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Restoring old SoD
I still remember then fun when they started SoD 1 in ePT.
However I forgot all its rules XD
I can't remember how many players could go in? 6? 7?
How many rounds there where? 6? 7? 8?
I think there was round announcement (ROUND 1...2...3...4) every round and last boss was Hellsing (figon boss)?
Only code I can find is in SQL.dll and its only for score record.
I will have to edit existing SoD-2 code and I am planing to have SoD-1 and SoD-2 running on same server at same time, I know not easy task but I would love to see SoD 1 again T_T Or maybe someone already did that?
I started to prepare for the birth of SoD 1.
For now I need only some informations:
SoD is using sod-1.ASE.spp file but changing it (I think) is doing nothing.
.spm file look like it holding only 3 XY locations (height is not included in files/should not). .smp files are also a little bit strange because they don't have to exist O_o, added coordinates are stored than somewhere else... but where O.o?
Code:
//몬스터 출현 비율
//템스크론 동굴
*최대동시출현수 10
//출현간격 범위 9-1 1차이당 2배씩 빨라짐
*출현간격 8 35
*출현수 1
// 몬스터 이름 출현빈도
*출연자 "아이언 피스트" 100
Can't make sense out of it, anyone could translate?
Movie I found:
YouTube - Old SOD movie
Anyone have more?
Some pros and cons that I should know before I start?
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Re: Restoring old SoD
The only "rule" I know is that you had to be over level 40 for the SoD master to let you in. He switched costume from Buma to Goblin and back each day.
I never liked playing after hitting level 40, and often started a fresh toon after only level 35, but I watched my step-son playing SoD.
It seemed that the SoD master let 6 or 7 people in at random, and after each SoD event the queue was reset, and everybody had to apply again.
I don't recall him ever making it past round 4.