
# Define HEADER MARK '^' / / Normal message header
# Define SYSHEADERMARK '%' / / System message header
What the Sysheadmark is looking for is not even the top 5E.
Change this and it makes the CE Not work on server.
Then Tom's anti-hack is no longer useful.
LG Sedrika
Part 2 of blocking CE
In this small text-based tutorial, I want you for a quick time to explain how to rewrite the source so that the IP address does not reading from the Neuz.ini.
What does this have an advantage?
The editor needs the IP packet from the INI to join, and if this does not, then what? Now think for yourself
First you need to get open source even know how you do it, is left with you, and you do the project on the Neuz.
Then search for the following content in HwOption.cpp
if (scan.Token == _T ("ip"))
{
scan.GetTokenEx ();
strcpy (m_IPAddress scan.Token);
}
and turn it into this:
Quote:
if (scan.Token == _T ("ip"))
{
/ / Scan.GetTokenEx ();
/ / Strcpy (m_IPAddress, scan.Token);
}
And you created the solution.
Then read the Neuz not the IP from the INI anymore. even if put in it
Max skill's
All know that, 14 Max buffs, you get all the RM Assist Skills + Skills from Buffpang and no more space for the YJ, Knight, Ranger etc
With the TUT can provide the remedy it
# 1 opens the file SkillInfluence.h
# 2 Search
Code:
# Define MAX_SKILLBUFF_COUNT 14
# 3 Change the 14 to your number (eg 21) and save it from
# 4 compilation and ready
I put the 4 major ones i found and translated correctly and can follow correctly I did you Google translate i have done all of these. i got to do the neuz i.p one still and i am done. i will post where it is in the source tho. I do not take credit to this at all. this is made by:
dennisdra
.Crasy
©ross
Sedrika
everything there was German. I hope you enjoy this and these guides aren't hard to follow at all! i will post more here as i get them translated right. Enjoy!
P.S: This means no server should be able to use CE because its very simple to stop it. takes 5mins maybe less