ive been trying to build a shop.xml but any items over 500000 are not showing up?
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ive been trying to build a shop.xml but any items over 500000 are not showing up?
There is a runnable that allows items over 500000 to appear, look it up.
If you can't find it just lower the Item IDs.
i was pretty sure i seen it some where nd i looked before i posted for it, wasen't able to find it. if i can't find it what s the highest number id i can use?
Use Aristrum's Zitem tools 1.1 and change the item id's.
Post your zitem.xml and I'll set it right and also provide a shop.
Replace the contents of the zitem.xml in the server directory and system.mrs and restart the server / pack the system.mrs.
Replace the contents of the shop.xml with the following:Code:<?xml version="1.0" encoding="UTF-8" ?>
<XML xmlns="http://tempuri.org/zitem.xsd" id="zitem">
<ITEM id="1" name="STR:ZITEM_NAME_1" mesh_name="dagger01" totalpoint="0" type="melee"
res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="5" bt_price="0" delay="366"
damage="8" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_1" />
<ITEM id="2" name="STR:ZITEM_NAME_11" mesh_name="dagger01" totalpoint="0" type="melee"
res_sex="a" res_level="5" slot="melee" weapon="dagger" weight="5" bt_price="0" delay="356"
damage="9" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_11" />
<ITEM id="3" name="STR:ZITEM_NAME_3" mesh_name="dagger01" totalpoint="0" type="melee"
res_sex="a" res_level="9" slot="melee" weapon="dagger" weight="6" bt_price="0" delay="356"
damage="11" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_3" />
<ITEM id="4" name="STR:ZITEM_NAME_4" mesh_name="dagger01" totalpoint="0" type="melee"
res_sex="a" res_level="18" slot="melee" weapon="dagger" weight="5" bt_price="0"
delay="346" damage="10" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_4" />
<ITEM id="5" name="STR:ZITEM_NAME_5" mesh_name="dagger01" totalpoint="0" type="melee"
res_sex="a" res_level="27" slot="melee" weapon="dagger" weight="6" bt_price="0"
delay="351" damage="12" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="357magrevolver_dryfire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_5"
range="160" />
<ITEM id="6" name="STR:ZITEM_NAME_6" mesh_name="dagger02" totalpoint="0" type="melee"
res_sex="a" res_level="36" slot="melee" weapon="dagger" weight="4" bt_price="0"
delay="356" damage="13" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFF80"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_6" />
<ITEM id="7" name="STR:ZITEM_NAME_7" mesh_name="dagger03" totalpoint="0" type="melee"
res_sex="a" res_level="45" slot="melee" weapon="dagger" weight="6" bt_price="0"
delay="346" damage="14" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_7" />
<ITEM id="8" name="STR:ZITEM_NAME_8" mesh_name="dagger12" totalpoint="0" type="melee"
res_sex="a" res_level="54" slot="melee" weapon="dagger" weight="4" bt_price="0"
delay="346" damage="15" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_8" rent_period="7"/>
<ITEM id="9" name="STR:ZITEM_NAME_2" mesh_name="katana01" totalpoint="0" type="melee"
res_sex="a" res_level="0" slot="melee" weapon="katana" weight="10" bt_price="0" delay="359"
damage="15" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_2" />
<ITEM id="10" name="STR:ZITEM_NAME_12" mesh_name="katana02" totalpoint="0" type="melee"
res_sex="a" res_level="5" slot="melee" weapon="katana" weight="10" bt_price="0"
delay="359" damage="16" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_12" />
<ITEM id="11" name="STR:ZITEM_NAME_13" mesh_name="katana02" totalpoint="0" type="melee"
res_sex="a" res_level="10" slot="melee" weapon="katana" weight="12" bt_price="0"
delay="349" damage="18" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_13" />
<ITEM id="12" name="STR:ZITEM_NAME_14" mesh_name="katana01" totalpoint="0" type="melee"
res_sex="a" res_level="20" slot="melee" weapon="katana" weight="9" bt_price="0"
delay="339" damage="15" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_14" />
<ITEM id="13" name="STR:ZITEM_NAME_15" mesh_name="katana04" totalpoint="0" type="melee"
res_sex="a" res_level="30" slot="melee" weapon="katana" weight="13" bt_price="0"
delay="339" damage="20" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_15" />
<ITEM id="14" name="STR:ZITEM_NAME_16" mesh_name="katana06" totalpoint="0" type="melee"
res_sex="a" res_level="40" slot="melee" weapon="katana" weight="11" bt_price="0"
delay="339" damage="22" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_16" />
<ITEM id="15" name="STR:ZITEM_NAME_17" mesh_name="katana03" totalpoint="0" type="melee"
res_sex="a" res_level="50" slot="melee" weapon="katana" weight="12" bt_price="0"
delay="329" damage="24" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_17" />
<ITEM id="16" name="STR:ZITEM_NAME_18" mesh_name="katana17" totalpoint="0" type="melee"
res_sex="a" res_level="60" slot="melee" weapon="katana" weight="10" bt_price="0"
delay="329" damage="25" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_18" rent_period="7"/>
<ITEM id="17" name="STR:ZITEM_NAME_31" mesh_name="blade02" totalpoint="0" type="melee"
res_sex="a" res_level="10" slot="melee" weapon="doublekatana" weight="18" bt_price="0"
delay="290" damage="14" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_31" />
<ITEM id="18" name="STR:ZITEM_NAME_32" mesh_name="blade01" totalpoint="0" type="melee"
res_sex="a" res_level="21" slot="melee" weapon="doublekatana" weight="14" bt_price="0"
delay="280" damage="15" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_32" />
<ITEM id="19" name="STR:ZITEM_NAME_33" mesh_name="blade06" totalpoint="0" type="melee"
res_sex="a" res_level="32" slot="melee" weapon="doublekatana" weight="20" bt_price="0"
delay="280" damage="16" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_33" />
<ITEM id="20" name="STR:ZITEM_NAME_34" mesh_name="blade05" totalpoint="0" type="melee"
res_sex="a" res_level="43" slot="melee" weapon="doublekatana" weight="18" bt_price="0"
delay="260" damage="18" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_34" />
<ITEM id="21" name="STR:ZITEM_NAME_35" mesh_name="blade09" totalpoint="0" type="melee"
res_sex="a" res_level="54" slot="melee" weapon="doublekatana" weight="19" bt_price="0"
delay="290" damage="23" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_35" rent_period="7" />
