Weapons won't show up in game
Hey all,
I have downloaded some weapons,
and I have put them in my gunz server,
and when i open up the store only 1 weapon shows up,
Can anyone help with that - the xml files are listed below.
And also, because only 1 weapon showed up I wanted to atleast try using it, so i bought it and when i try to equip it i get the following error:
"You are not allowed to equip this weapon (E20003)"
I thought it might be a problem with the gender so i changed it and still didnt help...
Any help with that too?
p.s. I do have the ZItem in my MatchServer folder, as the one in my system.mrs.
Here are my xmls:
ZItem.xml:
Code:
<ITEM id="43527" name="Visage" mesh_name="Visage" totalpoint="0" type="melee"
res_sex="a" res_level="30" slot="melee" weapon="greatsword" weight="18" bt_price="12000"
delay="260" damage="18" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Visage Katana." />
<ITEM id="43528" name="Zariche" mesh_name="Zariche" totalpoint="0" type="melee"
res_sex="a" res_level="43" slot="melee" weapon="greatsword" weight="18" bt_price="12000"
delay="260" damage="18" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Zariche Katana." />
<ITEM id="43529" name="Soul_Edge" mesh_name="Soul_Edge" totalpoint="0" type="melee"
res_sex="a" res_level="47" slot="melee" weapon="greatsword" weight="18" bt_price="12000"
delay="260" damage="18" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Soul Edge Sword." />
<ITEM id="43530" name="Soul_Edge3" mesh_name="Soul_Edge3" totalpoint="0" type="melee"
res_sex="a" res_level="45" slot="melee" weapon="greatsword" weight="18" bt_price="12000"
delay="260" damage="18" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Soul Edge 2 Sword." />
<ITEM id="43531" name="Kulutues" mesh_name="Kulutues" totalpoint="0" type="melee"
res_sex="a" res_level="45" slot="melee" weapon="greatsword" weight="18" bt_price="12000"
delay="260" damage="18" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Kulutues Sword." />
<ITEM id="43532" name="Frostmourne" mesh_name="Frostmourne" totalpoint="0" type="melee"
res_sex="a" res_level="45" slot="melee" weapon="greatsword" weight="18" bt_price="12000"
delay="260" damage="18" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Frostmourne Katana." />
<ITEM id="43533" name="Bohemia" mesh_name="Bohemia" totalpoint="0" type="melee"
res_sex="a" res_level="45" slot="melee" weapon="greatsword" weight="18" bt_price="12000"
delay="260" damage="18" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Bohemia Katana." />
<ITEM id="43534" name="katana_abys" mesh_name="katana_abys" totalpoint="0" type="melee"
res_sex="a" res_level="45" slot="melee" weapon="greatsword" weight="18" bt_price="12000"
delay="260" damage="18" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Abyssal Edge Katana." />
<ITEM id="43535" name="daggerAS" desc="Arctic Shock Dagger." weapon="dagger" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
weight="0" bt_price="10000" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
damage="20" range="160" angle="30" ctrl_ability="0" />
<ITEM id="43536" name="Inferno" desc="Inferno Dagger." weapon="dagger" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
weight="0" bt_price="10000" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
damage="20" range="160" angle="30" ctrl_ability="0" />
<ITEM id="43537" name="daggerku" desc="Kunai Dagger." weapon="dagger" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
weight="0" bt_price="10000" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
damage="20" range="160" angle="30" ctrl_ability="0" />
