I have been searching the forum for a guide or tool or something on how to edit skills.
What i have found is many ways to change what skills your character has and what level they are at, but i havent found anything on how to change the skill itself.
For example, i want to edit the damage of charged blast at level 1, so rather than it doing somewhere around 150% damage, it does 300%.
Does anyine know a guide or a tool that would show me how do do this?
Thank you.
01-04-11
das7002
Re: How to edit skills
You'd need to edit gs (server side) and elementskill.dll... have fun hex editing!
24-08-11
Herosworld
Re: How to edit skills
What program should I use to hex edit these? I can't edit these files using note pad cause it just opens as a mess, and, if I were to try, I would likely corrupt the data.
24-08-11
NaMeLeS
Re: How to edit skills
010 editor, google it
Oh and just thought I would point out noone has managed it before... Posted via Mobile Device
24-08-11
avalanche3
Re: How to edit skills
afaik the only think that can be edited is a cooldown of the skill in xml char sheet, although i haven't try it (useless)
24-08-11
Herosworld
Re: How to edit skills
I have actually had some luck in editing skills, but its very difficult, and i think i might be in over my head. I have noticed that skill information is in the Elements file as well, in list 71 for sELedit. What i don't understand is, what information is here. I know that the first 70 or so IDs are emotions and actions, and starting around id 87, you get to your General Attack. Id 94 is Tiger strike, I just can’t match any of the data to anything about the skill.
Its just weird.
Does anyone know what information is in this list?
Anyone know what the aggro in col 24 on roms ss does?
Might be useful to put barbs higher or something... Posted via Mobile Device
25-08-11
Romulan
Re: How to edit skills
Yea would be cool to know what mean those values xD
25-08-11
das7002
Re: How to edit skills
Quote:
Originally Posted by NaMeLeS
Anyone know what the aggro in col 24 on roms ss does?
Might be useful to put barbs higher or something... Posted via Mobile Device
Quote:
Originally Posted by Romulan
Yea would be cool to know what mean those values xD
It's agression given by those particular skills, if you notice in PWI assassin and psychics have very low numbers there because they do crazy damage. Barbs have some skills with it being higher up to gain agro quicker.
25-08-11
Herosworld
1 Attachment(s)
Re: How to edit skills
Your list 71 is my list 69. In my list 71 you have all the skills, including emotions and actions. Even though they are in Chinese, I still can read them, and they are obviously the skills. My problem is matching the hex data to anything about the skill. There doesn't seem to be damage or cool down or mp cost or anything. I want to know what the values are for.
List 69 (your list 71) was really helpful at making the game harder. I changed the values to make casters weaker, by causing them to get less hp per level up and more per constitution point. The melee classes got twice as much hp per level and point. This was great for balance, instead of changing every monster’s damage.
The reason why the fields for critical rate and movement speed are so weird is probably because they are percents. I found this out when I was changing properties that involved percents. It’s probably best to leave these values alone, unless you understand them (I don't).
But back to my list 71, (Probably your list 74 or what ever list has 772 Ids in it) I want to figure out what the hex values for each skill are tied to. Could some one help me with that?
It has nothing to do with skills stats. But you are right it has something to do with emotions and actions.
Btw the field "Hide Weapon" can be used to show or hide the weapon when you char does an emotion :P:
The rest I don't know but i'm sure it has nothing to do with skills stats.
26-08-11
Herosworld
Re: How to edit skills
It’s not just emotions, I can read all the action names, and all the skills are here. You sure none of the data has anything to do with the skills.
At least I can make plume quill hide my weapon, cus it looks dumb as heck with most weapons.
26-08-11
Romulan
Re: How to edit skills
It's just Player Action Infos ... So yes you can hide your weapon for certain skills but that's all you can do with that list. :mellow:
26-08-11
Herosworld
1 Attachment(s)
Re: How to edit skills
Forget hiding my Weapon for Plume Quill. I will just make a magic bow!
26-08-11
NaMeLeS
Re: How to edit skills
Thats pretty cool!
How did you manage it? o.O Posted via Mobile Device
26-08-11
kristkos
Re: How to edit skills
Quote:
Originally Posted by Herosworld
Forget hiding my Weapon for Plume Quill. I will just make a magic bow!
this is only texture edit so u could have more fun than u think ;)
26-08-11
NaMeLeS
Re: How to edit skills
kristkos, how are you editing the colour? are you using a specific program?