<ITEM id="22" name="STR:ZITEM_NAME_51" mesh_name="sword01" totalpoint="0" type="melee"
res_sex="a" res_level="43" slot="melee" weapon="greatsword" weight="18" bt_price="0"
delay="260" damage="18" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_51" />
<ITEM id="23" name="STR:ZITEM_NAME_4001" mesh_name="pistol01" totalpoint="0" type="range"
res_sex="a" res_level="0" slot="range" weapon="pistol" weight="7" bt_price="0" delay="250"
damage="8" ctrl_ability="30" magazine="10" maxbullet="60" reloadtime="4" slug_output="true"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4001"
effect_id="3" />
<ITEM id="24" name="STR:ZITEM_NAME_4002" mesh_name="pistol01x2" totalpoint="0" type="range"
res_sex="a" res_level="0" slot="range" weapon="pistolx2" weight="14" bt_price="0"
delay="250" damage="16" ctrl_ability="36" magazine="10" maxbullet="60" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4002"
effect_id="4" />
<ITEM id="25" name="STR:ZITEM_NAME_4009" mesh_name="pistol01" totalpoint="0" type="range"
res_sex="a" res_level="5" slot="range" weapon="pistol" weight="7" bt_price="0" delay="200"
damage="8" ctrl_ability="30" magazine="12" maxbullet="72" reloadtime="4" slug_output="true"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4009"
effect_id="3" />
<ITEM id="26" name="STR:ZITEM_NAME_4010" mesh_name="pistol01x2" totalpoint="0" type="range"
res_sex="a" res_level="7" slot="range" weapon="pistolx2" weight="14" bt_price="0"
delay="200" damage="16" ctrl_ability="36" magazine="12" maxbullet="72" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4010"
effect_id="4" />
<ITEM id="27" name="STR:ZITEM_NAME_4011" mesh_name="pistol05" totalpoint="0" type="range"
res_sex="a" res_level="6" slot="range" weapon="pistol" weight="8" bt_price="0" delay="250"
damage="10" ctrl_ability="40" magazine="10" maxbullet="60" reloadtime="4" slug_output="true"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4011"
effect_id="3" />
<ITEM id="28" name="STR:ZITEM_NAME_4012" mesh_name="pistol05x2" totalpoint="0" type="range"
res_sex="a" res_level="8" slot="range" weapon="pistolx2" weight="16" bt_price="0"
delay="250" damage="20" ctrl_ability="48" magazine="10" maxbullet="60" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4012"
effect_id="4" />
<ITEM id="29" name="STR:ZITEM_NAME_4003" mesh_name="pistol02" totalpoint="0" type="range"
res_sex="a" res_level="10" slot="range" weapon="pistol" weight="7" bt_price="0"
delay="200" damage="9" ctrl_ability="25" magazine="12" maxbullet="72" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4003"
effect_id="3" />
<ITEM id="30" name="STR:ZITEM_NAME_4004" mesh_name="pistol02x2" totalpoint="0" type="range"
res_sex="a" res_level="12" slot="range" weapon="pistolx2" weight="14" bt_price="0"
delay="200" damage="18" ctrl_ability="30" magazine="12" maxbullet="72" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4004"
effect_id="4" />
<ITEM id="31" name="STR:ZITEM_NAME_4013" mesh_name="pistol05" totalpoint="0" type="range"
res_sex="a" res_level="14" slot="range" weapon="pistol" weight="8" bt_price="0"
delay="220" damage="12" ctrl_ability="40" magazine="14" maxbullet="84" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4013"
effect_id="3" />
<ITEM id="32" name="STR:ZITEM_NAME_4014" mesh_name="pistol05x2" totalpoint="0" type="range"
res_sex="a" res_level="16" slot="range" weapon="pistolx2" weight="16" bt_price="0"
delay="220" damage="24" ctrl_ability="48" magazine="14" maxbullet="84" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4014"
effect_id="4" />
<ITEM id="33" name="STR:ZITEM_NAME_4015" mesh_name="pistol02" totalpoint="0" type="range"
res_sex="a" res_level="24" slot="range" weapon="pistol" weight="8" bt_price="0"
delay="180" damage="11" ctrl_ability="25" magazine="13" maxbullet="78" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4015"
effect_id="3" />
<ITEM id="34" name="STR:ZITEM_NAME_4016" mesh_name="pistol02x2" totalpoint="0" type="range"
res_sex="a" res_level="26" slot="range" weapon="pistolx2" weight="16" bt_price="0"
delay="180" damage="22" ctrl_ability="30" magazine="13" maxbullet="78" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4016"
effect_id="4" />
<ITEM id="35" name="STR:ZITEM_NAME_4017" mesh_name="pistol05" totalpoint="0" type="range"
res_sex="a" res_level="32" slot="range" weapon="pistol" weight="9" bt_price="0"
delay="210" damage="13" ctrl_ability="40" magazine="15" maxbullet="90" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4017"
effect_id="3" />
<ITEM id="36" name="STR:ZITEM_NAME_4018" mesh_name="pistol05x2" totalpoint="0" type="range"
res_sex="a" res_level="34" slot="range" weapon="pistolx2" weight="18" bt_price="0"
delay="210" damage="26" ctrl_ability="48" magazine="15" maxbullet="90" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4018"
effect_id="4" />
<ITEM id="37" name="STR:ZITEM_NAME_4019" mesh_name="pistol02" totalpoint="0" type="range"
res_sex="a" res_level="40" slot="range" weapon="pistol" weight="8" bt_price="0"
delay="160" damage="11" ctrl_ability="25" magazine="14" maxbullet="84" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4019"
effect_id="3" />
<ITEM id="38" name="STR:ZITEM_NAME_4020" mesh_name="pistol02x2" totalpoint="0" type="range"
res_sex="a" res_level="42" slot="range" weapon="pistolx2" weight="16" bt_price="0"
delay="160" damage="22" ctrl_ability="30" magazine="14" maxbullet="84" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4020"
effect_id="4" />
<ITEM id="39" name="STR:ZITEM_NAME_4021" mesh_name="pistol06" totalpoint="0" type="range"
res_sex="a" res_level="48" slot="range" weapon="pistol" weight="10" bt_price="0"
delay="200" damage="15" ctrl_ability="40" magazine="14" maxbullet="84" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4021"
effect_id="3" rent_period="7" />
<ITEM id="40" name="STR:ZITEM_NAME_4022" mesh_name="pistol06x2" totalpoint="0" type="range"
res_sex="a" res_level="50" slot="range" weapon="pistolx2" weight="20" bt_price="0"
delay="200" damage="30" ctrl_ability="48" magazine="14" maxbullet="84" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4022"
effect_id="4" rent_period="7" />
<ITEM id="41" name="STR:ZITEM_NAME_4023" mesh_name="pistol04_gold" totalpoint="0" type="range"
res_sex="a" res_level="7" slot="range" weapon="pistolx2" weight="12" bt_price="0"
