Hello I would like a tutorial on how to edit my Chanelrule in all terms
minutes of both people in the room so full could someone help me?
thx.:lol:
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Hello I would like a tutorial on how to edit my Chanelrule in all terms
minutes of both people in the room so full could someone help me?
thx.:lol:
Help-me :(
What kind of help do you need? Increasing max players?
yeah someone post me a tutorial for me to learn to change? --'
Correction, sir.
You cannot edit the max players from Channelrule.xml.
And I don't get what do you mean by weather o_o?
To increase max players: in your system.mrs you should edit gametypecfg.xml
PS: You gotta edit the spawn.xml too. To give them a place to get spawned(I guess, not sure about it)Code:<?xml version="1.0" encoding="UTF-8"?>
<XML>
<GAMETYPE id="0"> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" default="true" />
<LIMITTIME sec="40" str="40 min" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
<MAXPLAYERS player="18" str="18" /> //Example <----.
</GAMETYPE>
<GAMETYPE id="1"> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" default="true" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="5" str="5 min" />
<LIMITTIME sec="10" str="10 min" default="true" />
<LIMITTIME sec="15" str="15 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="25" str="25 min" />
<LIMITTIME sec="30" str="30 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="2"> <!-- GAMETYPE_GLADIATOR_SOLO -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" default="true" />
<LIMITTIME sec="40" str="40 min" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="3"> <!-- GAMETYPE_GLADIATOR_TEAM -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" default="true" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="5" str="5 min" />
<LIMITTIME sec="10" str="10 min" default="true" />
<LIMITTIME sec="15" str="15 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="25" str="25 min" />
<LIMITTIME sec="30" str="30 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="4"> <!-- GAMETYPE_ASSASSINATE -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" default="true" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="5" str="5 min" />
<LIMITTIME sec="10" str="10 min" default="true" />
<LIMITTIME sec="15" str="15 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="25" str="25 min" />
<LIMITTIME sec="30" str="30 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="5"> <!-- GAMETYPE_TRAINING -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" default="true" />
<LIMITTIME sec="40" str="40 min" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="6"> <!-- GAMETYPE_SURVIVAL -->
<ROUNDS round="1" str="---" default="true" />
<LIMITTIME sec="99999" str="Infinite" default="true" />
<MAXPLAYERS player="8" str="8" default="true" />
</GAMETYPE>
<GAMETYPE id="7"> <!-- GAMETYPE_QUEST -->
<ROUNDS round="1" str="---" default="true" />
<LIMITTIME sec="99999" str="Infinite" />
<MAXPLAYERS player="4" str="4" default="true" />
</GAMETYPE>
<GAMETYPE id="8"> <!-- GAMETYPE_BERSERKER -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" default="true" />
<LIMITTIME sec="40" str="40 min" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="9"> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" default="true" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" />
<LIMITTIME sec="40" str="40 min" default="true" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="10"> <!-- GAMETYPE_DEATHMATCH_DUEL -->
<ROUNDS round="10" str="10" />
<ROUNDS round="15" str="15" />
<ROUNDS round="20" str="20" default="true" />
<ROUNDS round="25" str="25" />
<ROUNDS round="30" str="30" />
<LIMITTIME sec="1" str="1 min" />
<LIMITTIME sec="2" str="2 min" />
<LIMITTIME sec="3" str="3 min" default="true" />
<LIMITTIME sec="4" str="4 min" />
<LIMITTIME sec="5" str="5 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
<MAXPLAYERS player="18" str="18" /> //Example <---.
</GAMETYPE>
</XML>
Thanks
but it is inside the game still runs and five minutes long duel for example
wanted to edit it all ^ ^
rounds
time , duelo , team etc
you've helped me a lot thanks!
THX.