[Application] pangyaLauncher
I made this little utility to be able to use a hostname (for example dyndns) when connecting with my client.
Easiest way of running the program is to put it in the same directory as the exefile. Create a shortcut and append the exe-filename and hostname/ip you want to use.
Like so:
Code:
X:\Path\to\pangyaLauncher.jar ProjectG.exe some.hostname.com
OR
X:\Path\to\pangyaLauncher.jar ProjectG.exe 192.168.1.1
When it has resolved the hostname it will insert it into the exefile and then run it.
I hope this helps!
pangyaLaunders Projectpage @ yunko.se
Tested with WAN play
Changelog:
v0.31
- Supports patching of 584.04 exefile, only tested with "no multiclient".
v0.3
- Supports patching of 584.00 exefile
v0.2
- Added version string
- Added version check, offsets are different from version to version
- Supports patching of 582.05 exefile
Re: [Release] pangyaLauncher
Didn't try it but I hope your tool respects the available space for IP addresses and notifies the user in case the address space is insufficient, otherwise this could damage the game executable permanently.
Re: [Release] pangyaLauncher
It does, it wont overwrite bytes that are outside the "IP-space" in the exefile
Re: [Release] pangyaLauncher
could you post a tutorial, how do so in th client I use?
I did not understand how to use these files.
Re: [Release] pangyaLauncher
look in the post where it says 'code:'
Re: [Release] pangyaLauncher
Updated with version check, this way the launcher cant break exefiles.
---------- Post added at 11:33 PM ---------- Previous post was at 10:03 PM ----------
Added support for 584.00
Re: [Release] pangyaLauncher
i'm sorry im still have problems here haha.
i made a shortcut for the jar file that is in my pangya folder and i changed the destiny to: "C:\all the path\pangyaLauncher.jar" ProjectG.exe <my ip>
is that correct or am i doing something wrong? because i double click the jar file and it like loads but then nothing happens.
Re: [Release] pangyaLauncher
If you run it thru cmd.exe it will tell you whats wrong
Posted via Mobile Device
Re: [Release] pangyaLauncher
updated to work with 584.04 (only had time to test with "no multiclient")
Re: [Release] pangyaLauncher
Do you have to change both Target/Start In?
Re: [Application] pangyaLauncher
when i try to run the shortcut with javaw it just says can't find main class and then when i open the jar in a command prompt via java -jar pangyalauncher.jar i get the error "Exception in thread "main" java.lang.arrayindexoutofboundsexception: 0 at pangyalauncher.main.main<Main.java:44>
any ideas?
Re: [Application] pangyaLauncher
you dont supply arguments
Re: [Application] pangyaLauncher
hallo i have a problem in all server ini files is my hamachie ip
and ports in my router forwarded to and execute file created to
with code I:\downloads\Pangya_PrivateClient\pangyaLauncher.jar ProjectG.exe 5.183.49.156
my friends have this file to in same order i can login but my friends can't login error login server
down can you help me plese :-( sorry for my bad english
Re: [Application] pangyaLauncher
I guess your problem has been discussed so many times:
Did you type "alluseropen" in the loginserver console?
Re: [Application] pangyaLauncher
yes i have i can login in game but by my friends can't error login server down!!! I do everything over hamachi.
all server ini files is my hamachie ip
and ports in my router forwarded to and execute file created to with code
x:\order\pangyaLauncher.jar ProjectG.exe 5.183.49.156
I tried it with a batch file to code ProjectG.exe -i 5.183.49.156
help