delay="220" damage="20" ctrl_ability="36" magazine="12" maxbullet="72" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4023"
effect_id="4" rent_period="7" />
<ITEM id="42" name="STR:ZITEM_NAME_4005" mesh_name="pistol07" totalpoint="0" type="range"
res_sex="a" res_level="0" slot="range" weapon="revolver" weight="8" bt_price="0"
delay="400" damage="16" ctrl_ability="60" magazine="6" maxbullet="48" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4005"
effect_id="3" />
<ITEM id="43" name="STR:ZITEM_NAME_4006" mesh_name="pistol07x2" totalpoint="0" type="range"
res_sex="a" res_level="0" slot="range" weapon="revolverx2" weight="16" bt_price="0"
delay="400" damage="32" ctrl_ability="72" magazine="6" maxbullet="48" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4006"
effect_id="4" />
<ITEM id="44" name="STR:ZITEM_NAME_4501" mesh_name="pistol12" totalpoint="0" type="range"
res_sex="a" res_level="5" slot="range" weapon="revolver" weight="7" bt_price="0"
delay="300" damage="14" ctrl_ability="60" magazine="8" maxbullet="64" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4501"
effect_id="3" />
<ITEM id="45" name="STR:ZITEM_NAME_4502" mesh_name="pistol12x2" totalpoint="0" type="range"
res_sex="a" res_level="7" slot="range" weapon="revolverx2" weight="14" bt_price="0"
delay="300" damage="28" ctrl_ability="72" magazine="8" maxbullet="64" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4502"
effect_id="4" />
<ITEM id="46" name="STR:ZITEM_NAME_4503" mesh_name="pistol07" totalpoint="0" type="range"
res_sex="a" res_level="7" slot="range" weapon="revolver" weight="8" bt_price="0"
delay="400" damage="18" ctrl_ability="50" magazine="6" maxbullet="48" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4503"
effect_id="3" />
<ITEM id="47" name="STR:ZITEM_NAME_4504" mesh_name="pistol07x2" totalpoint="0" type="range"
res_sex="a" res_level="9" slot="range" weapon="revolverx2" weight="16" bt_price="0"
delay="400" damage="36" ctrl_ability="60" magazine="6" maxbullet="48" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4504"
effect_id="4" />
<ITEM id="48" name="STR:ZITEM_NAME_4007" mesh_name="pistol08" totalpoint="0" type="range"
res_sex="a" res_level="10" slot="range" weapon="revolver" weight="7" bt_price="0"
delay="400" damage="20" ctrl_ability="60" magazine="6" maxbullet="48" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4007"
effect_id="3" />
<ITEM id="49" name="STR:ZITEM_NAME_4008" mesh_name="pistol08x2" totalpoint="0" type="range"
res_sex="a" res_level="12" slot="range" weapon="revolverx2" weight="14" bt_price="0"
delay="400" damage="40" ctrl_ability="72" magazine="6" maxbullet="48" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4008"
effect_id="4" />
<ITEM id="50" name="STR:ZITEM_NAME_4505" mesh_name="pistol10" totalpoint="0" type="range"
res_sex="a" res_level="16" slot="range" weapon="revolver" weight="9" bt_price="0"
delay="400" damage="22" ctrl_ability="70" magazine="6" maxbullet="48" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4505"
effect_id="3" />
<ITEM id="51" name="STR:ZITEM_NAME_4506" mesh_name="pistol10x2" totalpoint="0" type="range"
res_sex="a" res_level="18" slot="range" weapon="revolverx2" weight="18" bt_price="0"
delay="400" damage="44" ctrl_ability="84" magazine="6" maxbullet="48" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4506"
effect_id="4" />
<ITEM id="52" name="STR:ZITEM_NAME_4507" mesh_name="pistol10" totalpoint="0" type="range"
res_sex="a" res_level="21" slot="range" weapon="revolver" weight="8" bt_price="0"
delay="400" damage="23" ctrl_ability="65" magazine="6" maxbullet="48" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4507"
effect_id="3" />
<ITEM id="53" name="STR:ZITEM_NAME_4508" mesh_name="pistol10x2" totalpoint="0" type="range"
res_sex="a" res_level="23" slot="range" weapon="revolverx2" weight="16" bt_price="0"
delay="400" damage="46" ctrl_ability="78" magazine="6" maxbullet="48" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4508"
effect_id="4" />
<ITEM id="54" name="STR:ZITEM_NAME_4509" mesh_name="pistol12" totalpoint="0" type="range"
res_sex="a" res_level="26" slot="range" weapon="revolver" weight="7" bt_price="0"
delay="300" damage="18" ctrl_ability="60" magazine="8" maxbullet="64" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4509"
effect_id="3" />
<ITEM id="55" name="STR:ZITEM_NAME_4510" mesh_name="pistol12x2" totalpoint="0" type="range"
res_sex="a" res_level="28" slot="range" weapon="revolverx2" weight="14" bt_price="0"
delay="300" damage="36" ctrl_ability="72" magazine="8" maxbullet="64" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4510"
effect_id="4" />
<ITEM id="56" name="STR:ZITEM_NAME_4511" mesh_name="pistol07" totalpoint="0" type="range"
res_sex="a" res_level="34" slot="range" weapon="revolver" weight="8" bt_price="0"
delay="400" damage="25" ctrl_ability="50" magazine="6" maxbullet="48" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4511"
effect_id="3" />
<ITEM id="57" name="STR:ZITEM_NAME_4512" mesh_name="pistol07x2" totalpoint="0" type="range"
res_sex="a" res_level="36" slot="range" weapon="revolverx2" weight="16" bt_price="0"
delay="400" damage="50" ctrl_ability="60" magazine="6" maxbullet="48" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4512"
effect_id="4" />
<ITEM id="58" name="STR:ZITEM_NAME_4513" mesh_name="pistol08" totalpoint="0" type="range"
res_sex="a" res_level="42" slot="range" weapon="revolver" weight="8" bt_price="0"
delay="360" damage="25" ctrl_ability="50" magazine="6" maxbullet="48" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4513"
effect_id="3" />
<ITEM id="59" name="STR:ZITEM_NAME_4514" mesh_name="pistol08x2" totalpoint="0" type="range"
res_sex="a" res_level="46" slot="range" weapon="revolverx2" weight="16" bt_price="0"
delay="360" damage="50" ctrl_ability="60" magazine="6" maxbullet="48" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4514"
effect_id="4" />
<ITEM id="60" name="STR:ZITEM_NAME_4515" mesh_name="pistol19" totalpoint="0" type="range"
res_sex="a" res_level="52" slot="range" weapon="revolver" weight="7" bt_price="0"
delay="300" damage="23" ctrl_ability="60" magazine="8" maxbullet="64" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4515"
effect_id="3" rent_period="7" />
<ITEM id="61" name="STR:ZITEM_NAME_4516" mesh_name="pistol19x2" totalpoint="0" type="range"