27-08-11
343
Re: How to edit skills
It's only a texture, so I'm pretty sure it's only a .DDS
27-08-11
das7002
Re: How to edit skills
Quote:
Originally Posted by Herosworld
Forget hiding my Weapon for Plume Quill. I will just make a magic bow!
That's actually a neat idea, a magic bow suits clerics rather well
27-08-11
renan7899
Re: How to edit skills
Quote:
Originally Posted by Herosworld
Forget hiding my Weapon for Plume Quill. I will just make a magic bow!
What the hell... xD
27-08-11
ronny1982
1 Attachment(s)
Re: How to edit skills
list 73 is for generating the unique combine act names from characters ecm file...
the list contains the action, i.e. walk
the fields contains the act name + some prefixes for different weapons
the combine act name is somewhow composed from the act name and the weapon
you may get different combine act names to use from the ecm file for different weapons (which make sense, because hit with bow must be different animated then hit with sword, so they need to be linked to different combine acts in the ecm)
for further investigation use sACTedit...
27-08-11
kristkos
Re: How to edit skills
.gfx can be opened with notepad if u want text
and u can edit texture with .dds plugins for Photoshop or Gimp
27-08-11
NaMeLeS
Re: How to edit skills
Quote:
Originally Posted by 343
It's only a texture, so I'm pretty sure it's only a .DDS
Ohhh cool
Ima recolour some of my skills :D
And how did he add in the bow? overlay on the DDS?
EDIT: Nvm I found why... You have strings instead of bytes... :blink:
27-08-11
NaMeLeS
Re: How to edit skills
Where abouts in the gfx.pck are the DDS for the skills? I have looked and looked and can't find the blimin folder path that they are in, probably doesn't help that my compter doesnt read chinese and I have to rename every single folder and file..
But yeah is there like a main folder with all the skills in it with the DDS of the skills?
28-08-11
kristkos
Re: How to edit skills
Quote:
Originally Posted by NaMeLeS
Where abouts in the gfx.pck are the DDS for the skills? I have looked and looked and can't find the blimin folder path that they are in, probably doesn't help that my compter doesnt read chinese and I have to rename every single folder and file..
But yeah is there like a main folder with all the skills in it with the DDS of the skills?
use search function in gfx.pck.fles and look for a folder named textures :D
and for ur pc to read chinesse install diferent locale
Control Panel > Regional and Language options -> Languages ->[thick] Install Files for East Asian Languages
Than
Control Panel > Regional and Language options -> Advanced -> [from the scolldown menu]Chinesse PRC
and than ur pc whould read the chinesse files like normaly
28-08-11
NaMeLeS
Re: How to edit skills
I can't get language packs on my computer from what I can tell, I am running Windows 7 Home Premium and according to the Microsoft website and the control panel you need Ultimate :S
28-08-11
NaMeLeS
Re: How to edit skills
Alright so after doing some research I discovered every skill in eldata points to a .ecm and from there you can find the gfx file.
So I looked for Plume Shot, found the ecm and then the .gfx of it.
What the hell that has to do with plume shot I'm not sure, but kristkos, what exactally did you have to edit to get plume shot to be different colours? A DDS somewhere that I have overlooked or the .gfx file I posted above? Was it something to do with this:
Code:
Color: -1
Cheers
NaMeLeS
28-08-11
das7002
Re: How to edit skills
Quote:
Originally Posted by NaMeLeS
I can't get language packs on my computer from what I can tell, I am running Windows 7 Home Premium and according to the Microsoft website and the control panel you need Ultimate :S
If you are using Vista or 7 you don't need it, the language pack thing only applies to XP. Vista and 7 already have Asian character support w/o having to do anything special (Vista and 7 use UTF-16 as default encoding instead of ASCII like XP did)
28-08-11
kristkos
Re: How to edit skills
Quote:
Originally Posted by NaMeLeS
Alright so after doing some research I discovered every skill in eldata points to a .ecm and from there you can find the gfx file.
So I looked for Plume Shot, found the ecm and then the .gfx of it.
