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Help Gunz 1.5
Game Crash in "Loading Done..."
Code:
GUNZ 1,0,0,290 launched. build (Jul 8 2010 17:19:57)
Log time (01/06/11 18:22:28)
CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2792 MHz
Display Device = ATI Radeon HD 4600 Series ( vendor=1002 device=9498 subsys=24511682 revision=0 )
Display Driver Version = 8.14.0010.0678
Windows = 6.1 Build 7600 , (2097151KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (KOR), Language : (KOR)
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0012) - SUCCESS
Load XML from memory : system/cserror.xml(0x0012) - SUCCESS
Load XML from memory : system/messages.xml(0x0012) - SUCCESS
Load XML from memory : system/gametypecfg.xml.mef
LOCALE:KOREA
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 1180.000000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
Version : 7049
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Driver de som primário): Hardware Mixing Not Supported
1(Alto-falantes (Dispositivo de High Definition Audio)): Hardware Mixing Not Supported
2(Áudio Digital (S/PDIF) (Dispositivo de High Definition Audio)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
-------------------> Sound Engine Create : 1.038000
sound engine create.
Load XML from memory : System/tips.xml(0x0012)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 0.826000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
IDLResource Loading Success!!
IDL resources : 0.194000
start InitInterface option
Number of Display mode : 30
Number of Display mode : 30
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.121000
Screen effect manager create success.
SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
Effect manager create success.
7731 upnp port forward initialized.
Client create success.
game interface create success.
-------------------> GameInterface Create : 1.712000
Load character.xml success,
-------------------> Character Loading : 3.438000
-------------------> WeaponMesh Loading : 0.634000
Load weapon.xml success.
-------------------> Worlditem Loading : 0.041000
Error while Read Item Descriptor system/zitem.xml
Load zitem info success.
Init world item manager success.
Init map Descriptor success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 0.275000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done
Crash ( 18:22:44 )
Build Jul 8 2010 17:17:41
dwTotalMemKB = 3276152 KB
dwAvailMemKB = 734716 KB
dwVirtualMemKB = 2097024 KB
[Exception]
Address : 00540104
ExpCode : c0000005
Flags : 00000000
#Param : 00000002
other : 00000000
[Context]
GS : 00000000 FS : 0000003b ES : 00000023 DS : 00000023
EDI: 7652910f ESI: 006ff5c8 EBX: 76523569 EDX: 10528560
ECX: 000000f3 EAX: 06c4bbeb EBP: 0012f754 EIP: 00540104
CS : 0000001b Flg: 00010206 ESP: 0012f71c SS : 00000023
[Stack]
000000f3 00000020 0012f7c8 0000001f 03f20a20 00000001 03f217f0 0012f750
770d201f 03f217f8 00000004 00000000 03f217f0 0012f764 0012f894 005397d3
12ab5600 03f217f8 0012f7a0 005bcb49 03880000 00000000 005bcb4e 00000004
04b1d350 00000000 00000000 0012f778 04243cb0 0012f7b8 005bd774 00693660
ffffffff 005bcb4e 005a2893 03f217f8 005a28c7 0425c8b8 83f81369 0012fe50
0066d368 00000000 0044c6c0 00002710 03f217f8 00000000 04328ea8 04328ea8
004c8a1e 0044c6f3 7652910f 006ff5c8 0044c725 0012f7c8 003a13d6 00000200
00000000 013a01b9 0012f888 00000200 00000000 765286ef 003a13d6 00000200
00000000 013a01b9 00000200 dcbaabcd 00000000 0012f888 00000200 0012f848
0012f864 00000000 01e491f8 10528560 10528560 0012f88c 0053fa75 01e49208
0012f87c 01e491f8 10528560 00000001 10528560 10528560 00000070 ffffffff
10528560 10528560 0012f87c 10528560 0012f908 000000f3 0012f908 0053eead
01e491f4 09aa3055 00000000 00002710 00000000 00582121 00701108 004aa2ed
10528560 10528560 10528560 006ff5c8 00000000 00002710 00000000 004cd64d
0000000f 017f83da 0012f908 76523569 006ff5c8 10528560 10528560 00000000
12ab5600 00000008 10528560 0012f918 004b1160 76522eb2 00000000 76c5ef66