res_sex="a" res_level="54" slot="range" weapon="revolverx2" weight="14" bt_price="0"
delay="300" damage="45" ctrl_ability="72" magazine="8" maxbullet="64" reloadtime="8"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_revolver_reload"
snd_fire="we_revolver_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_4516"
effect_id="4" rent_period="7" />
<ITEM id="62" name="STR:ZITEM_NAME_5001" mesh_name="smg01" totalpoint="0" type="range"
res_sex="a" res_level="0" slot="range" weapon="smg" weight="15" bt_price="0" delay="90"
damage="7" ctrl_ability="50" magazine="32" maxbullet="160" reloadtime="5" slug_output="true"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5001"
effect_id="5" />
<ITEM id="63" name="STR:ZITEM_NAME_5002" mesh_name="smg01x2" totalpoint="0" type="range"
res_sex="a" res_level="0" slot="range" weapon="smgx2" weight="30" bt_price="0" delay="90"
damage="14" ctrl_ability="90" magazine="32" maxbullet="160" reloadtime="5" slug_output="true"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5002"
effect_id="6" />
<ITEM id="64" name="STR:ZITEM_NAME_5003" mesh_name="smg02" totalpoint="0" type="range"
res_sex="a" res_level="10" slot="range" weapon="smg" weight="15" bt_price="0" delay="90"
damage="8" ctrl_ability="50" magazine="36" maxbullet="180" reloadtime="5" slug_output="true"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5003"
effect_id="5" />
<ITEM id="65" name="STR:ZITEM_NAME_5004" mesh_name="smg02x2" totalpoint="0" type="range"
res_sex="a" res_level="13" slot="range" weapon="smgx2" weight="30" bt_price="0"
delay="90" damage="16" ctrl_ability="90" magazine="36" maxbullet="180" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5004"
effect_id="6" />
<ITEM id="66" name="STR:ZITEM_NAME_5005" mesh_name="smg05" totalpoint="0" type="range"
res_sex="a" res_level="10" slot="range" weapon="smg" weight="12" bt_price="0" delay="90"
damage="5" ctrl_ability="70" magazine="60" maxbullet="300" reloadtime="2" slug_output="true"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5005"
effect_id="5" />
<ITEM id="67" name="STR:ZITEM_NAME_5006" mesh_name="smg05x2" totalpoint="0" type="range"
res_sex="a" res_level="12" slot="range" weapon="smgx2" weight="24" bt_price="0"
delay="90" damage="10" ctrl_ability="126" magazine="60" maxbullet="300" reloadtime="2"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5006"
effect_id="6" />
<ITEM id="68" name="STR:ZITEM_NAME_5007" mesh_name="smg01" totalpoint="0" type="range"
res_sex="a" res_level="24" slot="range" weapon="smg" weight="15" bt_price="0" delay="85"
damage="7" ctrl_ability="35" magazine="32" maxbullet="160" reloadtime="3" slug_output="true"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5007"
effect_id="5" />
<ITEM id="69" name="STR:ZITEM_NAME_5008" mesh_name="smg01x2" totalpoint="0" type="range"
res_sex="a" res_level="27" slot="range" weapon="smgx2" weight="30" bt_price="0"
delay="85" damage="14" ctrl_ability="63" magazine="32" maxbullet="160" reloadtime="3"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5008"
effect_id="6" />
<ITEM id="70" name="STR:ZITEM_NAME_5009" mesh_name="smg02" totalpoint="0" type="range"
res_sex="a" res_level="24" slot="range" weapon="smg" weight="16" bt_price="0" delay="95"
damage="9" ctrl_ability="55" magazine="36" maxbullet="180" reloadtime="5" slug_output="true"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5009"
effect_id="5" />
<ITEM id="71" name="STR:ZITEM_NAME_5010" mesh_name="smg02x2" totalpoint="0" type="range"
res_sex="a" res_level="27" slot="range" weapon="smgx2" weight="32" bt_price="0"
delay="95" damage="18" ctrl_ability="99" magazine="36" maxbullet="180" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5010"
effect_id="6" />
<ITEM id="72" name="STR:ZITEM_NAME_5011" mesh_name="smg01" totalpoint="0" type="range"
res_sex="a" res_level="36" slot="range" weapon="smg" weight="15" bt_price="0" delay="80"
damage="8" ctrl_ability="35" magazine="40" maxbullet="200" reloadtime="3" slug_output="true"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5011"
effect_id="5" />
<ITEM id="73" name="STR:ZITEM_NAME_5012" mesh_name="smg01x2" totalpoint="0" type="range"
res_sex="a" res_level="39" slot="range" weapon="smgx2" weight="30" bt_price="0"
delay="80" damage="16" ctrl_ability="63" magazine="40" maxbullet="200" reloadtime="3"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5012"
effect_id="6" />
<ITEM id="74" name="STR:ZITEM_NAME_5013" mesh_name="smg03" totalpoint="0" type="range"
res_sex="a" res_level="36" slot="range" weapon="smg" weight="14" bt_price="0" delay="95"
damage="9" ctrl_ability="50" magazine="32" maxbullet="160" reloadtime="5" slug_output="true"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5013"
effect_id="5" />
<ITEM id="75" name="STR:ZITEM_NAME_5014" mesh_name="smg03x2" totalpoint="0" type="range"
res_sex="a" res_level="39" slot="range" weapon="smgx2" weight="28" bt_price="0"
delay="95" damage="18" ctrl_ability="90" magazine="32" maxbullet="160" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5014"
effect_id="6" />
<ITEM id="76" name="STR:ZITEM_NAME_5015" mesh_name="smg01" totalpoint="0" type="range"
res_sex="a" res_level="45" slot="range" weapon="smg" weight="14" bt_price="0"
delay="80" damage="8" ctrl_ability="35" magazine="40" maxbullet="200" reloadtime="3"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5015"
effect_id="5" />
<ITEM id="77" name="STR:ZITEM_NAME_5016" mesh_name="smg01x2" totalpoint="0" type="range"
res_sex="a" res_level="48" slot="range" weapon="smgx2" weight="28" bt_price="0"
delay="80" damage="16" ctrl_ability="63" magazine="40" maxbullet="200" reloadtime="3"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5016"
effect_id="6" />
<ITEM id="78" name="STR:ZITEM_NAME_5017" mesh_name="smg03" totalpoint="0" type="range"
res_sex="a" res_level="45" slot="range" weapon="smg" weight="14" bt_price="0"
delay="95" damage="11" ctrl_ability="50" magazine="32" maxbullet="160" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5017"
effect_id="5" />
<ITEM id="79" name="STR:ZITEM_NAME_5018" mesh_name="smg03x2" totalpoint="0" type="range"
res_sex="a" res_level="48" slot="range" weapon="smgx2" weight="28" bt_price="0"
delay="95" damage="22" ctrl_ability="90" magazine="32" maxbullet="160" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5018"
effect_id="6" />
<ITEM id="80" name="STR:ZITEM_NAME_5019" mesh_name="smg04" totalpoint="0" type="range"
