Could someone study the Avatar Set?
I am studying how to add Avatar to GunZ 1 Client and Server.
when I used Phoenix's thread, and add the Avatar to my GunZ, it will not be showed..
5 items will be equip just on 1 click on IN-GAME.
The GunZ 1.5 has AVATAR TYPE & SLOT.
so.. The only thing we need is to have AVATAR TYPE & SLOT and
like this:
type="avatar" slot="avatar" avatar_head="eq_head_battlesuit"
avatar_chest="eq_chest_battlesuit" avatar_hand="eq_hands_battlesuit" avatar_legs="eq_legs_battlesuit" avatar_feet="eq_feet_battlesuit"
came from
Code:
<ITEM id="530003" name="STR:ZITEM_NAME_530003" type="avatar" slot="avatar" avatar_head="eq_head_battlesuit"
avatar_chest="eq_chest_battlesuit" avatar_hand="eq_hands_battlesuit" avatar_legs="eq_legs_battlesuit" avatar_feet="eq_feet_battlesuit"
res_sex="m" res_level="0" bt_price="500000" iscashitem="true" weight="0" desc="STR:ZITEM_DESC_530003" />
Re: Could someone study the Avatar Set?
There is nothing to "study" about it. I've clearly mentioned in my thread that those nodes are for the 2011 clients. You need to pick any other set's nodes and change the mesh names.
Example : eq_head_battlesuit, eq_chest_battlesuit, etc.
Re: Could someone study the Avatar Set?
Quote:
Originally Posted by
Phoenix
There is nothing to "study" about it. I've clearly mentioned in my thread that those nodes are for the 2011 clients. You need to pick any other set's nodes and change the mesh names.
Example : eq_head_battlesuit, eq_chest_battlesuit, etc.
ow??
maybe the ASM edits...
but I don't know how to find a codes.
Re: Could someone study the Avatar Set?
u can also just make it seperate parts...
like this:
PHP Code:
<ITEM id="50041" name="Shadow Donator Set Hat (Women)" mesh_name="eq_head_shadow" totalpoint="0" iscashitem="true" type="equip" res_sex="f"
res_level="0" slot="head" weight="3" bt_price="0" hp="2" ap="2" maxwt="1" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#33FF33" desc="Thank You For Donating To The Server !" />
<ITEM id="50042" name="Shadow Donator Set Jacket (Women)" mesh_name="eq_chest_shadow" totalpoint="0" iscashitem="true" type="equip" res_sex="f"
res_level="0" slot="chest" weight="10" bt_price="0" hp="10" ap="10" maxwt="3" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#33FF33" desc="Thank You For Donating To The Server !" />
<ITEM id="50043" name="Shadow Donator Set Gloves (Women)" mesh_name="eq_hands_shadow" totalpoint="0" iscashitem="true" type="equip" res_sex="f"
res_level="0" slot="hands" weight="3" bt_price="0" hp="3" ap="5" maxwt="1" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#33FF33" desc="Thank You For Donating To The Server !" />
<ITEM id="50044" name="Shadow Donator Set Trousers (Women)" mesh_name="eq_legs_shadow" totalpoint="0" iscashitem="true" type="equip" res_sex="f"
res_level="0" slot="legs" weight="10" bt_price="0" hp="10" ap="10" maxwt="1" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#33FF33" desc="Thank You For Donating To The Server !" />
<ITEM id="50045" name="Shadow Donator Set Boots (Women)" mesh_name="eq_feet_shadow" totalpoint="0" iscashitem="true" type="equip" res_sex="f"
res_level="0" slot="feet" weight="3" bt_price="0" hp="2" ap="3" maxwt="1" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#33FF33" desc="Thank You For Donating To The Server !" />
<ITEM id="50046" name="Shadow Donator Set Hat (Men)" mesh_name="eq_head_shadow" totalpoint="0" iscashitem="true" type="equip" res_sex="m"
res_level="0" slot="head" weight="3" bt_price="0" hp="2" ap="2" maxwt="1" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#33FF33" desc="Thank You For Donating To The Server !" />
<ITEM id="50047" name="Shadow Donator Set Jacket (Men)" mesh_name="eq_chest_shadow" totalpoint="0" iscashitem="true" type="equip" res_sex="m"
res_level="0" slot="chest" weight="10" bt_price="0" hp="10" ap="10" maxwt="3" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#33FF33" desc="Thank You For Donating To The Server !" />
<ITEM id="50048" name="Shadow Donator Set Gloves (Men)" mesh_name="eq_hands_shadow" totalpoint="0" iscashitem="true" type="equip" res_sex="m"
res_level="0" slot="hands" weight="3" bt_price="0" hp="3" ap="5" maxwt="1" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#33FF33" desc="Thank You For Donating To The Server !" />
<ITEM id="50049" name="Shadow Donator Set Trousers (Men)" mesh_name="eq_legs_shadow" totalpoint="0" iscashitem="true" type="equip" res_sex="m"
res_level="0" slot="legs" weight="10" bt_price="0" hp="10" ap="10" maxwt="1" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#33FF33" desc="Thank You For Donating To The Server !" />
<ITEM id="50050" name="Shadow Donator Set Boots (Men)" mesh_name="eq_feet_shadow" totalpoint="0" iscashitem="true" type="equip" res_sex="m"
res_level="0" slot="feet" weight="3" bt_price="0" hp="2" ap="3" maxwt="1" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#33FF33" desc="Thank You For Donating To The Server !" />
Re: Could someone study the Avatar Set?
Quote:
Originally Posted by
cheaterastic
ow??
maybe the ASM edits...
but I don't know how to find a codes.
No, you can't just "enable" avatar slot in your odler client. No ASM edits, no nothing. It's impossible (within reasonable doubt)
Just use the codes the other guy pasted.
Re: Could someone study the Avatar Set?
Quote:
Originally Posted by
DawsonByrd
No, you can't just "enable" avatar slot in your odler client. No ASM edits, no nothing. It's impossible (within reasonable doubt)
Just use the codes the other guy pasted.
Well, you probably could with an ass load of modifications but it's kinda too big a task with too small of a return.
Re: Could someone study the Avatar Set?
Quote:
Originally Posted by
Aristrum
Well, you probably could with an ass load of modifications but it's kinda too big a task with too small of a return.
Note the "Within reasonable doubt" It would be a hassle to add so many enums and such (HG acn add new ones on the fly because of the in depth SDK lambda runs, but again that's a lot of work.)
It's like when I worked on GunZ RPG. Just to add a new character class it took me 2 days of digging in IDA and adding enums and editing functions. Just to add two new selectable "classes" ie characters.
Specials(SecretsOfThePast) did the same when he added a goblin as a playable character.
Re: Could someone study the Avatar Set?
Quote:
Originally Posted by
jur13n
u can also just make it seperate parts...
like this:
thanks for reply. but I really like Avatar Type and Slot for GUNZ 1.... OK If there is no way to make like that... then I will just do separating the parts.... and make a own item settings.
Quote:
Originally Posted by
DawsonByrd
No, you can't just "enable" avatar slot in your odler client. No ASM edits, no nothing. It's impossible (within reasonable doubt)
Just use the codes the other guy pasted.
OK...