<ITEM id="43538" name="Scorpion" desc="Scorpion Dagger." weapon="dagger" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
weight="0" bt_price="10000" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
damage="20" range="160" angle="30" ctrl_ability="0" />
<ITEM id="43539" name="Tristin" desc="Tristin Dagger." weapon="dagger" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
weight="0" bt_price="10000" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
damage="20" range="160" angle="30" ctrl_ability="0" />
Weapon.xml:
Code:
<AddWeaponElu name="daggerAS" weapon_motion_type = "14" weapon_type = "18" >
<AddBaseModel name="daggerAS" filename="model/weapon/dagger/daggerAS.elu" />
</AddWeaponElu>
<AddWeaponElu name="Inferno" weapon_motion_type = "14" weapon_type = "18" >
<AddBaseModel name="Inferno" filename="model/weapon/dagger/Inferno.elu" />
</AddWeaponElu>
<AddWeaponElu name="daggerku" weapon_motion_type = "14" weapon_type = "18" >
<AddBaseModel name="daggerku" filename="model/weapon/dagger/daggerku.elu" />
</AddWeaponElu>
<AddWeaponElu name="Scorpion" weapon_motion_type = "14" weapon_type = "18" >
<AddBaseModel name="Scorpion" filename="model/weapon/dagger/Scorpion.elu" />
</AddWeaponElu>
<AddWeaponElu name="Tristin" weapon_motion_type = "14" weapon_type = "18" >
<AddBaseModel name="Tristin" filename="model/weapon/dagger/Tristin.elu" />
</AddWeaponElu>
<AddWeaponElu name="Visage" weapon_motion_type = "1" weapon_type = "1" >
<AddBaseModel name="Visage" filename="model/weapon/katana/Visage.elu" />
</AddWeaponElu>
<AddWeaponElu name="Zariche" weapon_motion_type = "1" weapon_type = "1" >
<AddBaseModel name="Zariche" filename="model/weapon/katana/Zariche.elu" />
</AddWeaponElu>
<AddWeaponElu name="katana_neme" weapon_motion_type = "1" weapon_type = "1" >
<AddBaseModel name="katana_neme" filename="model/weapon/katana/katana_neme.elu" />
</AddWeaponElu>
<AddWeaponElu name="L_Katana" weapon_motion_type = "1" weapon_type = "1" >
<AddBaseModel name="L_Katana" filename="model/weapon/katana/L_Katana.elu" />
</AddWeaponElu>
<AddWeaponElu name="Frostmourne" weapon_motion_type = "1" weapon_type = "1" >
<AddBaseModel name="Frostmourne" filename="model/weapon/katana/Frostmourne.elu" />
</AddWeaponElu>
<AddWeaponElu name="Bohemia" weapon_motion_type = "1" weapon_type = "1" >
<AddBaseModel name="Bohemia" filename="model/weapon/katana/Bohemia.elu" />
</AddWeaponElu>
<AddWeaponElu name="katana_abys" weapon_motion_type = "1" weapon_type = "1" >
<AddBaseModel name="katana_abys" filename="model/weapon/katana/katana_abys.elu" />
</AddWeaponElu>
<AddWeaponElu name="Kulutues" weapon_motion_type = "12" weapon_type = "16" >
<AddBaseModel name="Kulutues" filename="model/weapon/sword/Kulutues.elu" />
</AddWeaponElu>
<AddWeaponElu name="Soul_Edge" weapon_motion_type = "12" weapon_type = "16" >
<AddBaseModel name="Soul_Edge" filename="model/weapon/sword/Soul_Edge.elu" />
</AddWeaponElu>
<AddWeaponElu name="Soul_Edge3" weapon_motion_type = "12" weapon_type = "16" >
<AddBaseModel name="Soul_Edge3" filename="model/weapon/sword/Soul_Edge3.elu" />
</AddWeaponElu>
Shop.xml:
Code:
<SELL itemid="43535" />
<SELL itemid="43536" />
<SELL itemid="43537" />
<SELL itemid="43538" />
<SELL itemid="43539" />
<SELL itemid="43527" />
<SELL itemid="43528" />
<SELL itemid="43532" />
<SELL itemid="43533" />
<SELL itemid="43534" />
<SELL itemid="43529" />
<SELL itemid="43530" />
<SELL itemid="43531" />
Thanks to all the helpers.
Re: Weapons won't show up in game
Mind telling us which weapon shows up? I can try comparing the XML part of that with the others.
Re: Weapons won't show up in game
the Visage weapon only shows up