res_sex="a" res_level="54" slot="range" weapon="smg" weight="14" bt_price="0"
delay="95" damage="13" ctrl_ability="50" magazine="32" maxbullet="160" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5019"
effect_id="5" rent_period="7" />
<ITEM id="81" name="STR:ZITEM_NAME_5020" mesh_name="smg04x2" totalpoint="0" type="range"
res_sex="a" res_level="57" slot="range" weapon="smgx2" weight="28" bt_price="0"
delay="95" damage="26" ctrl_ability="90" magazine="32" maxbullet="160" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_5020"
effect_id="6" rent_period="7" />
<ITEM id="82" name="STR:ZITEM_NAME_6001" mesh_name="shotgun01" totalpoint="0" type="range"
res_sex="a" res_level="5" slot="range" weapon="shotgun" weight="15" bt_price="0"
delay="1100" damage="6" ctrl_ability="60" magazine="3" maxbullet="15" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_shotgunpa_reload"
snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_6001"
effect_id="7" />
<ITEM id="83" name="STR:ZITEM_NAME_6002" mesh_name="shotgun01" totalpoint="0" type="range"
res_sex="a" res_level="10" slot="range" weapon="shotgun" weight="18" bt_price="0"
delay="1000" damage="6" ctrl_ability="60" magazine="5" maxbullet="25" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_shotgunpa_reload"
snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_6002"
effect_id="7" />
<ITEM id="84" name="STR:ZITEM_NAME_6003" mesh_name="shotgun01" totalpoint="0" type="range"
res_sex="a" res_level="15" slot="range" weapon="shotgun" weight="20" bt_price="0"
delay="1000" damage="7" ctrl_ability="60" magazine="5" maxbullet="25" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_shotgunpa_reload"
snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_6003"
effect_id="7" />
<ITEM id="85" name="STR:ZITEM_NAME_6004" mesh_name="shotgun03" totalpoint="0" type="range"
res_sex="a" res_level="30" slot="range" weapon="shotgun" weight="20" bt_price="0"
delay="1000" damage="8" ctrl_ability="60" magazine="5" maxbullet="25" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_shotgunpa_reload"
snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_6004"
effect_id="7" />
<ITEM id="86" name="STR:ZITEM_NAME_6005" mesh_name="shotgun07" totalpoint="0" type="range"
res_sex="a" res_level="30" slot="range" weapon="shotgun" weight="15" bt_price="0"
delay="1200" damage="10" ctrl_ability="100" magazine="2" maxbullet="10" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_shotgunpa_reload"
snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_6005"
effect_id="7" />
<ITEM id="87" name="STR:ZITEM_NAME_6006" mesh_name="shotgun03" totalpoint="0" type="range"
res_sex="a" res_level="45" slot="range" weapon="shotgun" weight="20" bt_price="0"
delay="1000" damage="9" ctrl_ability="60" magazine="5" maxbullet="25" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_shotgunpa_reload"
snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_6006"
effect_id="7" />
<ITEM id="88" name="STR:ZITEM_NAME_6007" mesh_name="shotgun07" totalpoint="0" type="range"
res_sex="a" res_level="45" slot="range" weapon="shotgun" weight="16" bt_price="0"
delay="1200" damage="11" ctrl_ability="100" magazine="2" maxbullet="10" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_shotgunpa_reload"
snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_6007"
effect_id="7" />
<ITEM id="89" name="STR:ZITEM_NAME_6008" mesh_name="shotgun02" totalpoint="0" type="range"
res_sex="a" res_level="60" slot="range" weapon="shotgun" weight="18" bt_price="0"
delay="1000" damage="9" ctrl_ability="60" magazine="5" maxbullet="25" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_shotgunpa_reload"
snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_6008"
effect_id="7" rent_period="7" />
<ITEM id="90" name="STR:ZITEM_NAME_6009" mesh_name="shotgun09_gold" totalpoint="0" type="range"
res_sex="a" res_level="15" slot="range" weapon="shotgun" weight="18" bt_price="0"
delay="900" damage="7" ctrl_ability="60" magazine="5" maxbullet="25" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_shotgunpa_reload"
snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_6009"
effect_id="7" rent_period="7" />
<ITEM id="91" name="STR:ZITEM_NAME_6010" mesh_name="shotgun06_silver" totalpoint="0" type="range"
res_sex="a" res_level="24" slot="range" weapon="shotgun" weight="18" bt_price="0"
delay="1100" damage="9" ctrl_ability="90" magazine="5" maxbullet="25" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_shotgunpa_reload"
snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_6010"
effect_id="7" rent_period="7" />
<ITEM id="92" name="STR:ZITEM_NAME_7001" mesh_name="rifle03" totalpoint="0" type="range"
res_sex="a" res_level="5" slot="range" weapon="rifle" weight="15" bt_price="0" delay="120"
damage="11" ctrl_ability="30" magazine="32" maxbullet="160" reloadtime="6" slug_output="true"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_rifle_reload"
snd_fire="we_rifle_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_7001"
effect_id="8" />
<ITEM id="93" name="STR:ZITEM_NAME_7002" mesh_name="rifle01" totalpoint="0" type="range"
res_sex="a" res_level="10" slot="range" weapon="rifle" weight="18" bt_price="0"
delay="110" damage="12" ctrl_ability="30" magazine="32" maxbullet="160" reloadtime="6"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_rifle_reload"
snd_fire="we_rifle_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_7002"
effect_id="8" />
<ITEM id="94" name="STR:ZITEM_NAME_7003" mesh_name="rifle02" totalpoint="0" type="range"
res_sex="a" res_level="15" slot="range" weapon="rifle" weight="20" bt_price="0"
delay="100" damage="15" ctrl_ability="50" magazine="24" maxbullet="120" reloadtime="6"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_rifle_reload"
snd_fire="we_rifle_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_7003"
effect_id="8" />
<ITEM id="95" name="STR:ZITEM_NAME_7004" mesh_name="rifle04" totalpoint="0" type="range"
res_sex="a" res_level="18" slot="range" weapon="rifle" weight="20" bt_price="0"
delay="80" damage="13" ctrl_ability="20" magazine="40" maxbullet="200" reloadtime="6"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_rifle_reload"
snd_fire="we_rifle_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_7004"
effect_id="8" />
<ITEM id="96" name="STR:ZITEM_NAME_7005" mesh_name="rifle03" totalpoint="0" type="range"