What the hell that has to do with plume shot I'm not sure, but kristkos, what exactally did you have to edit to get plume shot to be different colours? A DDS somewhere that I have overlooked or the .gfx file I posted above? Was it something to do with this:
Code:
Color: -1
Cheers
NaMeLeS
i made ramp colors on the dds and duplicated the ecm with an off position
also the .gfx it's not it cant remember it now it's been years
Textures\粒子\xing3.dds if u look on the ground when the skill is activated some sparks start to appear(1 sec or so) actually on every skill this happens
29-08-11
NaMeLeS
Re: How to edit skills
So there is no actual dds for the plumeshot, only for the sparkles? It is the .gfx and .ecm that make all the pretty skill pictures?
Sorry if I am a little noob at this haha, I appreciate your help :P Posted via Mobile Device
29-08-11
kristkos
Re: How to edit skills
the ecm should have multiple gfx or the gfx should have multiple texture look into it
20-09-11
343
Re: How to edit skills
Any developments on editing skills at all?
I didn't even have the desire until now, but it would be great to know even merely how to edit their cooldown timers...
20-09-11
avalanche3
Re: How to edit skills
Quote:
Originally Posted by 343
Any developments on editing skills at all?
I didn't even have the desire until now, but it would be great to know even merely how to edit their cooldown timers...
I doubt that skills have fixed cooldown time in GS, if u give 59 culti skill to a mob, it will spam it...
You should be able to edit cooldown time of the skill in char XML...
20-09-11
das7002
Re: How to edit skills
Quote:
Originally Posted by avalanche3
I doubt that skills have fixed cooldown time in GS, if u give 59 culti skill to a mob, it will spam it...
You should be able to edit cooldown time of the skill in char XML...
I didn't even know you could do that... Giving a boss bids seems quite interesting now that I think about it...
20-09-11
avalanche3
Re: How to edit skills
Quote:
Originally Posted by das7002
I didn't even know you could do that... Giving a boss bids seems quite interesting now that I think about it...
Magic skill work... except EA ones
Melee don't as far I tried..
20-09-11
343
Re: How to edit skills
Quote:
Originally Posted by avalanche3
I doubt that skills have fixed cooldown time in GS, if u give 59 culti skill to a mob, it will spam it...
You should be able to edit cooldown time of the skill in char XML...
hmm, that would certainly be a good starting point... although would become quite tedious to have to do it that way for an entire server... I wonder where it would be (stored, that it could be) edited. So that every character that learns that skill will now have ex. a 30 second cooldown instead of 15 or visa versa... There are a few skills I would like to edit at least in that respect...
20-09-11
das7002
Re: How to edit skills
Quote:
Originally Posted by 343
hmm, that would certainly be a good starting point... although would become quite tedious to have to do it that way for an entire server... I wonder where it would be (stored, that it could be) edited. So that every character that learns that skill will now have ex. a 30 second cooldown instead of 15 or visa versa... There are a few skills I would like to edit at least in that respect...
Well for angel emu I've taken the liberty of starting to create the skill classes in such a way where it would be ridiculously easy to change skills and add new ones for GM's (such as chat command with /gmc commandhere)/bosses/mobs
when it does eventually get to that point though it would be useful in my eyes...
23-09-11
Herosworld
Re: How to edit skills
What i am wondering is, can i make a skill useable with any weapon. If list 73 has all the animations for each weapon that the skill uses, can i just add the other weapons in to make it usable with any weapon?
All i did for the plumequill with a bow was i made a mold bow that is actually a magic sword.
---------- Post added at 01:14 AM ---------- Previous post was at 01:10 AM ----------
oi paano nyu open eyan anong name ng file ko oopenyung may skill data edit
29-09-11
NaMeLeS
Re: How to edit skills
Speak english or provide an accurate translation please, it is the forum rules :) Posted via Mobile Device
28-11-11
Hycker
Re: How to edit skills
Quote:
Originally Posted by das7002
It's agression given by those particular skills, if you notice in PWI assassin and psychics have very low numbers there because they do crazy damage. Barbs have some skills with it being higher up to gain agro quicker.
sorry for NECROing, i just wanna ask you guys its possible to set higher this number? if yes whats the maximum? i jsut rly confused coz many player from my server Q_Qing coz barbs cant hold agro with flesh realm... its possible to set it higher then origninal? any1 tested?
28-11-11
NaMeLeS
Re: How to edit skills
I havn't tested it personally but you could :O Posted via Mobile Device