res_sex="a" res_level="26" slot="range" weapon="rifle" weight="18" bt_price="0"
delay="90" damage="15" ctrl_ability="30" magazine="36" maxbullet="144" reloadtime="6"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_rifle_reload"
snd_fire="we_rifle_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_7005"
effect_id="8" />
<ITEM id="97" name="STR:ZITEM_NAME_7006" mesh_name="rifle04" totalpoint="0" type="range"
res_sex="a" res_level="34" slot="range" weapon="rifle" weight="20" bt_price="0"
delay="80" damage="14" ctrl_ability="20" magazine="40" maxbullet="200" reloadtime="6"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_rifle_reload"
snd_fire="we_rifle_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_7006"
effect_id="8" />
<ITEM id="98" name="STR:ZITEM_NAME_7007" mesh_name="rifle01" totalpoint="0" type="range"
res_sex="a" res_level="42" slot="range" weapon="rifle" weight="18" bt_price="0"
delay="90" damage="16" ctrl_ability="30" magazine="40" maxbullet="200" reloadtime="6"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_rifle_reload"
snd_fire="we_rifle_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_7007"
effect_id="8" />
<ITEM id="99" name="STR:ZITEM_NAME_7008" mesh_name="rifle02" totalpoint="0" type="range"
res_sex="a" res_level="50" slot="range" weapon="rifle" weight="20" bt_price="0"
delay="100" damage="19" ctrl_ability="50" magazine="32" maxbullet="160" reloadtime="6"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_rifle_reload"
snd_fire="we_rifle_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_7008"
effect_id="8" />
<ITEM id="100" name="STR:ZITEM_NAME_7009" mesh_name="rifle06" totalpoint="0" type="range"
res_sex="a" res_level="58" slot="range" weapon="rifle" weight="18" bt_price="0"
delay="80" damage="16" ctrl_ability="20" magazine="50" maxbullet="250" reloadtime="6"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_rifle_reload"
snd_fire="we_rifle_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_7009"
effect_id="8" rent_period="7" />
<ITEM id="101" name="STR:ZITEM_NAME_8001" mesh_name="machinegun01" totalpoint="0" type="range"
res_sex="a" res_level="25" slot="range" weapon="machinegun" weight="28" bt_price="0"
delay="100" damage="16" ctrl_ability="70" magazine="120" maxbullet="240" reloadtime="10"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" limitspeed="90" limitwall="1" color="#FFFFFFFF" image_id="2" bullet_image_id="0"
magazine_image_id="0" snd_reload="we_machinegun_reload" snd_fire="we_machinegun_fire"
snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_8001" effect_id="9" />
<ITEM id="102" name="STR:ZITEM_NAME_8002" mesh_name="machinegun01" totalpoint="0" type="range"
res_sex="a" res_level="35" slot="range" weapon="machinegun" weight="28" bt_price="0"
delay="100" damage="17" ctrl_ability="70" magazine="120" maxbullet="240" reloadtime="10"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" limitspeed="90" limitwall="1" color="#FFFFFFFF" image_id="2" bullet_image_id="0"
magazine_image_id="0" snd_reload="we_machinegun_reload" snd_fire="we_machinegun_fire"
snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_8002" effect_id="9" />
<ITEM id="103" name="STR:ZITEM_NAME_8003" mesh_name="machinegun02" totalpoint="0" type="range"
res_sex="a" res_level="45" slot="range" weapon="machinegun" weight="28" bt_price="0"
delay="100" damage="18" ctrl_ability="70" magazine="120" maxbullet="240" reloadtime="10"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" limitspeed="90" limitwall="1" color="#FFFFFFFF" image_id="2" bullet_image_id="0"
magazine_image_id="0" snd_reload="we_machinegun_reload" snd_fire="we_machinegun_fire"
snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_8003" effect_id="9" />
<ITEM id="104" name="STR:ZITEM_NAME_8004" mesh_name="machinegun06" totalpoint="0" type="range"
res_sex="a" res_level="55" slot="range" weapon="machinegun" weight="28" bt_price="0"
delay="100" damage="19" ctrl_ability="70" magazine="120" maxbullet="240" reloadtime="10"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" limitspeed="90" limitwall="1" color="#FFFFFFFF" image_id="2" bullet_image_id="0"
magazine_image_id="0" snd_reload="we_machinegun_reload" snd_fire="we_machinegun_fire"
snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_8004" effect_id="9" rent_period="7" />
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<ITEM id="" name="STR:ZITEM_NAME_524530" mesh_name="eq_feet_valkyrie" totalpoint="0" type="equip"
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<ITEM id="1027" name="STR:ZITEM_NAME_402017" slot="none" type="ticket" ticket_type="admission"
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<ITEM id="1028" name="STR:ZITEM_NAME_402018" slot="none" type="ticket" ticket_type="admission"
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<ITEM id="1029" name="STR:ZITEM_NAME_402019" slot="none" type="ticket" ticket_type="admission"
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<ITEM id="1030" name="STR:ZITEM_NAME_402020" slot="none" type="ticket" ticket_type="admission"
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<ITEM id="1031" name="STR:ZITEM_NAME_402021" slot="none" type="ticket" ticket_type="admission"
weapon="" res_sex="a" res_level="0" iscashitem="false" weight="0" bt_price="0" desc="STR:ZITEM_DESC_402021" />
<ITEM id="1032" name="STR:ZITEM_NAME_402022" slot="none" type="ticket" ticket_type="admission"
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<ITEM id="1033" name="STR:ZITEM_NAME_402023" slot="none" type="ticket" ticket_type="admission"
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<ITEM id="1034" name="STR:ZITEM_NAME_402024" slot="none" type="ticket" ticket_type="admission"
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<ITEM id="1035" name="STR:ZITEM_NAME_402025" slot="none" type="ticket" ticket_type="admission"
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<ITEM id="1036" name="STR:ZITEM_NAME_403001" slot="none" type="ticket" ticket_type="admission"
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<ITEM id="1037" name="STR:ZITEM_NAME_403002" slot="none" type="ticket" ticket_type="admission"
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weapon="" res_sex="a" res_level="0" iscashitem="false" weight="0" bt_price="0" desc="STR:ZITEM_DESC_403003" />
<ITEM id="1039" name="STR:ZITEM_NAME_403004" slot="none" type="ticket" ticket_type="admission"
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<ITEM id="1040" name="STR:ZITEM_NAME_403005" slot="none" type="ticket" ticket_type="admission"
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<ITEM id="1042" name="STR:ZITEM_NAME_403007" slot="none" type="ticket" ticket_type="admission"
weapon="" res_sex="a" res_level="0" iscashitem="false" weight="0" bt_price="0" desc="STR:ZITEM_DESC_403007" />
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<ITEM id="1044" name="STR:ZITEM_NAME_403009" slot="none" type="ticket" ticket_type="admission"
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<ITEM id="1045" name="STR:ZITEM_NAME_403010" slot="none" type="ticket" ticket_type="admission"
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<ITEM id="1046" name="STR:ZITEM_NAME_403011" slot="none" type="ticket" ticket_type="admission"
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<ITEM id="1047" name="STR:ZITEM_NAME_40001" mesh_name="potion" type="custom" slot="custom" weapon="potion"
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delay="500" totalpoint="0" res_sex="a" res_level="0" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="100" magazine_image_id="0" desc="STR:ZITEM_DESC_40001"/>
<ITEM id="1048" name="STR:ZITEM_NAME_40002" mesh_name="potion" type="custom" slot="custom" weapon="potion"
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snd_fire="fx_itemget" effect_id="100" magazine_image_id="0" desc="STR:ZITEM_DESC_40002"/>
<ITEM id="1049" name="STR:ZITEM_NAME_40003" mesh_name="potion" type="custom" slot="custom" weapon="potion"
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delay="500" totalpoint="0" res_sex="a" res_level="50" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="100" magazine_image_id="0" desc="STR:ZITEM_DESC_40003"/>
<ITEM id="1050" name="STR:ZITEM_NAME_40101" mesh_name="potion" type="custom" slot="custom" weapon="potion"
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delay="1000" totalpoint="0" res_sex="a" res_level="0" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="102" magazine_image_id="0" desc="STR:ZITEM_DESC_40101"/>
<ITEM id="1051" name="STR:ZITEM_NAME_40102" mesh_name="potion" type="custom" slot="custom" weapon="potion"
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delay="1000" totalpoint="0" res_sex="a" res_level="23" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="102" magazine_image_id="0" desc="STR:ZITEM_DESC_40102"/>
<ITEM id="1052" name="STR:ZITEM_NAME_40103" mesh_name="potion" type="custom" slot="custom" weapon="potion"
spendable="true" spendtype="shortbuff"
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delay="1000" totalpoint="0" res_sex="a" res_level="46" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="102" magazine_image_id="0" desc="STR:ZITEM_DESC_40103"/>
<ITEM id="1053" name="STR:ZITEM_NAME_40201" mesh_name="potion" type="custom" slot="custom" weapon="potion"
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delay="500" totalpoint="0" res_sex="a" res_level="0" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="101" magazine_image_id="0" desc="STR:ZITEM_DESC_40201"/>
<ITEM id="1054" name="STR:ZITEM_NAME_40202" mesh_name="potion" type="custom" slot="custom" weapon="potion"
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delay="500" totalpoint="0" res_sex="a" res_level="25" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="101" magazine_image_id="0" desc="STR:ZITEM_DESC_40202"/>
<ITEM id="1055" name="STR:ZITEM_NAME_40203" mesh_name="potion" type="custom" slot="custom" weapon="potion"
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delay="500" totalpoint="0" res_sex="a" res_level="50" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="101" magazine_image_id="0" desc="STR:ZITEM_DESC_40203"/>
<ITEM id="1056" name="STR:ZITEM_NAME_40301" mesh_name="potion" type="custom" slot="custom" weapon="potion"
spendable="true" spendtype="shortbuff"
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delay="1000" totalpoint="0" res_sex="a" res_level="0" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="103" magazine_image_id="0" desc="STR:ZITEM_DESC_40301"/>
<ITEM id="1057" name="STR:ZITEM_NAME_40302" mesh_name="potion" type="custom" slot="custom" weapon="potion"
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delay="1000" totalpoint="0" res_sex="a" res_level="23" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="103" magazine_image_id="0" desc="STR:ZITEM_DESC_40302"/>
<ITEM id="1058" name="STR:ZITEM_NAME_40303" mesh_name="potion" type="custom" slot="custom" weapon="potion"
spendable="true" spendtype="shortbuff"
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delay="1000" totalpoint="0" res_sex="a" res_level="46" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="103" magazine_image_id="0" desc="STR:ZITEM_DESC_40303"/>
<ITEM id="1059" name="STR:ZITEM_NAME_40401" mesh_name="dynamite" type="custom" slot="custom" weapon="dynamite"
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delay="1000" totalpoint="0" res_sex="a" res_level="0" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="we_grenade_fire" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_40401"/>
<ITEM id="1060" name="STR:ZITEM_NAME_40402" mesh_name="dynamite" type="custom" slot="custom" weapon="dynamite"
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delay="1000" totalpoint="0" res_sex="a" res_level="12" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="we_grenade_fire" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_40402"/>
<ITEM id="1061" name="STR:ZITEM_NAME_40403" mesh_name="dynamite" type="custom" slot="custom" weapon="dynamite"
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delay="1000" totalpoint="0" res_sex="a" res_level="24" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="we_grenade_fire" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_40403"/>
<ITEM id="1062" name="STR:ZITEM_NAME_40404" mesh_name="dynamite" type="custom" slot="custom" weapon="dynamite"
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delay="1000" totalpoint="0" res_sex="a" res_level="36" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="we_grenade_fire" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_40404"/>
<ITEM id="1063" name="STR:ZITEM_NAME_40405" mesh_name="dynamite" type="custom" slot="custom" weapon="dynamite"
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delay="1000" totalpoint="0" res_sex="a" res_level="48" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="we_grenade_fire" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_40405"/>
<ITEM id="1064" name="STR:ZITEM_NAME_40501" mesh_name="trap_firefield" type="custom" slot="custom" weapon="trap"
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lifetime="4000" weight="6"
delay="1500" totalpoint="0" res_sex="a" res_level="0" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40501" />
<ITEM id="1065" name="STR:ZITEM_NAME_40502" mesh_name="trap_firefield" type="custom" slot="custom" weapon="trap"
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snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40502" />
<ITEM id="1066" name="STR:ZITEM_NAME_40503" mesh_name="trap_firefield" type="custom" slot="custom" weapon="trap"
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snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40503" />
<ITEM id="1067" name="STR:ZITEM_NAME_40504" mesh_name="trap_firefield" type="custom" slot="custom" weapon="trap"
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snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40504" />
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snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40505" />
<ITEM id="1069" name="STR:ZITEM_NAME_40601" mesh_name="trap_frozenfield" type="custom" slot="custom" weapon="trap"
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lifetime="4000" weight="6"
delay="1500" totalpoint="0" res_sex="a" res_level="0" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40601" />
<ITEM id="1070" name="STR:ZITEM_NAME_40602" mesh_name="trap_frozenfield" type="custom" slot="custom" weapon="trap"
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lifetime="4000" weight="4"
delay="1500" totalpoint="0" res_sex="a" res_level="14" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40602" />
<ITEM id="1071" name="STR:ZITEM_NAME_40603" mesh_name="trap_frozenfield" type="custom" slot="custom" weapon="trap"
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lifetime="4000" weight="5"
delay="1500" totalpoint="0" res_sex="a" res_level="28" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40603" />
<ITEM id="1072" name="STR:ZITEM_NAME_40604" mesh_name="trap_frozenfield" type="custom" slot="custom" weapon="trap"
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delay="1500" totalpoint="0" res_sex="a" res_level="42" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40604" />
<ITEM id="1073" name="STR:ZITEM_NAME_40605" mesh_name="trap_frozenfield" type="custom" slot="custom" weapon="trap"
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delay="1500" totalpoint="0" res_sex="a" res_level="56" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40605" />
<ITEM id="1074" name="STR:ZITEM_NAME_40701" mesh_name="potion" type="custom" slot="custom" weapon="potion"
spendable="true" spendtype="shortbuff"
itempower="133" damagetime="5000" damagetype="haste" magazine="2" maxbullet="2" weight="6"
delay="1000" totalpoint="0" res_sex="a" res_level="0" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="130" magazine_image_id="0" desc="STR:ZITEM_DESC_40701"/>
<ITEM id="1075" name="STR:ZITEM_NAME_40702" mesh_name="potion" type="custom" slot="custom" weapon="potion"
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delay="1000" totalpoint="0" res_sex="a" res_level="22" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="130" magazine_image_id="0" desc="STR:ZITEM_DESC_40702"/>
<ITEM id="1076" name="STR:ZITEM_NAME_40703" mesh_name="potion" type="custom" slot="custom" weapon="potion"
spendable="true" spendtype="shortbuff"
itempower="133" damagetime="5000" damagetype="haste" magazine="4" maxbullet="4" weight="6"
delay="1000" totalpoint="0" res_sex="a" res_level="44" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="130" magazine_image_id="0" desc="STR:ZITEM_DESC_40703"/>
<ITEM id="1077" name="STR:ZITEM_NAME_80000" type="avatar" slot="avatar" avatar_head="eq_head_police"
avatar_chest="eq_chest_police" avatar_hand="eq_hands_police" avatar_legs="eq_legs_police" avatar_feet="eq_feet_police"
res_sex="m" res_level="0" bt_price="0" iscashitem="false" weight="0" desc="STR:ZITEM_DESC_80000" />
<ITEM id="1078" name="STR:ZITEM_NAME_80001" type="avatar" slot="avatar" avatar_head="eq_head_police"
avatar_chest="eq_chest_police" avatar_hand="eq_hands_police" avatar_legs="eq_legs_police" avatar_feet="eq_feet_police"
res_sex="f" res_level="0" bt_price="0" iscashitem="false" weight="0" desc="STR:ZITEM_DESC_80001" />
<ITEM id="1079" name="STR:ZITEM_NAME_90000" type="community" slot="community"
res_level="0" bt_price="0" iscashitem="false" weight="0" desc="STR:ZITEM_DESC_90000" />
<ITEM id="1080" name="STR:ZITEM_NAME_100000" type="longbuff" slot="longbuff"
res_level="0" bt_price="0" iscashitem="false" weight="0" desc="STR:ZITEM_DESC_100000" />
<ITEM id="1081" name="STR:ZITEM_NAME_800001" mesh_name="potion" type="custom" slot="custom" weapon="potion"
spendable="true" spendtype="normal" itempower="15" damagetype="heal" magazine="3" maxbullet="3" weight="6"
delay="500" totalpoint="0" res_sex="a" res_level="0" bt_price="0" iscashitem="false" color="#FFFFFFFF"
snd_fire="fx_itemget" effect_id="100" magazine_image_id="0" desc="STR:ZITEM_DESC_800001"/>
</XML>
Code:<?xml version="1.0" encoding="UTF-8" ?>
<XML id="shop">
<SELL itemid="1" />
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</XML>
no clothes shows up? is it possible that i need a new client?
and ty
If you replace both the copies of zitem (client & server) correctly and replace the shop correctly, it has to work. You made a mistake somewhere.
most likely in the client, were would i have to edit for the client side.
besides the man01 women01 and weapons xml
could it also be cuz string.xml don't match up?
Don't touch strings.
Listen, open zitem.xml in the client and server, copy all the contents that I posted, replace them and save both the zitem files.
Then open shop.xml in your server's directory, delete everything and add in what I posted above.
Follow both steps and restart the server, pack your new system.mrs and run the client.